Player Matchup

Tyr
Tyr
Silver III
Memento420
Tyr
Silver III
Level 128
God Stats
7W - 5L
1,607 SR
Queue Stats
76W - 88L
1,054 MMR
Party 1
Medusa
Medusa
Silver IV
TheFlossil
Medusa
Silver IV
Level 129
God Stats
2W - 10L
1,445 SR
Queue Stats
67W - 84L
1,074 MMR
Party 1
Hera
Hera
Silver II
razack417
Hera
Silver II
Level 98
God Stats
1W - 3L
1,466 SR
Queue Stats
63W - 74L
1,146 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,506 SR
1,092 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 69
1,499 SR
1,068 MMR
Neith
Neith
Bronze II
 
Neith
Bronze II
Level 77
God Stats
7W - 10L
1,533 SR
Queue Stats
16W - 23L
952 MMR
Party 2
Athena
Athena
Silver II
ESPN LIES 69
Athena
Silver II
Level 63
God Stats
2W - 0L
1,562 SR
Queue Stats
20W - 34L
1,334 MMR
Party 2
Vulcan
Vulcan
Bronze I
Fasho69
Vulcan
Bronze I
Level 67
God Stats
6W - 8L
1,401 SR
Queue Stats
31W - 32L
918 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 6
12,067
575
8,809
23,631
27,673
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
TheFlossil
Medusa
17
9 / 7 / 1
15,230
725
20,031
19,897
6,393
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
14
2 / 9 / 3
12,613
601
14,384
16,347
4,761
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
KumbhakarnaKukulkanZeusBacchusKing Arthur

VS

Bans
PoseidonMerlinCerberusAnubisYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 3 / 12
15,097
719
18,387
15,905
7,929
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
16
6 / 1 / 13
16,513
786
10,602
21,111
27,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Fasho69
Vulcan
17
8 / 7 / 10
15,488
738
21,625
11,991
6,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
11
Kills
20
20
Deaths
11
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
3
12
4
W
Athena
6
1
13
12.5
W
Vulcan
Fasho69
Vulcan
8
7
10
1.86
L
0
4
6
0.75
L
Medusa
TheFlossil
Medusa
9
7
1
1.36
L
Hera
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,224
Damage
50,614
59,875
Taken
49,007
38,827
Mitigated
41,600
11,704
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,387
4,774
0
5,916
15,905
7,929
968
5,422
10,483
0
51,947
W
Athena
10,602
3,008
0
3,536
21,111
27,093
0
6,391
14,720
17,602
0
W
Vulcan
Fasho69
Vulcan
21,625
9,583
0
340
11,991
6,578
110
2,835
9,156
73,266
0
L
8,809
1,369
0
9,092
23,631
27,673
332
12,718
10,913
0
33,981
L
Medusa
TheFlossil
Medusa
20,031
11,370
534
1,456
19,897
6,393
1,252
10,937
8,960
0
70,462
L
Hera
14,384
3,478
231
391
16,347
4,761
0
9,141
7,206
52,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,910
Gold Earned
47,098
225
Minions Killed
212
10
Camps Cleared
6
1,101,133
Distance Traveled
1,042,380
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,097
719
101
5
0
349,723
2
W
Athena
16,513
786
9
0
0
374,650
4
W
Vulcan
15,488
738
102
5
6
318,007
0
L
Tyr
12,067
575
59
3
1
401,701
0
L
Medusa
15,230
725
82
4
6
338,158
0
L
Hera
12,613
601
84
4
3
361,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role