Player Matchup

Neith
Neith
HolyGolem
Neith
Level 87
God Stats
4W - 6L
1,315 SR
Queue Stats
16W - 21L
1,419 Elo+
Solo
Chang'e
Chang'e
MrGam3andWatch
Chang'e
Level 86
God Stats
4W - 0L
1,863 SR
Queue Stats
36W - 30L
1,539 Elo+
Party 2
Hercules
Hercules
TBonez12
Hercules
Level 125
God Stats
1W - 1L
1,096 SR
Queue Stats
75W - 62L
1,563 Elo+
Party 2
Guan Yu
Guan Yu
TheOlderGuardian
Guan Yu
Level 109
God Stats
2W - 4L
1,279 SR
Queue Stats
215W - 242L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
vinnygorgeous
Zhong Kui
Level 38
God Stats
2W - 1L
1,406 SR
Queue Stats
15W - 16L
1,463 Elo+
Solo
Team Averages
Level 89
1,391 SR
1,488 Elo+

VS

Team Averages
Level 73
1,455 SR
1,489 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 103
God Stats
6W - 11L
1,442 SR
Queue Stats
222W - 208L
1,494 Elo+
Party 1
Heimdallr
Heimdallr
Alex18244
Heimdallr
Level 47
God Stats
2W - 2L
1,660 SR
Queue Stats
93W - 96L
1,429 Elo+
Solo
King Arthur
King Arthur
LoHo
King Arthur
Level 58
God Stats
0W - 3L
1,218 SR
Queue Stats
17W - 16L
1,493 Elo+
Party 1
Fenrir
Fenrir
SaintsOfHell
Fenrir
Level 126
God Stats
6W - 11L
1,456 SR
Queue Stats
296W - 273L
1,531 Elo+
Solo
Tyr
Tyr
UnwoundRiver
Tyr
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HolyGolem
Neith
20
7 / 7 / 23
17,328
963
32,383
23,709
9,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 1 / 23
17,499
972
24,717
17,725
14,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
TBonez12
Hercules
20
14 / 3 / 21
19,180
1,066
38,954
42,066
28,308
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
7 / 6 / 16
16,803
934
21,040
39,776
30,412
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
vinnygorgeous
Zhong Kui
20
4 / 8 / 21
16,361
909
12,997
28,105
24,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
5 / 6 / 10
16,584
921
42,682
20,070
6,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Alex18244
Heimdallr
20
11 / 9 / 13
18,665
1,037
45,113
28,430
10,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
LoHo
King Arthur
20
4 / 5 / 13
16,192
900
22,514
28,634
34,067
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
20
5 / 8 / 14
16,899
939
21,719
37,642
19,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
0 / 10 / 16
14,895
828
9,181
23,634
14,320
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
91
38
Kills
25
25
Deaths
38
104
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
6
10
1.67
L
Heimdallr
Alex18244
Heimdallr
11
9
13
1.94
W
Neith
HolyGolem
Neith
7
7
23
2.64
L
King Arthur
LoHo
King Arthur
4
5
13
2.1
W
6
1
23
17.5
L
Fenrir
5
8
14
1.5
W
Hercules
TBonez12
Hercules
14
3
21
8.17
W
7
6
16
2.5
L
0
10
16
0.8
W
Zhong Kui
vinnygorgeous
Zhong Kui
4
8
21
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,091
Damage
141,209
151,381
Taken
138,410
107,639
Mitigated
84,555
41,450
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
42,682
1,493
1,212
3,299
20,070
6,129
0
3,460
16,610
86,908
0
L
Heimdallr
Alex18244
Heimdallr
45,113
21,537
0
0
28,430
10,948
0
8,446
19,839
0
105,684
W
Neith
HolyGolem
Neith
32,383
14,039
0
2,732
23,709
9,792
0
8,192
15,516
0
59,616
L
King Arthur
LoHo
King Arthur
22,514
1,560
0
2,914
28,634
34,067
0
7,393
21,241
1,694
41,065
W
24,717
611
13,850
9,102
17,725
14,550
0
5,278
12,447
58,721
0
L
Fenrir
21,719
7,610
0
2,142
37,642
19,091
0
9,967
27,675
0
38,283
W
Hercules
TBonez12
Hercules
38,954
19,384
0
8,160
42,066
28,308
0
9,896
32,170
0
86,561
W
21,040
2,779
3,034
4,506
39,776
30,412
0
9,121
30,470
0
48,107
L
9,181
1,465
0
901
23,634
14,320
0
6,406
17,228
739
20,318
W
Zhong Kui
vinnygorgeous
Zhong Kui
12,997
2,609
0
66
28,105
24,577
0
11,606
16,499
22,550
2,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,171
Gold Earned
83,235
358
Minions Killed
349
15
Camps Cleared
6
1,836,545
Distance Traveled
1,704,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
16,584
921
128
7
1
319,488
0
L
Heimdallr
18,665
1,037
122
7
2
325,753
0
W
Neith
17,328
963
39
2
3
352,571
0
L
King Arthur
16,192
900
47
3
0
370,896
0
W
Chang'e
17,499
972
109
6
1
395,956
0
L
Fenrir
16,899
939
33
2
3
359,907
0
W
Hercules
19,180
1,066
124
7
7
385,966
0
W
Guan Yu
16,803
934
43
2
4
393,171
0
L
Tyr
14,895
828
19
1
0
328,105
0
W
Zhong Kui
16,361
909
43
2
0
308,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role