Player Matchup

Ne Zha
Ne Zha
Diamond IV
EazyAssassin_
Ne Zha
Diamond IV
Level 149
God Stats
1W - 1L
1,660 SR
Queue Stats
72W - 69L
1,994 MMR
Party 3
Sobek
Sobek
Diamond IV
GunType_
Sobek
Diamond IV
Level 156
God Stats
0W - 2L
1,608 SR
Queue Stats
68W - 60L
1,991 MMR
Party 3
Jormungandr
Jormungandr
Diamond IV
ImSqUidWaRd2
Jormungandr
Diamond IV
Level 64
God Stats
2W - 3L
1,546 SR
Queue Stats
77W - 51L
2,027 MMR
Solo
Janus
Janus
Diamond IV
Mason4721
Janus
Diamond IV
Level 145
God Stats
21W - 33L
1,549 SR
Queue Stats
335W - 291L
2,014 MMR
Solo
Izanami
Izanami
Diamond IV
l Arakune l
Izanami
Diamond IV
Level 160
God Stats
2W - 2L
1,648 SR
Queue Stats
354W - 341L
2,026 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,602 SR
2,010 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,604 SR
2,011 MMR
Cerberus
Cerberus
Diamond III
Geez 0h Petes
Cerberus
Diamond III
Level 160
God Stats
11W - 8L
1,637 SR
Queue Stats
792W - 739L
2,020 MMR
Party 1
Merlin
Merlin
Diamond III
Mucho Frago
Merlin
Diamond III
Level 154
God Stats
9W - 12L
1,569 SR
Queue Stats
773W - 711L
2,067 MMR
Party 2
Skadi
Skadi
Diamond III
Snapple Cap4795
Skadi
Diamond III
Level 160
God Stats
5W - 8L
1,532 SR
Queue Stats
995W - 953L
2,038 MMR
Party 2
Fenrir
Fenrir
Diamond IV
TMG-Jahaziel
Fenrir
Diamond IV
Level 77
God Stats
4W - 5L
1,563 SR
Queue Stats
122W - 109L
1,977 MMR
Solo
Ravana
Ravana
Diamond IV
thats my sock
Ravana
Diamond IV
Level 160
God Stats
17W - 9L
1,721 SR
Queue Stats
660W - 617L
1,954 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 6
12,886
496
10,035
17,733
4,003
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sobek
GunType_
Sobek
18
3 / 6 / 4
12,425
478
8,877
21,306
12,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
ImSqUidWaRd2
Jormungandr
20
0 / 2 / 2
13,181
507
22,149
25,378
39,573
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Mason4721
Janus
20
3 / 5 / 4
13,247
510
15,342
16,788
3,743
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
l Arakune l
Izanami
19
5 / 8 / 2
12,796
492
14,547
18,981
4,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bans
YemojaThorEsetSusanoKukulkan

VS

Bans
AchillesKhepriCu ChulainnKumbhakarnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Geez 0h Petes
Cerberus
20
8 / 4 / 12
15,150
583
14,077
22,698
19,477
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
20
13 / 1 / 2
16,788
646
24,434
12,892
4,716
Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
2 / 5 / 14
14,490
557
13,392
17,430
4,340
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
20
1 / 3 / 6
14,341
552
18,337
31,005
28,539
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 1 / 11
14,537
559
13,555
15,622
5,965
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
14
Kills
28
28
Deaths
14
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
W
Cerberus
Geez 0h Petes
Cerberus
8
4
12
3.5
L
Sobek
GunType_
Sobek
3
6
4
0.83
L
Jormungandr
ImSqUidWaRd2
Jormungandr
0
2
2
0.5
L
Janus
Mason4721
Janus
3
5
4
1
W
Merlin
13
1
2
14
W
2
5
14
1.8
W
Fenrir
1
3
6
1.33
L
Izanami
l Arakune l
Izanami
5
8
2
0.75
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,950
Damage
83,795
100,186
Taken
99,647
64,681
Mitigated
63,037
23,772
Healing
34,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,035
2,198
0
4,631
17,733
4,003
0
7,703
10,030
0
103,966
W
Cerberus
Geez 0h Petes
Cerberus
14,077
1,174
0
6,351
22,698
19,477
0
8,841
13,857
54,580
0
L
Sobek
GunType_
Sobek
8,877
653
0
4,973
21,306
12,693
0
15,035
6,271
41,890
0
L
Jormungandr
ImSqUidWaRd2
Jormungandr
22,149
7,821
0
7,706
25,378
39,573
332
2,312
23,066
116,991
0
L
Janus
Mason4721
Janus
15,342
1,122
228
2,012
16,788
3,743
0
8,681
8,107
119,192
0
W
Merlin
24,434
950
0
1,809
12,892
4,716
970
7,365
5,527
136,908
0
W
13,392
5,495
0
2,206
17,430
4,340
3,339
7,630
9,800
0
118,145
W
Fenrir
18,337
7,247
0
16,894
31,005
28,539
1,450
17,669
13,336
0
112,168
L
Izanami
l Arakune l
Izanami
14,547
10,400
0
4,222
18,981
4,669
0
4,780
14,201
0
101,104
W
13,555
3,291
0
7,078
15,622
5,965
1,044
5,401
10,221
0
110,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,535
Gold Earned
75,306
801
Minions Killed
814
0
Camps Cleared
0
2,425,506
Distance Traveled
2,547,078
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,886
496
149
6
0
490,554
2
W
Cerberus
15,150
583
81
3
0
506,311
4
L
Sobek
12,425
478
46
2
0
550,831
8
L
Jormungandr
13,181
507
212
8
0
459,165
1
L
Janus
13,247
510
230
9
0
504,090
5
W
Merlin
16,788
646
219
8
0
499,758
7
W
Skadi
14,490
557
193
7
0
487,967
7
W
Fenrir
14,341
552
176
7
0
454,987
2
L
Izanami
12,796
492
164
6
0
420,866
0
W
Ravana
14,537
559
145
6
0
598,055
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role