Player Matchup

Bacchus
Bacchus
Gold I
BroadFoal516176
Bacchus
Gold I
Level 129
God Stats
0W - 3L
1,427 SR
Queue Stats
31W - 29L
1,599 MMR
Party 1
Bellona
Bellona
Gold I
Jashin Loves Me
Bellona
Gold I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 399L
1,532 MMR
Party 2
Raijin
Raijin
Platinum V
Sir Pantsu LXIX
Raijin
Platinum V
Level 151
God Stats
0W - 2L
1,739 SR
Queue Stats
49W - 51L
1,607 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
TheTristan619
Amaterasu
Platinum IV
Level 157
God Stats
3W - 3L
1,610 SR
Queue Stats
68W - 56L
1,631 MMR
Party 1
Merlin
Merlin
Platinum IV
WLR Revenge
Merlin
Platinum IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 284L
1,680 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,555 SR
1,610 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,631 SR
1,610 MMR
Thor
Thor
Platinum IV
Big weird kid
Thor
Platinum IV
Level 129
God Stats
16W - 17L
1,538 SR
Queue Stats
941W - 939L
1,621 MMR
Solo
Yemoja
Yemoja
Platinum V
Lil Heartbreakk
Yemoja
Platinum V
Level 108
God Stats
4W - 1L
1,849 SR
Queue Stats
47W - 32L
1,605 MMR
Solo
Arachne
Arachne
Platinum V
Loveing-pawn
Arachne
Platinum V
Level 139
God Stats
3W - 2L
1,715 SR
Queue Stats
124W - 112L
1,607 MMR
Solo
The Morrigan
The Morrigan
Platinum V
etativeL
The Morrigan
Platinum V
Level 129
God Stats
15W - 19L
1,500 SR
Queue Stats
791W - 758L
1,609 MMR
Solo
Ullr
Ullr
Gold I
gluuuuu00
Ullr
Gold I
Level 123
God Stats
4W - 5L
1,552 SR
Queue Stats
204W - 192L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 21
17,766
413
15,383
36,879
58,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 16 / 14
19,011
442
30,129
51,556
45,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 12 / 15
20,039
466
43,450
32,092
13,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
TheTristan619
Amaterasu
20
22 / 9 / 8
25,100
584
45,348
48,919
30,517
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
9 / 10 / 5
19,434
452
34,756
32,044
10,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bans
SusanoEsetAchillesKing ArthurKukulkan

VS

Bans
KumbhakarnaSkadiChaacJing WeiChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 20
22,288
518
30,198
49,027
54,265
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 8 / 24
21,854
508
31,382
42,150
59,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arachne
Loveing-pawn
Arachne
20
21 / 9 / 7
27,024
628
39,347
55,998
27,464
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
etativeL
The Morrigan
20
13 / 10 / 16
23,361
543
28,275
31,314
9,981
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Ullr
20
9 / 9 / 8
22,061
513
30,259
41,581
16,050
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
127
41
Kills
52
52
Deaths
42
63
Assists
75
Player
Kills
Deaths
Assists
KDA
W
4
6
20
2.33
L
0
5
21
2.1
L
4
16
14
0.69
W
5
8
24
2.13
W
Arachne
Loveing-pawn
Arachne
21
9
7
2.72
L
6
12
15
1.13
L
Amaterasu
TheTristan619
Amaterasu
22
9
8
2.89
L
Merlin
9
10
5
1.15
W
The Morrigan
etativeL
The Morrigan
13
10
16
2.1
W
Ullr
9
9
8
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,066
Damage
159,461
201,490
Taken
220,070
158,589
Mitigated
166,962
44,398
Healing
77,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,198
6,567
0
18,046
49,027
54,265
1,536
16,745
32,282
0
141,710
L
15,383
1,787
0
1,366
36,879
58,699
523
10,733
26,146
65,325
0
L
30,129
11,931
0
12,288
51,556
45,414
3,867
8,856
42,700
0
139,742
W
31,382
3,974
12,590
13,091
42,150
59,202
904
19,343
22,807
74,388
1,706
W
Arachne
Loveing-pawn
Arachne
39,347
28,071
0
21,219
55,998
27,464
2,939
25,223
30,775
0
228,765
L
43,450
829
0
4,879
32,092
13,272
2,029
9,790
22,302
170,398
0
L
Amaterasu
TheTristan619
Amaterasu
45,348
23,741
0
17,112
48,919
30,517
2,534
9,359
39,560
0
213,009
L
Merlin
34,756
1,589
0
8,753
32,044
10,687
3,793
9,860
22,184
160,329
0
W
The Morrigan
etativeL
The Morrigan
28,275
4,753
0
4,437
31,314
9,981
1,610
18,065
13,249
143,857
12,858
W
Ullr
30,259
12,755
0
8,094
41,581
16,050
6,561
18,104
23,477
0
187,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,350
Gold Earned
116,588
994
Minions Killed
868
0
Camps Cleared
0
3,548,682
Distance Traveled
3,676,808
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
22,288
518
212
5
0
674,011
3
L
Bacchus
17,766
413
61
1
0
802,970
3
L
Bellona
19,011
442
212
5
0
600,944
5
W
Yemoja
21,854
508
62
1
0
741,201
11
W
Arachne
27,024
628
218
5
0
875,342
8
L
Raijin
20,039
466
223
5
0
669,854
0
L
Amaterasu
25,100
584
281
7
0
830,749
3
L
Merlin
19,434
452
217
5
0
644,165
1
W
The Morrigan
23,361
543
193
4
0
672,559
6
W
Ullr
22,061
513
183
4
0
713,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role