Player Matchup

Fenrir
Fenrir
Bronze I
 
Fenrir
Bronze I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Silver II
M4Dmadman
Odin
Silver II
Level 65
God Stats
49W - 34L
1,589 SR
Queue Stats
166W - 198L
1,221 MMR
Party 1
Cerberus
Cerberus
Bronze III
R3AL 3ZY
Cerberus
Bronze III
Level 39
God Stats
5W - 6L
1,408 SR
Queue Stats
22W - 29L
550 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 56
1,499 SR
1,090 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 133
1,396 SR
832 MMR
Medusa
Medusa
Bronze II
CpKronikG
Medusa
Bronze II
Level 145
God Stats
14W - 22L
1,434 SR
Queue Stats
98W - 156L
902 MMR
Solo
Khepri
Khepri
Bronze III
Heitzmaster
Khepri
Bronze III
Level 137
God Stats
0W - 1L
1,348 SR
Queue Stats
65W - 100L
816 MMR
Solo
Olorun
Olorun
Bronze II
lJoshyBoyl
Olorun
Bronze II
Level 117
God Stats
4W - 4L
1,407 SR
Queue Stats
209W - 274L
776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
12 / 2 / 12
17,337
754
19,909
26,162
13,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odin
19
15 / 0 / 13
18,136
789
28,259
21,861
27,345
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
R3AL 3ZY
Cerberus
14
2 / 8 / 15
14,278
621
14,781
25,557
29,225
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
HadesKukulkanKumbhakarnaZeus

VS

Bans
BacchusChaacHeraPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CpKronikG
Medusa
13
2 / 12 / 6
13,342
580
22,554
22,648
7,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
15
3 / 4 / 6
14,514
631
9,297
25,913
32,561
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
lJoshyBoyl
Olorun
14
5 / 13 / 3
13,570
590
21,440
24,061
8,397
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
29
Kills
10
10
Deaths
29
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
2
12
9
L
Medusa
CpKronikG
Medusa
2
12
6
0.42
L
Khepri
3
4
6
1.5
W
Odin
15
0
13
21.5
W
Cerberus
R3AL 3ZY
Cerberus
2
8
15
1.19
L
Olorun
lJoshyBoyl
Olorun
5
13
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,949
Damage
53,291
73,580
Taken
72,622
70,015
Mitigated
48,572
24,406
Healing
14,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
19,909
4,269
0
13,031
26,162
13,445
1,686
11,930
13,064
0
70,483
L
Medusa
CpKronikG
Medusa
22,554
12,372
941
2,258
22,648
7,614
984
5,048
17,600
0
49,087
L
Khepri
9,297
1,158
803
4,367
25,913
32,561
60
6,466
19,447
32,923
0
W
Odin
28,259
9,463
0
6,158
21,861
27,345
1,175
9,689
11,846
0
62,292
W
Cerberus
R3AL 3ZY
Cerberus
14,781
879
0
5,217
25,557
29,225
470
10,993
14,369
42,379
0
L
Olorun
lJoshyBoyl
Olorun
21,440
10,439
1,223
4,910
24,061
8,397
880
3,917
20,144
47,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,751
Gold Earned
41,426
215
Minions Killed
164
13
Camps Cleared
6
1,325,715
Distance Traveled
1,119,674
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,337
754
75
3
11
477,462
0
L
Medusa
13,342
580
61
3
4
363,602
2
L
Khepri
14,514
631
52
2
1
418,253
2
W
Odin
18,136
789
76
3
1
445,635
0
W
Cerberus
14,278
621
64
3
1
402,618
0
L
Olorun
13,570
590
51
2
1
337,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role