Player Matchup

Freya
Freya
LARO-shadowghost
Freya
Level 132
God Stats
5W - 9L
1,513 SR
Queue Stats
342W - 318L
1,527 Elo+
Party 2
Fenrir
Fenrir
alexzico10
Fenrir
Level 42
God Stats
0W - 2L
1,677 SR
Queue Stats
10W - 18L
1,382 Elo+
Party 2
Yemoja
Yemoja
sam-mesita
Yemoja
Level 124
God Stats
1W - 5L
1,410 SR
Queue Stats
449W - 417L
1,531 Elo+
Party 2
Team Averages
Level 99
1,533 SR
1,480 Elo+

VS

Team Averages
Level 92
1,519 SR
1,536 Elo+
Kuzenbo
Kuzenbo
BLnK Beef
Kuzenbo
Level 104
God Stats
4W - 4L
1,470 SR
Queue Stats
185W - 178L
1,566 Elo+
Party 1
Bastet
Bastet
BLnK Shakey
Bastet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,493 Elo+
Party 1
Chaac
Chaac
BLnk momz
Chaac
Level 86
God Stats
2W - 3L
1,586 SR
Queue Stats
72W - 75L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 7
17,008
709
26,399
34,270
11,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
alexzico10
Fenrir
16
5 / 14 / 5
16,257
677
10,504
26,970
10,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
sam-mesita
Yemoja
15
4 / 11 / 8
15,511
646
14,349
26,918
27,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BLnK Beef
Kuzenbo
19
13 / 4 / 10
19,257
802
21,455
24,839
43,937
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
18
9 / 7 / 15
18,399
767
27,414
21,208
12,479
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
BLnk momz
Chaac
17
8 / 5 / 15
17,479
728
30,439
32,483
26,982
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
16
Kills
30
30
Deaths
16
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BLnK Beef
Kuzenbo
13
4
10
4.5
W
Bastet
9
7
15
2.36
W
Chaac
BLnk momz
Chaac
8
5
15
3.1
L
7
5
7
2.1
L
Fenrir
alexzico10
Fenrir
5
14
5
0.54
L
Yemoja
sam-mesita
Yemoja
4
11
8
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,252
Damage
79,308
88,158
Taken
78,530
49,697
Mitigated
83,398
24,428
Healing
28,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BLnK Beef
Kuzenbo
21,455
6,109
1,099
4,822
24,839
43,937
625
10,168
14,671
61,132
0
W
Bastet
27,414
5,598
0
4,100
21,208
12,479
848
13,403
7,805
0
54,864
W
Chaac
BLnk momz
Chaac
30,439
7,276
0
18,450
32,483
26,982
1,331
17,783
14,700
0
89,395
L
26,399
9,443
0
13,467
34,270
11,796
464
8,487
25,783
83,879
0
L
Fenrir
alexzico10
Fenrir
10,504
3,678
0
1,356
26,970
10,352
192
6,654
20,316
0
36,136
L
Yemoja
sam-mesita
Yemoja
14,349
1,072
5,032
4,573
26,918
27,549
0
6,818
20,100
48,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,776
Gold Earned
55,135
248
Minions Killed
212
4
Camps Cleared
12
1,110,309
Distance Traveled
1,234,536
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
19,257
802
56
2
6
389,758
0
W
Bastet
18,399
767
50
2
2
433,456
0
W
Chaac
17,479
728
106
4
4
411,322
0
L
Freya
17,008
709
133
6
3
401,777
2
L
Fenrir
16,257
677
55
2
0
363,293
0
L
Yemoja
15,511
646
60
3
1
345,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role