Player Matchup

Yemoja
Yemoja
Platinum V
Anoaic
Yemoja
Platinum V
Level 121
God Stats
4W - 2L
1,669 SR
Queue Stats
82W - 74L
1,652 MMR
Solo
Serqet
Serqet
Platinum V
Blue Pandacorn
Serqet
Platinum V
Level 129
God Stats
2W - 2L
1,468 SR
Queue Stats
197W - 186L
1,650 MMR
Solo
Chronos
Chronos
Platinum III
Buzv
Chronos
Platinum III
Level 84
God Stats
2W - 0L
1,669 SR
Queue Stats
119W - 101L
1,667 MMR
Party 1
Achilles
Achilles
Platinum V
Dunedain Uchiha
Achilles
Platinum V
Level 160
God Stats
2W - 0L
1,733 SR
Queue Stats
114W - 108L
1,643 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
NIGHTVIS10NS
Kukulkan
Platinum IV
Level 102
God Stats
15W - 7L
1,699 SR
Queue Stats
296W - 283L
1,620 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,648 SR
1,646 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,701 SR
1,647 MMR
Merlin
Merlin
Platinum II
Bbw Biscuit
Merlin
Platinum II
Level 48
God Stats
10W - 3L
1,941 SR
Queue Stats
38W - 29L
1,779 MMR
Party 2
Ravana
Ravana
Platinum IV
D3m0nK1ng21
Ravana
Platinum IV
Level 116
God Stats
1W - 1L
1,433 SR
Queue Stats
222W - 220L
1,640 MMR
Solo
Ares
Ares
Platinum IV
Kidd Caldis
Ares
Platinum IV
Level 113
God Stats
1W - 1L
1,701 SR
Queue Stats
222W - 227L
1,637 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Rat Mugshot
Sun Wukong
Gold I
Level 122
God Stats
11W - 5L
1,761 SR
Queue Stats
168W - 167L
1,536 MMR
Party 2
Medusa
Medusa
Platinum V
Ryocane
Medusa
Platinum V
Level 143
God Stats
65W - 54L
1,668 SR
Queue Stats
436W - 413L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anoaic
Yemoja
20
8 / 5 / 22
21,027
568
16,670
35,268
38,554
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 10 / 7
19,656
531
16,687
31,036
13,351
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chronos
Buzv
Chronos
20
14 / 5 / 13
23,268
629
40,733
33,186
13,744
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
20
2 / 7 / 12
18,116
490
18,700
39,070
56,826
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
NIGHTVIS10NS
Kukulkan
20
8 / 10 / 10
20,347
550
29,796
19,975
8,218
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SusanoEsetKumbhakarnaThorKing Arthur

VS

Bans
JormungandrJing WeiHun BatzPeleCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
10 / 5 / 12
21,626
584
37,985
23,074
9,065
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
20
15 / 9 / 10
21,183
573
20,761
27,884
15,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
6 / 7 / 19
17,969
486
27,604
33,370
53,420
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Rat Mugshot
Sun Wukong
20
4 / 7 / 13
18,781
508
24,539
44,302
43,166
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
Ryocane
Medusa
20
2 / 13 / 4
17,618
476
18,560
27,385
8,682
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
95
40
Kills
37
37
Deaths
41
64
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Anoaic
Yemoja
8
5
22
3.8
L
Merlin
10
5
12
3.2
W
8
10
7
1.15
W
Chronos
Buzv
Chronos
14
5
13
4.1
L
Ravana
15
9
10
2.22
W
Achilles
2
7
12
1.14
L
6
7
19
2.21
W
Kukulkan
NIGHTVIS10NS
Kukulkan
8
10
10
1.3
L
Sun Wukong
Rat Mugshot
Sun Wukong
4
7
13
1.5
L
Medusa
Ryocane
Medusa
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,586
Damage
129,449
158,535
Taken
156,015
130,693
Mitigated
130,078
43,011
Healing
41,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Anoaic
Yemoja
16,670
2,102
4,376
6,666
35,268
38,554
1,855
16,962
18,306
82,819
0
L
Merlin
37,985
3,198
0
5,645
23,074
9,065
2,054
11,966
10,808
191,824
0
W
16,687
2,040
0
4,073
31,036
13,351
1,918
10,720
20,316
0
142,205
W
Chronos
Buzv
Chronos
40,733
17,413
0
14,418
33,186
13,744
3,485
12,146
21,040
199,789
0
L
Ravana
20,761
3,895
0
4,300
27,884
15,745
1,987
15,322
10,936
0
142,357
W
Achilles
18,700
7,190
0
11,876
39,070
56,826
848
14,480
24,590
0
108,128
L
27,604
1,527
970
6,745
33,370
53,420
264
22,287
10,546
63,324
0
W
Kukulkan
NIGHTVIS10NS
Kukulkan
29,796
2,609
0
1,602
19,975
8,218
1,005
11,281
8,694
165,727
0
L
Sun Wukong
Rat Mugshot
Sun Wukong
24,539
5,027
1,134
21,512
44,302
43,166
2,344
22,128
21,316
0
117,596
L
Medusa
Ryocane
Medusa
18,560
6,437
0
993
27,385
8,682
1,034
17,879
8,756
0
149,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,414
Gold Earned
97,177
920
Minions Killed
927
0
Camps Cleared
0
3,261,626
Distance Traveled
3,171,983
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
21,027
568
77
2
0
645,207
2
L
Merlin
21,626
584
285
8
0
658,236
6
W
Serqet
19,656
531
174
5
0
720,347
2
W
Chronos
23,268
629
275
7
0
660,285
0
L
Ravana
21,183
573
187
5
0
682,931
11
W
Achilles
18,116
490
175
5
0
620,508
9
L
Ares
17,969
486
62
2
0
628,682
2
W
Kukulkan
20,347
550
219
6
0
615,279
2
L
Sun Wukong
18,781
508
184
5
0
627,764
4
L
Medusa
17,618
476
209
6
0
574,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role