Player Matchup

Cerberus
Cerberus
JohnW_a_y_n_e
Cerberus
Level 138
God Stats
8W - 7L
1,555 SR
Queue Stats
104W - 86L
1,640 Elo+
Party 1
Merlin
Merlin
Merican_Wolf
Merlin
Level 149
God Stats
6W - 6L
1,644 SR
Queue Stats
46W - 40L
1,630 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SkywalkerHaigis
Ah Muzen Cab
Level 122
God Stats
0W - 1L
1,609 SR
Queue Stats
22W - 13L
1,641 Elo+
Party 1
Team Averages
Level 136
1,603 SR
1,637 Elo+

VS

Team Averages
Level 110
1,576 SR
1,616 Elo+
Anubis
Anubis
IPSYCH0SIS
Anubis
Level 122
God Stats
17W - 22L
1,491 SR
Queue Stats
144W - 157L
1,592 Elo+
Solo
Chaac
Chaac
lNick OP
Chaac
Level 102
God Stats
12W - 4L
1,742 SR
Queue Stats
134W - 131L
1,624 Elo+
Party 2
Kukulkan
Kukulkan
xDrOppInCLiPss
Kukulkan
Level 106
God Stats
4W - 4L
1,493 SR
Queue Stats
153W - 146L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JohnW_a_y_n_e
Cerberus
16
7 / 15 / 8
16,763
729
15,869
27,849
11,033
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
17
5 / 8 / 7
16,115
701
13,703
14,966
5,117
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
SkywalkerHaigis
Ah Muzen Cab
19
9 / 8 / 8
18,426
801
23,857
24,793
9,837
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IPSYCH0SIS
Anubis
18
14 / 12 / 11
19,182
834
20,653
24,021
9,460
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
lNick OP
Chaac
17
12 / 3 / 13
17,362
755
22,674
24,887
35,741
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
16
5 / 7 / 12
15,670
681
14,476
19,774
4,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
67
21
Kills
31
31
Deaths
22
23
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anubis
IPSYCH0SIS
Anubis
14
12
11
1.63
L
Cerberus
JohnW_a_y_n_e
Cerberus
7
15
8
0.73
L
Merlin
5
8
7
1.06
L
Ah Muzen Cab
SkywalkerHaigis
Ah Muzen Cab
9
8
8
1.63
W
Chaac
lNick OP
Chaac
12
3
13
6.17
W
Kukulkan
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,429
Damage
57,803
67,608
Taken
68,682
25,987
Mitigated
49,872
10,279
Healing
15,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
IPSYCH0SIS
Anubis
20,653
78
0
5,557
24,021
9,460
996
10,074
13,947
72,017
0
L
Cerberus
JohnW_a_y_n_e
Cerberus
15,869
474
0
3,380
27,849
11,033
0
19,290
8,559
28,673
0
L
Merlin
13,703
199
0
2,300
14,966
5,117
334
6,979
7,987
61,412
0
L
Ah Muzen Cab
SkywalkerHaigis
Ah Muzen Cab
23,857
10,546
0
4,599
24,793
9,837
468
9,596
15,197
0
90,139
W
Chaac
lNick OP
Chaac
22,674
2,317
0
9,792
24,887
35,741
1,316
7,715
17,172
0
48,698
W
Kukulkan
14,476
1,105
0
24
19,774
4,671
1,185
12,319
7,455
48,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,304
Gold Earned
52,214
242
Minions Killed
245
10
Camps Cleared
9
1,103,330
Distance Traveled
1,150,835
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
19,182
834
84
4
6
315,726
0
L
Cerberus
16,763
729
29
1
2
337,187
0
L
Merlin
16,115
701
88
4
2
366,365
0
L
Ah Muzen Cab
18,426
801
125
5
6
399,778
1
W
Chaac
17,362
755
72
3
2
431,344
0
W
Kukulkan
15,670
681
89
4
1
403,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role