Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FluffyKitten909
Ra
Level 121
God Stats
6W - 14L
1,431 SR
Queue Stats
746W - 742L
1,585 Elo+
Solo
Thoth
Thoth
SilencedRedempt
Thoth
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,586 Elo+
Party 2
Sobek
Sobek
The_Girthy_Tip
Sobek
Level 139
God Stats
2W - 3L
1,543 SR
Queue Stats
158W - 147L
1,555 Elo+
Party 2
Team Averages
Level 136
1,495 SR
1,545 Elo+

VS

Team Averages
Level 123
1,575 SR
1,557 Elo+
Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Blank_Stare_96
Zeus
Level 106
God Stats
1W - 0L
1,308 SR
Queue Stats
30W - 33L
1,510 Elo+
Party 1
Hel
Hel
MicFull
Hel
Level 54
God Stats
4W - 0L
1,494 SR
Queue Stats
31W - 13L
1,664 Elo+
Party 1
Anubis
Anubis
Raca559
Anubis
Level 157
God Stats
5W - 1L
1,824 SR
Queue Stats
353W - 350L
1,541 Elo+
Solo
Scylla
Scylla
dcfan007
Scylla
Level 143
God Stats
4W - 0L
1,746 SR
Queue Stats
54W - 42L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
4 / 8 / 9
9,905
708
14,252
15,010
4,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
 
Osiris
17
2 / 6 / 14
9,902
707
14,198
15,612
14,666
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
7 / 6 / 9
10,667
762
11,108
14,780
14,149
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 5 / 14
10,113
722
18,259
15,971
4,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 7 / 13
10,096
721
11,360
22,895
30,308
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
4 / 4 / 17
10,745
768
9,685
23,158
20,790
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 7 / 16
10,073
720
9,420
12,651
4,866
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hel
19
7 / 3 / 16
11,498
821
19,767
18,768
9,359
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Raca559
Anubis
19
6 / 4 / 21
11,494
821
15,357
13,641
7,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
dcfan007
Scylla
20
13 / 2 / 13
12,652
904
16,764
13,900
5,894
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
115
20
Kills
32
32
Deaths
20
59
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
8
9
1.06
L
Osiris
 
Osiris
2
6
14
1.5
W
Arachne
 
Arachne
4
4
17
3.13
W
2
7
16
1.43
L
7
6
9
1.92
W
Hel
7
3
16
5
W
Anubis
Raca559
Anubis
6
4
21
4.13
L
4
5
14
2.2
L
3
7
13
1.36
W
Scylla
dcfan007
Scylla
13
2
13
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,177
Damage
70,993
84,268
Taken
82,118
68,484
Mitigated
48,169
32,213
Healing
52,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
14,252
3,629
0
546
15,010
4,711
0
12,567
2,443
0
23,641
L
Osiris
 
Osiris
14,198
4,228
684
1,298
15,612
14,666
0
11,100
4,512
0
22,610
W
Arachne
 
Arachne
9,685
5,769
2,249
7,398
23,158
20,790
190
11,224
11,934
0
16,112
W
9,420
716
1,493
892
12,651
4,866
1,495
5,419
7,232
21,816
0
L
11,108
983
11,870
5,028
14,780
14,149
0
11,655
3,125
32,348
0
W
Hel
19,767
1,246
18,173
12,174
18,768
9,359
1,239
9,322
9,446
36,528
0
W
Anubis
Raca559
Anubis
15,357
424
1,652
3,091
13,641
7,260
1,017
8,235
5,406
25,633
0
L
18,259
1,926
1,325
4,720
15,971
4,650
134
12,012
3,959
46,041
0
L
11,360
360
1,915
4,827
22,895
30,308
0
13,974
8,921
27,555
0
W
Scylla
dcfan007
Scylla
16,764
1,371
1,619
3,344
13,900
5,894
1,240
6,527
7,373
40,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,683
Gold Earned
56,462
184
Minions Killed
142
0
Camps Cleared
0
1,186,149
Distance Traveled
1,289,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,905
708
33
2
0
218,318
0
L
Osiris
9,902
707
26
2
0
244,651
0
W
Arachne
10,745
768
10
1
0
298,041
0
W
Zeus
10,073
720
22
2
0
231,846
0
L
Ra
10,667
762
40
3
0
259,660
0
W
Hel
11,498
821
39
3
0
292,350
0
W
Anubis
11,494
821
20
1
0
207,157
0
L
Thoth
10,113
722
59
4
0
211,473
0
L
Sobek
10,096
721
26
2
0
252,047
0
W
Scylla
12,652
904
51
4
0
259,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role