Player Matchup

Chaac
Chaac
Salomanders
Chaac
Level 119
God Stats
4W - 2L
1,391 SR
Queue Stats
128W - 106L
1,538 Elo+
Party 1
Ra
Ra
deizi228
Ra
Level 18
God Stats
2W - 6L
1,125 SR
Queue Stats
14W - 37L
1,097 Elo+
Solo
Fenrir
Fenrir
ΨAinzºΘoalºGownΨ
Fenrir
Level 147
God Stats
2W - 0L
1,793 SR
Queue Stats
255W - 191L
1,602 Elo+
Party 1
Team Averages
Level 95
1,436 SR
1,412 Elo+

VS

Team Averages
Level 86
1,513 SR
1,388 Elo+
Ullr
Ullr
LuLZoL
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,306 Elo+
Solo
Chang'e
Chang'e
Reynart07
Chang'e
Level 37
God Stats
5W - 10L
1,395 SR
Queue Stats
111W - 130L
1,325 Elo+
Solo
Tyr
Tyr
aivianrol
Tyr
Level 156
God Stats
1W - 2L
1,645 SR
Queue Stats
181W - 167L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 11
13,961
776
25,585
18,612
20,464
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 4 / 12
11,303
628
10,846
8,754
2,884
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
10 / 1 / 8
14,043
780
14,182
16,129
13,404
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
LuLZoL
Ullr
11
1 / 7 / 3
10,401
578
7,997
15,815
5,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Reynart07
Chang'e
12
2 / 7 / 0
9,892
550
8,416
16,027
5,504
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 7 / 2
10,890
605
18,018
26,016
20,315
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
21
Kills
6
6
Deaths
21
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
LuLZoL
Ullr
1
7
3
0.36
L
Chang'e
Reynart07
Chang'e
2
7
0
0.29
W
10
1
11
15.5
L
3
7
2
0.57
W
1
4
12
1.75
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,613
Damage
34,431
43,495
Taken
57,858
36,752
Mitigated
31,506
23,630
Healing
18,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
LuLZoL
Ullr
7,997
3,596
0
2,078
15,815
5,687
0
1,840
13,975
0
23,092
L
Chang'e
Reynart07
Chang'e
8,416
651
5,085
6,306
16,027
5,504
0
2,406
13,621
29,848
0
W
25,585
5,073
243
12,634
18,612
20,464
619
4,439
14,173
0
57,137
L
18,018
2,857
0
5,427
26,016
20,315
0
7,035
18,981
0
30,519
W
10,846
765
1,681
2,261
8,754
2,884
708
1,940
6,814
33,783
0
W
14,182
5,218
0
6,811
16,129
13,404
1,011
3,059
12,395
0
41,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,307
Gold Earned
31,183
162
Minions Killed
122
5
Camps Cleared
6
1,038,452
Distance Traveled
914,166
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,401
578
43
2
1
289,356
0
L
Chang'e
9,892
550
52
3
3
318,992
0
W
Chaac
13,961
776
60
3
1
358,494
0
L
Tyr
10,890
605
27
2
2
305,818
7
W
Ra
11,303
628
46
3
1
315,356
0
W
Fenrir
14,043
780
56
3
3
364,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role