Player Matchup

Thor
Thor
Arccanius
Thor
Level 147
God Stats
1W - 0L
1,681 SR
Queue Stats
58W - 42L
1,647 Elo+
Party 1
Ratatoskr
Ratatoskr
MigeYeFoxe
Ratatoskr
Level 157
God Stats
1W - 0L
1,391 SR
Queue Stats
44W - 43L
1,568 Elo+
Party 1
Thanatos
Thanatos
Verilia
Thanatos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 43L
1,652 Elo+
Party 1
Team Averages
Level 150
1,524 SR
1,622 Elo+

VS

Team Averages
Level 87
1,544 SR
1,577 Elo+
Merlin
Merlin
HeronSoldier
Merlin
Level 49
God Stats
1W - 2L
1,548 SR
Queue Stats
56W - 65L
1,452 Elo+
Solo
He Bo
He Bo
LorzoxSzyga
He Bo
Level 125
God Stats
3W - 4L
1,563 SR
Queue Stats
41W - 24L
1,788 Elo+
Party 2
Hercules
Hercules
wiwayousuck
Hercules
Level 87
God Stats
0W - 1L
1,521 SR
Queue Stats
80W - 77L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
5 / 8 / 4
15,580
649
11,773
27,525
14,472
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
MigeYeFoxe
Ratatoskr
19
9 / 6 / 5
17,693
737
19,753
28,249
20,960
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Verilia
Thanatos
16
1 / 10 / 10
14,822
618
10,709
21,825
11,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 10 / 20
15,963
665
11,676
20,599
4,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
11 / 4 / 7
16,606
692
19,324
10,887
1,880
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
wiwayousuck
Hercules
19
12 / 1 / 9
17,250
719
25,573
18,883
24,142
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
15
Kills
24
24
Deaths
15
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thor
5
8
4
0.88
L
Merlin
1
10
20
1.1
L
11
4
7
3.63
W
Ratatoskr
MigeYeFoxe
Ratatoskr
9
6
5
1.92
W
Thanatos
Verilia
Thanatos
1
10
10
0.6
L
Hercules
wiwayousuck
Hercules
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,235
Damage
56,573
77,599
Taken
50,369
46,553
Mitigated
30,235
16,268
Healing
12,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
11,773
1,057
0
883
27,525
14,472
0
11,471
16,054
0
65,848
L
Merlin
11,676
2,239
535
2,692
20,599
4,213
472
104
20,495
48,873
0
L
19,324
310
0
2,970
10,887
1,880
932
180
10,707
58,953
0
W
Ratatoskr
MigeYeFoxe
Ratatoskr
19,753
3,536
0
7,400
28,249
20,960
2,610
10,417
17,832
0
83,550
W
Thanatos
Verilia
Thanatos
10,709
3,025
0
7,985
21,825
11,121
0
10,417
11,408
0
28,994
L
Hercules
wiwayousuck
Hercules
25,573
6,040
0
6,515
18,883
24,142
560
0
18,883
0
40,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,095
Gold Earned
49,819
225
Minions Killed
223
11
Camps Cleared
8
1,183,632
Distance Traveled
1,120,849
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,580
649
74
3
5
377,320
2
L
Merlin
15,963
665
90
4
0
344,684
0
L
He Bo
16,606
692
106
4
5
299,664
0
W
Ratatoskr
17,693
737
113
5
6
430,233
0
W
Thanatos
14,822
618
38
2
0
376,079
0
L
Hercules
17,250
719
27
1
3
476,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role