Player Matchup

Artemis
Artemis
 
Artemis
Level 26
God Stats
3W - 5L
1,313 SR
Queue Stats
73W - 85L
1,449 Elo+
Solo
Sylvanus
Sylvanus
AscheCM
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,530 Elo+
Party 1
He Bo
He Bo
MyNameIsAustin14
He Bo
Level 48
God Stats
4W - 6L
1,194 SR
Queue Stats
37W - 54L
1,404 Elo+
Party 1
Team Averages
Level 34
1,336 SR
1,461 Elo+

VS

Team Averages
Level 59
1,519 SR
1,443 Elo+
Kukulkan
Kukulkan
DJ TONY PRE
Kukulkan
Level 20
God Stats
29W - 26L
1,506 SR
Queue Stats
32W - 37L
1,356 Elo+
Party 2
Heimdallr
Heimdallr
MAXINATOR02
Heimdallr
Level 7
God Stats
0W - 2L
1,353 SR
Queue Stats
17W - 13L
1,275 Elo+
Party 2
Nemesis
Nemesis
dl e c o y
Nemesis
Level 149
God Stats
11W - 12L
1,699 SR
Queue Stats
445W - 359L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
13 / 9 / 12
22,074
690
35,725
28,546
9,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
AscheCM
Sylvanus
19
4 / 3 / 22
20,335
635
13,174
34,732
48,398
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
14 / 6 / 11
23,203
725
21,396
24,578
8,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DJ TONY PRE
Kukulkan
20
6 / 10 / 7
21,471
671
31,181
24,320
7,067
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
MAXINATOR02
Heimdallr
16
0 / 12 / 8
17,713
554
14,831
23,829
7,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
dl e c o y
Nemesis
20
12 / 9 / 4
23,605
738
30,060
36,430
38,513
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
31
Kills
18
18
Deaths
31
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
13
9
12
2.11
W
Sylvanus
AscheCM
Sylvanus
4
3
22
5
L
Kukulkan
DJ TONY PRE
Kukulkan
6
10
7
0.95
L
Heimdallr
MAXINATOR02
Heimdallr
0
12
8
0.33
W
14
6
11
3.25
L
Nemesis
dl e c o y
Nemesis
12
9
4
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,295
Damage
76,072
87,856
Taken
84,579
66,152
Mitigated
52,706
26,448
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
35,725
18,900
0
930
28,546
9,609
2,335
7,529
21,017
0
93,071
W
Sylvanus
AscheCM
Sylvanus
13,174
2,463
7,184
16,734
34,732
48,398
414
19,608
15,124
41,285
0
L
Kukulkan
DJ TONY PRE
Kukulkan
31,181
2,579
0
36
24,320
7,067
357
12,194
12,126
89,918
0
L
Heimdallr
MAXINATOR02
Heimdallr
14,831
6,843
0
555
23,829
7,126
973
10,842
12,987
0
59,367
W
21,396
324
266
1,334
24,578
8,145
32
7,471
17,107
84,612
0
L
Nemesis
dl e c o y
Nemesis
30,060
9,332
0
10,343
36,430
38,513
1,522
12,828
23,602
1,965
59,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,612
Gold Earned
62,789
270
Minions Killed
280
11
Camps Cleared
11
1,635,000
Distance Traveled
1,467,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
22,074
690
118
4
3
540,144
0
W
Sylvanus
20,335
635
50
2
2
558,271
0
L
Kukulkan
21,471
671
144
5
5
474,167
0
L
Heimdallr
17,713
554
92
3
2
465,953
0
W
He Bo
23,203
725
102
3
6
536,585
0
L
Nemesis
23,605
738
44
1
4
527,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role