Player Matchup

Awilix
Awilix
Silver II
 
Awilix
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Silver IV
JDixen
Bellona
Silver IV
Level 38
God Stats
4W - 1L
1,592 SR
Queue Stats
14W - 16L
942 MMR
Party 1
Anubis
Anubis
Gold IV
Lynxied
Anubis
Gold IV
Level 59
God Stats
13W - 10L
1,590 SR
Queue Stats
19W - 18L
1,477 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 80
1,561 SR
1,306 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 54
1,632 SR
1,188 MMR
Artemis
Artemis
Bronze III
JG Creeper
Artemis
Bronze III
Level 79
God Stats
0W - 1L
1,860 SR
Queue Stats
0W - 4L
1,132 MMR
Party 2
Agni
Agni
Silver IV
UR GIRL LUV ME
Agni
Silver IV
Level 35
God Stats
2W - 4L
1,474 SR
Queue Stats
5W - 9L
1,216 MMR
Party 2
Cerberus
Cerberus
Silver IV
l did tht
Cerberus
Silver IV
Level 49
God Stats
0W - 2L
1,561 SR
Queue Stats
5W - 9L
1,216 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
11 / 13 / 13
19,232
836
28,273
26,777
18,083
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
JDixen
Bellona
17
5 / 6 / 13
15,930
693
10,684
25,866
13,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Lynxied
Anubis
19
13 / 3 / 8
17,802
774
25,048
21,470
10,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
VulcanKumbhakarnaNeithTyrBacchus

VS

Bans
MedusaOdinYmirSkadiYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JG Creeper
Artemis
17
6 / 12 / 11
16,959
737
14,361
22,418
5,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 10 / 9
16,026
697
23,915
19,068
5,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
l did tht
Cerberus
17
7 / 7 / 11
17,252
750
15,010
27,064
27,318
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
51
29
Kills
20
22
Deaths
29
34
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
11
13
13
1.35
W
Bellona
JDixen
Bellona
5
6
13
1.92
L
Artemis
JG Creeper
Artemis
6
12
11
0.96
W
Anubis
Lynxied
Anubis
13
3
8
5.67
L
7
10
9
1.15
L
Cerberus
l did tht
Cerberus
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,005
Damage
53,286
74,113
Taken
68,550
42,632
Mitigated
38,204
23,296
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
28,273
11,344
662
3,407
26,777
18,083
1,665
13,594
12,626
1,011
54,439
W
Bellona
JDixen
Bellona
10,684
3,324
1,020
8,290
25,866
13,726
997
13,458
11,225
0
45,961
L
Artemis
JG Creeper
Artemis
14,361
7,077
925
2,215
22,418
5,268
590
8,631
13,787
0
40,262
W
Anubis
Lynxied
Anubis
25,048
482
214
9,703
21,470
10,823
638
11,933
9,537
108,950
0
L
23,915
1,267
0
3,492
19,068
5,618
124
6,369
12,699
53,267
0
L
Cerberus
l did tht
Cerberus
15,010
628
0
3,192
27,064
27,318
0
11,505
15,559
36,683
1,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,964
Gold Earned
50,237
224
Minions Killed
191
14
Camps Cleared
6
1,178,000
Distance Traveled
1,066,525
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
19,232
836
43
2
1
361,480
1
W
Bellona
15,930
693
59
3
4
443,176
0
L
Artemis
16,959
737
70
3
0
330,527
0
W
Anubis
17,802
774
122
5
9
373,344
0
L
Agni
16,026
697
58
3
3
336,955
0
L
Cerberus
17,252
750
63
3
3
399,043
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role