Player Matchup

Zhong Kui
Zhong Kui
Gold V
BadAtGaming84
Zhong Kui
Gold V
Level 108
God Stats
76W - 68L
1,612 SR
Queue Stats
271W - 304L
1,255 MMR
Solo
Cabrakan
Cabrakan
Gold V
T-Rich199
Cabrakan
Gold V
Level 73
God Stats
4W - 5L
1,569 SR
Queue Stats
146W - 170L
1,220 MMR
Party 3
Artemis
Artemis
Gold V
TKirk25
Artemis
Gold V
Level 89
God Stats
4W - 3L
1,664 SR
Queue Stats
71W - 84L
1,279 MMR
Party 3
Pele
Pele
Gold V
X-BLaDE_ShADE-X
Pele
Gold V
Level 138
God Stats
2W - 1L
1,733 SR
Queue Stats
128W - 142L
1,260 MMR
Solo
Chang'e
Chang'e
Bronze III
iFrontFlip4Style
Chang'e
Bronze III
Level 64
God Stats
0W - 1L
1,477 SR
Queue Stats
1W - 2L
1,257 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,611 SR
1,254 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,525 SR
1,256 MMR
Kumbhakarna
Kumbhakarna
Gold V
DarkSkinSenpai
Kumbhakarna
Gold V
Level 127
God Stats
9W - 9L
1,511 SR
Queue Stats
341W - 345L
1,247 MMR
Solo
King Arthur
King Arthur
Gold V
JLobo22
King Arthur
Gold V
Level 109
God Stats
6W - 1L
1,490 SR
Queue Stats
26W - 21L
1,353 MMR
Party 2
Cupid
Cupid
Gold III
Lord Adrios
Cupid
Gold III
Level 143
God Stats
17W - 17L
1,553 SR
Queue Stats
546W - 565L
1,413 MMR
Party 1
Kukulkan
Kukulkan
Silver III
OnslaughtBlitzz
Kukulkan
Silver III
Level 121
God Stats
3W - 1L
1,578 SR
Queue Stats
35W - 35L
1,145 MMR
Party 2
Yemoja
Yemoja
Silver II
xl3orn2kill
Yemoja
Silver II
Level 129
God Stats
5W - 4L
1,493 SR
Queue Stats
809W - 826L
1,123 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BadAtGaming84
Zhong Kui
20
11 / 12 / 8
22,868
476
47,235
48,165
41,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
T-Rich199
Cabrakan
20
13 / 16 / 19
23,299
485
42,445
59,072
71,912
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
TKirk25
Artemis
20
7 / 11 / 17
23,016
480
36,775
40,508
14,102
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
14 / 11 / 15
24,942
520
46,021
51,247
30,175
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
6 / 12 / 19
21,435
447
23,942
50,024
36,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bans
EsetFreyaArachneSkadiChaac

VS

Bans
ThorAchillesHeraHerculesJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DarkSkinSenpai
Kumbhakarna
20
2 / 5 / 35
20,845
434
18,974
62,157
68,952
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
JLobo22
King Arthur
20
12 / 9 / 11
24,501
510
47,289
52,480
79,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 15 / 19
22,610
471
43,619
49,130
15,438
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
20
31 / 13 / 7
28,073
585
67,112
40,705
12,642
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
20
7 / 12 / 28
22,473
468
32,461
48,736
46,276
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
162
51
Kills
62
62
Deaths
54
78
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BadAtGaming84
Zhong Kui
11
12
8
1.25
W
Kumbhakarna
DarkSkinSenpai
Kumbhakarna
2
5
35
3.9
W
King Arthur
JLobo22
King Arthur
12
9
11
1.94
W
10
15
19
1.3
W
Kukulkan
31
13
7
2.65
L
Cabrakan
T-Rich199
Cabrakan
13
16
19
1.41
L
Artemis
TKirk25
Artemis
7
11
17
1.41
L
14
11
15
1.95
L
6
12
19
1.29
W
Yemoja
7
12
28
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

196,418
Damage
209,455
249,016
Taken
253,208
193,717
Mitigated
223,065
89,587
Healing
60,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BadAtGaming84
Zhong Kui
47,235
939
0
17,294
48,165
41,397
1,352
19,745
28,210
172,453
0
W
Kumbhakarna
DarkSkinSenpai
Kumbhakarna
18,974
2,011
0
15,414
62,157
68,952
1,896
20,933
41,224
61,645
0
W
King Arthur
JLobo22
King Arthur
47,289
5,996
0
12,768
52,480
79,757
1,806
29,919
22,561
0
196,082
W
43,619
31,220
640
22,115
49,130
15,438
5,570
18,451
30,679
0
170,442
W
Kukulkan
67,112
6,743
0
3,267
40,705
12,642
459
22,900
17,805
211,459
0
L
Cabrakan
T-Rich199
Cabrakan
42,445
3,715
1,173
7,377
59,072
71,912
324
25,102
33,970
108,268
0
L
Artemis
TKirk25
Artemis
36,775
20,782
0
11,777
40,508
14,102
5,402
24,023
16,485
0
145,362
L
46,021
11,802
0
19,673
51,247
30,175
1,259
21,903
29,152
0
228,566
L
23,942
2,130
10,946
21,347
50,024
36,131
1,197
31,068
18,956
95,042
0
W
Yemoja
32,461
3,265
1,717
4,218
48,736
46,276
282
23,929
24,807
160,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

115,560
Gold Earned
118,502
897
Minions Killed
897
0
Camps Cleared
0
3,726,637
Distance Traveled
3,965,342
40
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
22,868
476
243
5
0
693,222
3
W
Kumbhakarna
20,845
434
47
1
0
888,686
11
W
King Arthur
24,501
510
245
5
0
789,989
3
W
Cupid
22,610
471
174
4
0
728,285
2
W
Kukulkan
28,073
585
257
5
0
720,274
4
L
Cabrakan
23,299
485
85
2
0
708,439
17
L
Artemis
23,016
480
195
4
0
753,741
7
L
Pele
24,942
520
264
6
0
852,803
4
L
Chang'e
21,435
447
110
2
0
718,432
9
W
Yemoja
22,473
468
174
4
0
838,108
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role