Player Matchup

Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Hao
Jing Wei
Level 129
God Stats
2W - 2L
1,662 SR
Queue Stats
147W - 150L
1,607 Elo+
Solo
Janus
Janus
Lvl 76 Magikarp
Janus
Level 156
God Stats
0W - 2L
1,554 SR
Queue Stats
63W - 48L
1,633 Elo+
Party 2
Odin
Odin
Papa MoDzz
Odin
Level 101
God Stats
5W - 5L
1,777 SR
Queue Stats
125W - 102L
1,610 Elo+
Party 2
Fenrir
Fenrir
nikoli-007
Fenrir
Level 117
God Stats
3W - 5L
1,378 SR
Queue Stats
128W - 104L
1,606 Elo+
Party 1
Team Averages
Level 129
1,574 SR
1,591 Elo+

VS

Team Averages
Level 128
1,618 SR
1,546 Elo+
Scylla
Scylla
Aelise
Scylla
Level 142
God Stats
15W - 8L
1,681 SR
Queue Stats
438W - 396L
1,583 Elo+
Solo
Skadi
Skadi
Cheesy Torta
Skadi
Level 113
God Stats
2W - 1L
1,480 SR
Queue Stats
62W - 75L
1,531 Elo+
Party 3
Jormungandr
Jormungandr
Jormungundar
Jormungandr
Level 107
God Stats
2W - 1L
1,602 SR
Queue Stats
71W - 74L
1,557 Elo+
Solo
Yemoja
Yemoja
Kim Dank un
Yemoja
Level 149
God Stats
1W - 0L
1,572 SR
Queue Stats
106W - 116L
1,549 Elo+
Party 3
Sun Wukong
Sun Wukong
Lv90 Mew
Sun Wukong
Level 127
God Stats
3W - 1L
1,753 SR
Queue Stats
250W - 237L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
6 / 7 / 12
13,638
682
11,358
25,104
23,921
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Hao
Jing Wei
20
3 / 6 / 9
13,159
658
17,025
28,002
10,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 5 / 11
14,483
724
27,215
21,285
7,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 6 / 11
14,760
738
17,703
26,298
30,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
nikoli-007
Fenrir
20
5 / 10 / 6
13,134
657
11,720
31,822
17,524
Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aelise
Scylla
20
8 / 4 / 14
13,892
695
25,788
16,719
7,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 7 / 14
13,588
679
17,259
21,144
10,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Jormungundar
Jormungandr
20
13 / 4 / 16
16,050
803
43,590
23,460
15,632
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
20
2 / 5 / 21
13,276
664
10,443
23,869
30,902
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Lv90 Mew
Sun Wukong
20
4 / 5 / 18
12,855
643
20,393
22,531
17,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
117
25
Kills
34
34
Deaths
25
49
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
6
7
12
1.71
W
Scylla
Aelise
Scylla
8
4
14
3.75
W
7
7
14
2
L
Jing Wei
Hao
Jing Wei
3
6
9
1.25
W
Jormungandr
Jormungundar
Jormungandr
13
4
16
5.25
W
Yemoja
2
5
21
2.5
W
Sun Wukong
Lv90 Mew
Sun Wukong
4
5
18
2.6
L
5
5
11
2.1
L
6
6
11
1.92
L
Fenrir
nikoli-007
Fenrir
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,021
Damage
117,473
132,511
Taken
107,723
89,649
Mitigated
82,860
63,954
Healing
45,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
11,358
234
24,798
11,251
25,104
23,921
22
15,629
9,475
24,577
0
W
Scylla
Aelise
Scylla
25,788
2,924
2,141
2,563
16,719
7,765
967
6,799
9,920
47,668
0
W
17,259
7,223
974
2,024
21,144
10,841
3,747
9,462
11,682
0
40,272
L
Jing Wei
Hao
Jing Wei
17,025
11,959
3,004
4,212
28,002
10,306
3,976
18,419
9,583
0
40,600
W
Jormungandr
Jormungundar
Jormungandr
43,590
5,367
3,427
3,526
23,460
15,632
1,063
6,050
17,410
84,332
0
W
Yemoja
10,443
2,631
18,362
5,757
23,869
30,902
655
5,647
18,222
20,215
0
W
Sun Wukong
Lv90 Mew
Sun Wukong
20,393
4,869
3,513
3,706
22,531
17,720
231
10,615
11,916
0
37,918
L
27,215
527
1,807
3,026
21,285
7,494
761
15,055
6,230
72,320
0
L
17,703
3,199
1,227
6,032
26,298
30,404
785
14,206
12,092
0
32,722
L
Fenrir
nikoli-007
Fenrir
11,720
3,473
2,325
6,272
31,822
17,524
159
16,512
15,310
0
19,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,174
Gold Earned
69,661
205
Minions Killed
216
0
Camps Cleared
0
1,651,209
Distance Traveled
1,536,890
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,638
682
12
1
0
363,443
0
W
Scylla
13,892
695
42
2
0
305,298
0
W
Skadi
13,588
679
57
3
0
314,036
0
L
Jing Wei
13,159
658
50
3
0
330,914
0
W
Jormungandr
16,050
803
73
4
0
317,177
0
W
Yemoja
13,276
664
15
1
0
314,043
0
W
Sun Wukong
12,855
643
29
1
0
286,336
0
L
Janus
14,483
724
96
5
0
327,826
0
L
Odin
14,760
738
29
1
0
345,198
0
L
Fenrir
13,134
657
18
1
0
283,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role