Player Matchup

Thor
Thor
Gold I
 
Thor
Gold I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum III
ChaseCow
Raijin
Platinum III
Level 154
God Stats
6W - 2L
2,041 SR
Queue Stats
51W - 15L
1,983 MMR
Party 1
Anhur
Anhur
Bronze III
zeDancer
Anhur
Bronze III
Level 127
God Stats
0W - 1L
1,862 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,801 SR
1,661 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,654 SR
1,831 MMR
Serqet
Serqet
Gold II
CIBORD1
Serqet
Gold II
Level 139
God Stats
1W - 0L
1,397 SR
Queue Stats
5W - 1L
1,720 MMR
Party 2
Bacchus
Bacchus
Diamond III
IsseiTomoki
Bacchus
Diamond III
Level 154
God Stats
2W - 1L
1,773 SR
Queue Stats
47W - 46L
2,052 MMR
Solo
He Bo
He Bo
Gold II
xnenes
He Bo
Gold II
Level 124
God Stats
3W - 1L
1,792 SR
Queue Stats
7W - 7L
1,721 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 6 / 8
11,614
645
6,622
18,229
9,965
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
ChaseCow
Raijin
16
6 / 5 / 9
13,751
764
20,155
15,339
3,387
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
zeDancer
Anhur
15
8 / 3 / 6
13,732
763
13,654
11,185
2,731
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
TerraPersephoneKumbhakarnaNe ZhaThoth

VS

Bans
AchillesHou YiYemojaUllrCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CIBORD1
Serqet
14
4 / 6 / 8
13,271
737
11,845
13,603
4,533
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
IsseiTomoki
Bacchus
14
3 / 5 / 6
12,657
703
9,926
19,704
22,797
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
xnenes
He Bo
17
7 / 5 / 6
14,797
822
16,990
14,853
3,423
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
16
Kills
14
14
Deaths
16
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
6
8
1
W
Serqet
CIBORD1
Serqet
4
6
8
1.33
L
Raijin
ChaseCow
Raijin
6
5
9
2.1
W
Bacchus
IsseiTomoki
Bacchus
3
5
6
1.2
W
He Bo
xnenes
He Bo
7
5
6
2
L
Anhur
zeDancer
Anhur
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,431
Damage
38,761
44,753
Taken
48,160
16,083
Mitigated
30,753
9,980
Healing
12,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,622
1,125
0
4,456
18,229
9,965
280
9,347
8,325
0
25,511
W
Serqet
CIBORD1
Serqet
11,845
1,391
0
865
13,603
4,533
471
6,900
6,703
0
27,383
L
Raijin
ChaseCow
Raijin
20,155
1,736
0
3,098
15,339
3,387
331
11,240
3,489
61,252
0
W
Bacchus
IsseiTomoki
Bacchus
9,926
1,209
1,050
6,395
19,704
22,797
183
6,875
12,829
27,064
0
W
He Bo
xnenes
He Bo
16,990
514
0
4,273
14,853
3,423
891
6,756
8,097
72,145
0
L
Anhur
zeDancer
Anhur
13,654
8,317
0
2,426
11,185
2,731
882
6,799
4,176
0
42,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,097
Gold Earned
40,725
196
Minions Killed
187
8
Camps Cleared
8
929,243
Distance Traveled
1,001,849
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,614
645
49
3
1
315,228
2
W
Serqet
13,271
737
34
2
5
336,862
4
L
Raijin
13,751
764
90
5
3
289,368
3
W
Bacchus
12,657
703
33
2
1
348,237
2
W
He Bo
14,797
822
120
7
2
316,750
2
L
Anhur
13,732
763
57
3
4
324,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role