Player Matchup

Ganesha
Ganesha
Boey___
Ganesha
Level 84
God Stats
15W - 14L
1,578 SR
Queue Stats
125W - 131L
1,562 Elo+
Party 2
Yemoja
Yemoja
Chaviboi
Yemoja
Level 88
God Stats
0W - 2L
1,325 SR
Queue Stats
38W - 52L
1,464 Elo+
Party 2
Sun Wukong
Sun Wukong
MaMaLoNsKi-SZN
Sun Wukong
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 96L
1,533 Elo+
Party 2
Heimdallr
Heimdallr
RealHazardz
Heimdallr
Level 50
God Stats
4W - 6L
1,543 SR
Queue Stats
145W - 163L
1,542 Elo+
Party 2
Cabrakan
Cabrakan
sour_777
Cabrakan
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 131L
1,573 Elo+
Party 2
Team Averages
Level 89
1,489 SR
1,535 Elo+

VS

Team Averages
Level 99
1,699 SR
1,560 Elo+
Camazotz
Camazotz
LegacyRawr
Camazotz
Level 147
God Stats
2W - 0L
1,863 SR
Queue Stats
50W - 73L
1,526 Elo+
Party 3
Cerberus
Cerberus
MonkaZoinks
Cerberus
Level 88
God Stats
2W - 0L
1,762 SR
Queue Stats
117W - 138L
1,452 Elo+
Party 3
Janus
Janus
ROYL i Piggy
Janus
Level 64
God Stats
8W - 7L
1,502 SR
Queue Stats
71W - 76L
1,597 Elo+
Solo
Odin
Odin
VonEisenherz
Odin
Level 72
God Stats
2W - 0L
1,726 SR
Queue Stats
19W - 15L
1,626 Elo+
Party 1
Izanami
Izanami
unlimitedcomb5
Izanami
Level 124
God Stats
6W - 0L
1,643 SR
Queue Stats
98W - 94L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Boey___
Ganesha
19
2 / 9 / 17
15,421
428
16,508
40,658
57,425
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Chaviboi
Yemoja
20
4 / 9 / 10
15,058
418
25,851
25,469
11,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sun Wukong
MaMaLoNsKi-SZN
Sun Wukong
20
2 / 6 / 10
16,131
448
25,973
40,991
49,876
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
RealHazardz
Heimdallr
20
13 / 12 / 8
17,228
479
38,787
31,465
15,859
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
sour_777
Cabrakan
20
9 / 9 / 7
18,089
502
24,487
34,962
23,431
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
LegacyRawr
Camazotz
20
13 / 2 / 15
19,156
532
32,565
35,441
28,432
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
MonkaZoinks
Cerberus
20
7 / 8 / 23
18,155
504
26,335
41,933
54,363
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
5 / 8 / 11
16,944
471
14,460
20,795
6,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 5 / 16
16,894
469
17,696
35,395
40,695
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
18 / 7 / 12
20,635
573
48,002
32,418
12,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
122
30
Kills
45
45
Deaths
30
52
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Boey___
Ganesha
2
9
17
1.17
L
Yemoja
Chaviboi
Yemoja
4
9
10
1
W
Camazotz
LegacyRawr
Camazotz
13
2
15
10.25
L
Sun Wukong
MaMaLoNsKi-SZN
Sun Wukong
2
6
10
1.17
W
Cerberus
MonkaZoinks
Cerberus
7
8
23
2.31
W
5
8
11
1.31
L
Heimdallr
RealHazardz
Heimdallr
13
12
8
1.42
W
2
5
16
2
L
Cabrakan
sour_777
Cabrakan
9
9
7
1.39
W
18
7
12
3.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,606
Damage
139,058
173,545
Taken
165,982
157,644
Mitigated
142,647
35,495
Healing
57,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Boey___
Ganesha
16,508
833
0
2,301
40,658
57,425
462
8,005
32,653
58,977
0
L
Yemoja
Chaviboi
Yemoja
25,851
1,982
5,816
2,322
25,469
11,053
1,332
10,030
15,439
98,441
0
W
Camazotz
LegacyRawr
Camazotz
32,565
8,542
0
18,561
35,441
28,432
0
14,228
21,213
0
147,652
L
Sun Wukong
MaMaLoNsKi-SZN
Sun Wukong
25,973
7,428
0
14,907
40,991
49,876
419
5,400
35,591
2,795
119,533
W
Cerberus
MonkaZoinks
Cerberus
26,335
1,035
1,701
11,807
41,933
54,363
252
20,019
21,903
76,697
1,970
W
14,460
339
615
4,367
20,795
6,259
0
9,615
11,180
94,893
0
L
Heimdallr
RealHazardz
Heimdallr
38,787
22,127
0
6,007
31,465
15,859
2,741
7,608
23,857
0
109,721
W
17,696
5,069
0
7,754
35,395
40,695
768
13,577
21,818
1,988
91,406
L
Cabrakan
sour_777
Cabrakan
24,487
2,231
0
4,142
34,962
23,431
165
9,559
25,403
152,487
0
W
48,002
39,038
0
12,557
32,418
12,898
4,776
13,711
18,707
0
192,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,927
Gold Earned
91,784
682
Minions Killed
776
0
Camps Cleared
0
3,089,080
Distance Traveled
3,324,950
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
15,421
428
30
1
0
650,647
15
L
Yemoja
15,058
418
128
4
0
583,035
0
W
Camazotz
19,156
532
189
5
0
790,986
3
L
Sun Wukong
16,131
448
184
5
0
616,236
0
W
Cerberus
18,155
504
96
3
0
656,418
0
W
Janus
16,944
471
133
4
0
526,798
0
L
Heimdallr
17,228
479
137
4
0
624,332
0
W
Odin
16,894
469
160
4
0
714,112
7
L
Cabrakan
18,089
502
203
6
0
614,830
0
W
Izanami
20,635
573
198
6
0
636,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role