Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 1L
1,285 SR
Queue Stats
94W - 112L
1,471 Elo+
Solo
Da Ji
Da Ji
ClassicOnlineT
Da Ji
Level 97
God Stats
1W - 1L
1,514 SR
Queue Stats
35W - 59L
1,415 Elo+
Party 3
Yemoja
Yemoja
OracleD3
Yemoja
Level 123
God Stats
18W - 17L
1,595 SR
Queue Stats
57W - 73L
1,501 Elo+
Party 3
Zeus
Zeus
SuperMexicano99
Zeus
Level 106
God Stats
5W - 5L
1,551 SR
Queue Stats
85W - 95L
1,467 Elo+
Solo
Vulcan
Vulcan
aStoned Pengu1n
Vulcan
Level 64
God Stats
3W - 2L
1,615 SR
Queue Stats
4W - 4L
1,543 Elo+
Solo
Team Averages
Level 110
1,512 SR
1,480 Elo+

VS

Team Averages
Level 116
1,548 SR
1,535 Elo+
Arachne
Arachne
KazeSerpent
Arachne
Level 125
God Stats
32W - 15L
1,642 SR
Queue Stats
147W - 140L
1,477 Elo+
Party 2
Hou Yi
Hou Yi
Kcron139
Hou Yi
Level 101
God Stats
1W - 0L
1,498 SR
Queue Stats
45W - 36L
1,512 Elo+
Party 1
Fafnir
Fafnir
KrypticOppa
Fafnir
Level 87
God Stats
2W - 0L
1,717 SR
Queue Stats
3W - 0L
1,719 Elo+
Party 1
Merlin
Merlin
Redzippy
Merlin
Level 141
God Stats
11W - 13L
1,554 SR
Queue Stats
73W - 81L
1,462 Elo+
Solo
Tyr
Tyr
gunnySGTadam
Tyr
Level 125
God Stats
3W - 3L
1,332 SR
Queue Stats
87W - 84L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
1 / 0 / 1
8,375
644
4,439
7,570
2,895
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 2
8,140
626
3,709
8,409
3,463
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
OracleD3
Yemoja
15
0 / 7 / 4
8,309
639
8,960
15,274
11,971
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 3 / 1
7,300
562
3,345
4,463
1,498
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 1 / 2
8,374
644
14,973
4,471
1,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KazeSerpent
Arachne
17
5 / 1 / 2
9,938
764
6,157
11,366
9,102
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Kcron139
Hou Yi
15
2 / 2 / 2
8,515
655
5,302
8,260
3,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
16
1 / 1 / 8
9,785
753
4,680
8,699
5,910
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Redzippy
Merlin
17
4 / 0 / 4
9,802
754
11,272
8,620
3,454
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 1 / 8
9,173
706
5,294
9,658
8,663
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
5
Kills
14
14
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
0
1
1.5
L
2
3
2
1
W
Arachne
KazeSerpent
Arachne
5
1
2
6
W
Hou Yi
Kcron139
Hou Yi
2
2
2
1.5
W
Fafnir
1
1
8
5
L
Yemoja
OracleD3
Yemoja
0
7
4
0.29
W
Merlin
Redzippy
Merlin
4
0
4
6
L
0
3
1
0.17
L
2
1
2
3
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,426
Damage
32,705
40,187
Taken
46,603
21,534
Mitigated
30,422
8,877
Healing
14,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,439
1,657
0
1,992
7,570
2,895
0
2,888
4,682
0
33,323
L
3,709
514
243
879
8,409
3,463
0
3,542
4,867
0
11,259
W
Arachne
KazeSerpent
Arachne
6,157
4,390
0
5,621
11,366
9,102
345
7,069
4,297
0
25,517
W
Hou Yi
Kcron139
Hou Yi
5,302
1,600
831
1,139
8,260
3,293
0
5,087
3,173
0
24,268
W
Fafnir
4,680
1,698
0
3,794
8,699
5,910
317
5,181
3,518
24,610
0
L
Yemoja
OracleD3
Yemoja
8,960
1,076
2,276
2,627
15,274
11,971
2
6,558
8,716
34,229
0
W
Merlin
Redzippy
Merlin
11,272
499
0
750
8,620
3,454
611
5,889
2,731
51,170
0
L
3,345
39
0
860
4,463
1,498
0
1,343
3,120
18,617
0
L
14,973
5,089
0
0
4,471
1,707
0
2,085
2,386
43,674
0
W
5,294
536
0
2,148
9,658
8,663
96
4,355
5,303
0
16,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,498
Gold Earned
47,213
283
Minions Killed
282
6
Camps Cleared
10
1,012,698
Distance Traveled
1,146,375
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,375
644
76
6
1
209,270
1
L
Da Ji
8,140
626
28
2
1
238,426
0
W
Arachne
9,938
764
65
5
4
246,670
1
W
Hou Yi
8,515
655
53
4
2
212,818
0
W
Fafnir
9,785
753
46
4
0
241,512
0
L
Yemoja
8,309
639
65
5
0
189,408
5
W
Merlin
9,802
754
91
7
2
239,829
0
L
Zeus
7,300
562
46
4
1
111,559
0
L
Vulcan
8,374
644
68
5
3
264,035
2
W
Tyr
9,173
706
27
2
2
205,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role