Player Matchup

Hercules
Hercules
DANGERSLOTH
Hercules
Level 128
God Stats
2W - 3L
1,604 SR
Queue Stats
92W - 92L
1,574 Elo+
Party 3
Baron Samedi
Baron Samedi
DrakeBloodthorn
Baron Samedi
Level 123
God Stats
2W - 2L
1,583 SR
Queue Stats
78W - 82L
1,538 Elo+
Party 3
Anubis
Anubis
GGHIGHRez
Anubis
Level 41
God Stats
2W - 3L
1,626 SR
Queue Stats
64W - 79L
1,564 Elo+
Solo
Discordia
Discordia
Sullied
Discordia
Level 146
God Stats
20W - 9L
1,624 SR
Queue Stats
449W - 446L
1,521 Elo+
Party 4
Agni
Agni
rcusack
Agni
Level 125
God Stats
7W - 8L
1,501 SR
Queue Stats
351W - 345L
1,518 Elo+
Party 4
Team Averages
Level 113
1,588 SR
1,543 Elo+

VS

Team Averages
Level 129
1,713 SR
1,581 Elo+
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Mikamus924
Erlang Shen
Level 142
God Stats
6W - 3L
1,605 SR
Queue Stats
289W - 286L
1,556 Elo+
Party 1
Sylvanus
Sylvanus
OlyJD
Sylvanus
Level 160
God Stats
15W - 9L
1,617 SR
Queue Stats
772W - 757L
1,601 Elo+
Party 1
Bakasura
Bakasura
Twistyman
Bakasura
Level 65
God Stats
1W - 0L
1,796 SR
Queue Stats
16W - 23L
1,465 Elo+
Party 2
Sobek
Sobek
camasots
Sobek
Level 124
God Stats
2W - 0L
2,048 SR
Queue Stats
27W - 9L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DANGERSLOTH
Hercules
20
10 / 5 / 19
14,182
645
21,411
46,857
46,642
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
DrakeBloodthorn
Baron Samedi
20
4 / 5 / 25
13,232
601
15,051
22,180
11,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
GGHIGHRez
Anubis
20
8 / 9 / 15
13,176
599
26,423
22,618
9,724
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
Sullied
Discordia
20
10 / 5 / 17
14,858
675
21,829
16,906
5,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
rcusack
Agni
20
4 / 7 / 23
12,888
586
26,076
20,320
7,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
20 / 4 / 6
17,552
798
39,959
16,608
6,566
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Mikamus924
Erlang Shen
20
2 / 6 / 17
13,814
628
21,283
29,280
35,917
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
OlyJD
Sylvanus
18
0 / 9 / 17
13,222
601
12,586
31,026
35,119
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Twistyman
Bakasura
19
3 / 13 / 8
13,928
633
10,708
24,344
9,113
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
camasots
Sobek
20
6 / 5 / 22
16,382
745
27,096
33,411
55,491
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
101
36
Kills
31
31
Deaths
37
99
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
20
4
6
5.75
L
Hercules
DANGERSLOTH
Hercules
10
5
19
3.9
L
Baron Samedi
DrakeBloodthorn
Baron Samedi
4
5
25
3.3
L
Anubis
GGHIGHRez
Anubis
8
9
15
1.72
W
Erlang Shen
Mikamus924
Erlang Shen
2
6
17
1.75
W
Sylvanus
OlyJD
Sylvanus
0
9
17
0.94
L
Discordia
Sullied
Discordia
10
5
17
3.7
W
Bakasura
Twistyman
Bakasura
3
13
8
0.54
W
Sobek
camasots
Sobek
6
5
22
3.4
L
Agni
rcusack
Agni
4
7
23
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,790
Damage
111,632
128,881
Taken
134,669
80,370
Mitigated
142,206
63,968
Healing
51,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
39,959
2,903
1,384
2,847
16,608
6,566
2,408
12,111
4,497
63,112
0
L
Hercules
DANGERSLOTH
Hercules
21,411
7,514
3,078
20,953
46,857
46,642
112
24,740
21,615
0
33,638
L
Baron Samedi
DrakeBloodthorn
Baron Samedi
15,051
733
10,477
8,349
22,180
11,751
190
14,938
6,808
39,922
0
L
Anubis
GGHIGHRez
Anubis
26,423
402
1,596
5,064
22,618
9,724
0
15,620
6,998
48,575
0
W
Erlang Shen
Mikamus924
Erlang Shen
21,283
5,497
2,242
10,454
29,280
35,917
834
17,706
11,574
0
38,783
W
Sylvanus
OlyJD
Sylvanus
12,586
1,144
10,028
7,931
31,026
35,119
0
20,826
10,200
19,239
0
L
Discordia
Sullied
Discordia
21,829
529
4,471
2,950
16,906
5,170
0
12,974
3,932
47,258
0
W
Bakasura
Twistyman
Bakasura
10,708
7,609
375
2,152
24,344
9,113
1,161
17,172
7,172
0
24,434
W
Sobek
camasots
Sobek
27,096
1,110
1,194
12,936
33,411
55,491
847
21,564
11,847
55,379
0
L
Agni
rcusack
Agni
26,076
2,070
3,656
3,374
20,320
7,083
0
11,369
8,764
45,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,336
Gold Earned
74,898
229
Minions Killed
190
0
Camps Cleared
0
1,808,472
Distance Traveled
1,913,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
17,552
798
56
3
0
392,065
0
L
Hercules
14,182
645
20
1
0
385,653
0
L
Baron Samedi
13,232
601
39
2
0
380,437
0
L
Anubis
13,176
599
67
3
0
307,430
0
W
Erlang Shen
13,814
628
42
2
0
409,025
0
W
Sylvanus
13,222
601
6
0
0
314,006
0
L
Discordia
14,858
675
49
2
0
359,192
0
W
Bakasura
13,928
633
47
2
0
379,099
0
W
Sobek
16,382
745
39
2
0
419,420
0
L
Agni
12,888
586
54
2
0
375,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role