Player Matchup

Anubis
Anubis
BM DarkQueen
Anubis
Level 28
God Stats
3W - 7L
1,312 SR
Queue Stats
16W - 23L
1,230 Elo+
Party 2
Cabrakan
Cabrakan
ImSnowfall
Cabrakan
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 21L
1,255 Elo+
Party 2
Nu Wa
Nu Wa
Jawiko
Nu Wa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
MissScarlett47
Da Ji
Level 16
God Stats
5W - 2L
1,317 SR
Queue Stats
19W - 19L
1,333 Elo+
Solo
Thor
Thor
Waybenz
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 16
1,426 SR
1,364 Elo+

VS

Team Averages
Level 17
1,425 SR
1,344 Elo+
Erlang Shen
Erlang Shen
DancingVoid
Erlang Shen
Level 29
God Stats
2W - 4L
1,436 SR
Queue Stats
73W - 117L
1,260 Elo+
Solo
King Arthur
King Arthur
FTi TreyWay
King Arthur
Level 26
God Stats
3W - 6L
1,363 SR
Queue Stats
36W - 34L
1,377 Elo+
Solo
He Bo
He Bo
GODDARN
He Bo
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,247 Elo+
Solo
Horus
Horus
dogqueenxfoxy
Horus
Level 17
God Stats
0W - 5L
1,323 SR
Queue Stats
7W - 14L
1,334 Elo+
Party 3
Pele
Pele
potatopal
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
11 / 1 / 22
12,503
595
24,438
12,749
6,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
ImSnowfall
Cabrakan
15
2 / 0 / 17
11,139
530
6,579
8,974
9,463
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Jawiko
Nu Wa
17
14 / 3 / 8
12,121
577
15,946
10,554
4,036
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 3 / 10
12,070
575
14,690
16,055
7,189
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
Waybenz
Thor
18
17 / 7 / 10
12,738
607
19,145
14,778
5,745
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DancingVoid
Erlang Shen
16
7 / 10 / 0
11,329
539
12,260
24,059
8,021
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
FTi TreyWay
King Arthur
16
3 / 9 / 4
10,578
504
7,034
16,629
15,905
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
GODDARN
He Bo
12
1 / 11 / 3
8,826
420
5,739
13,422
1,990
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 9 / 0
8,164
389
3,176
23,649
17,669
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pele
12
0 / 15 / 4
7,456
355
4,164
18,356
5,073
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
24
53
Kills
13
14
Deaths
54
67
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
1
22
22
L
Erlang Shen
DancingVoid
Erlang Shen
7
10
0
0.7
L
King Arthur
FTi TreyWay
King Arthur
3
9
4
0.56
L
He Bo
GODDARN
He Bo
1
11
3
0.23
W
Cabrakan
ImSnowfall
Cabrakan
2
0
17
10.5
W
Nu Wa
Jawiko
Nu Wa
14
3
8
6
W
9
3
10
4.67
W
Thor
Waybenz
Thor
17
7
10
3.14
L
2
9
0
0.22
L
Pele
0
15
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,798
Damage
32,373
63,110
Taken
96,115
32,825
Mitigated
48,658
12,627
Healing
13,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
24,438
1,660
912
8,271
12,749
6,392
1,038
2,189
10,560
70,757
0
L
Erlang Shen
DancingVoid
Erlang Shen
12,260
4,801
0
4,985
24,059
8,021
253
8,901
15,158
0
63,008
L
King Arthur
FTi TreyWay
King Arthur
7,034
936
0
2,108
16,629
15,905
141
7,716
8,913
0
52,847
L
He Bo
GODDARN
He Bo
5,739
1,240
0
636
13,422
1,990
427
9,284
4,138
30,988
0
W
Cabrakan
ImSnowfall
Cabrakan
6,579
947
0
388
8,974
9,463
336
1,130
7,844
44,145
0
W
Nu Wa
Jawiko
Nu Wa
15,946
5,643
0
508
10,554
4,036
4,468
1,059
9,495
59,791
0
W
14,690
4,778
0
2,331
16,055
7,189
894
887
15,168
0
71,243
W
Thor
Waybenz
Thor
19,145
6,210
0
217
14,778
5,745
1,904
474
14,304
0
48,210
L
3,176
1,762
558
4,198
23,649
17,669
138
12,079
11,570
0
16,087
L
Pele
4,164
637
0
570
18,356
5,073
0
8,983
9,373
0
22,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,571
Gold Earned
46,353
422
Minions Killed
285
0
Camps Cleared
0
1,884,776
Distance Traveled
1,526,589
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,503
595
98
5
0
365,456
0
L
Erlang Shen
11,329
539
94
4
0
364,806
2
L
King Arthur
10,578
504
83
4
0
278,353
0
L
He Bo
8,826
420
54
3
0
242,603
0
W
Cabrakan
11,139
530
69
3
0
374,143
6
W
Nu Wa
12,121
577
86
4
0
364,833
0
W
Da Ji
12,070
575
102
5
0
364,856
0
W
Thor
12,738
607
67
3
0
415,488
0
L
Horus
8,164
389
18
1
0
344,931
0
L
Pele
7,456
355
36
2
0
295,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role