Player Matchup

Artio
Artio
Silver IV
IQ Akatsuki
Artio
Silver IV
Level 66
God Stats
2W - 0L
1,731 SR
Queue Stats
50W - 53L
1,087 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
IQ Gone
Amaterasu
Gold IV
Level 94
God Stats
5W - 1L
1,655 SR
Queue Stats
42W - 32L
1,440 MMR
Party 1
Merlin
Merlin
Gold V
IQ Greatness
Merlin
Gold V
Level 104
God Stats
1W - 1L
1,124 SR
Queue Stats
54W - 51L
1,308 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 88
1,504 SR
1,278 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,558 SR
1,434 MMR
Tyr
Tyr
Platinum IV
Ghostyrex
Tyr
Platinum IV
Level 86
God Stats
70W - 49L
1,543 SR
Queue Stats
81W - 62L
1,677 MMR
Party 2
Scylla
Scylla
Gold V
Its Primary
Scylla
Gold V
Level 104
God Stats
32W - 34L
1,542 SR
Queue Stats
152W - 134L
1,334 MMR
Party 2
Yemoja
Yemoja
Silver IV
VB flay
Yemoja
Silver IV
Level 67
God Stats
6W - 5L
1,590 SR
Queue Stats
12W - 19L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
13,677
684
13,610
21,888
27,692
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
IQ Gone
Amaterasu
15
6 / 4 / 7
14,405
720
18,082
20,918
21,221
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
15
5 / 7 / 8
14,211
711
24,778
15,033
5,179
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ZeusKumbhakarnaBacchusEsetChaac

VS

Bans
HeraXing TianJormungandrSkadiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 6
13,345
667
16,771
24,356
15,480
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
15
7 / 4 / 4
13,735
687
20,934
17,626
5,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
VB flay
Yemoja
13
2 / 4 / 9
13,172
659
10,129
27,987
21,934
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
14
Kills
14
14
Deaths
14
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
6
6
1.33
W
3
3
7
2.17
W
Amaterasu
IQ Gone
Amaterasu
6
4
7
2.38
W
Merlin
5
7
8
1.29
L
Scylla
7
4
4
2.25
L
Yemoja
VB flay
Yemoja
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,470
Damage
47,834
57,839
Taken
69,969
54,092
Mitigated
43,044
16,334
Healing
25,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,771
2,155
0
7,237
24,356
15,480
635
12,175
12,181
0
45,701
W
13,610
1,196
1,738
6,850
21,888
27,692
198
13,343
8,545
31,408
0
W
Amaterasu
IQ Gone
Amaterasu
18,082
7,378
0
5,345
20,918
21,221
1,712
10,039
10,879
609
35,174
W
Merlin
24,778
1,300
0
2,401
15,033
5,179
555
8,083
6,950
69,368
0
L
Scylla
20,934
2,307
0
6,424
17,626
5,630
535
7,974
9,652
59,017
0
L
Yemoja
VB flay
Yemoja
10,129
2,046
2,856
9,389
27,987
21,934
482
19,059
8,928
29,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,293
Gold Earned
40,252
162
Minions Killed
162
6
Camps Cleared
10
1,033,629
Distance Traveled
1,066,893
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,345
667
56
3
5
378,047
0
W
Artio
13,677
684
28
1
1
336,693
0
W
Amaterasu
14,405
720
34
2
3
385,159
0
W
Merlin
14,211
711
100
5
2
311,777
0
L
Scylla
13,735
687
87
4
4
357,309
3
L
Yemoja
13,172
659
19
1
1
331,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role