Player Matchup

Baron Samedi
Baron Samedi
BMTH_JR
Baron Samedi
Level 118
God Stats
12W - 13L
1,557 SR
Queue Stats
36W - 34L
1,466 Elo+
Solo
Neith
Neith
Baker1322
Neith
Level 59
God Stats
19W - 26L
1,498 SR
Queue Stats
66W - 70L
1,476 Elo+
Solo
Achilles
Achilles
I Have Kno Name
Achilles
Level 132
God Stats
3W - 4L
1,703 SR
Queue Stats
10W - 8L
1,606 Elo+
Solo
Arachne
Arachne
LIGHTERxSHADOWS
Arachne
Level 69
God Stats
0W - 1L
1,504 SR
Queue Stats
5W - 2L
1,690 Elo+
Solo
Ymir
Ymir
RicardoLV98
Ymir
Level 117
God Stats
0W - 3L
1,576 SR
Queue Stats
38W - 47L
1,490 Elo+
Solo
Team Averages
Level 99
1,567 SR
1,546 Elo+

VS

Team Averages
Level 125
1,491 SR
1,490 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ASOCarnage
Skadi
Level 128
God Stats
5W - 3L
1,489 SR
Queue Stats
184W - 147L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
ContactCoin
Sylvanus
Level 137
God Stats
2W - 2L
1,330 SR
Queue Stats
133W - 134L
1,498 Elo+
Party 1
Eset
Eset
Menthol_Sushii8
Eset
Level 108
God Stats
8W - 12L
1,481 SR
Queue Stats
111W - 110L
1,445 Elo+
Party 1
Merlin
Merlin
SadBoiDio
Merlin
Level 146
God Stats
9W - 3L
1,654 SR
Queue Stats
164W - 129L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BMTH_JR
Baron Samedi
20
8 / 11 / 3
15,543
457
16,989
25,047
11,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Baker1322
Neith
20
8 / 10 / 8
16,960
499
30,176
29,954
8,025
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
20
9 / 7 / 5
17,464
514
27,655
42,382
53,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 15 / 9
15,885
467
16,106
38,936
10,631
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 10 / 13
17,075
502
18,151
40,602
39,706
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
19 / 6 / 11
21,302
627
38,586
29,698
13,956
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
20
11 / 6 / 13
19,318
568
30,111
20,470
8,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
ContactCoin
Sylvanus
20
5 / 5 / 23
17,053
502
18,420
32,006
42,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 8 / 19
18,295
538
23,383
25,370
10,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
SadBoiDio
Merlin
20
10 / 7 / 12
19,858
584
38,185
28,701
13,579
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
131
32
Kills
53
53
Deaths
32
38
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
19
6
11
4.08
W
Skadi
11
6
13
2.92
L
Baron Samedi
BMTH_JR
Baron Samedi
8
11
3
0.86
L
Neith
Baker1322
Neith
8
10
8
1.2
W
Sylvanus
ContactCoin
Sylvanus
5
5
23
3.3
L
Achilles
9
7
5
1.64
L
3
15
9
0.5
W
8
8
19
2.19
L
4
10
13
1.05
W
Merlin
SadBoiDio
Merlin
10
7
12
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,077
Damage
148,685
176,921
Taken
136,245
122,923
Mitigated
89,035
49,178
Healing
41,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
38,586
13,070
0
3,501
29,698
13,956
3,081
7,079
22,619
0
168,754
W
Skadi
30,111
14,180
0
3,564
20,470
8,908
6,480
2,164
18,306
0
173,118
L
Baron Samedi
BMTH_JR
Baron Samedi
16,989
455
1,351
5,065
25,047
11,104
512
11,813
13,234
83,263
0
L
Neith
Baker1322
Neith
30,176
17,615
318
12,353
29,954
8,025
2,397
9,520
20,434
0
131,928
W
Sylvanus
ContactCoin
Sylvanus
18,420
4,815
10,438
12,048
32,006
42,565
481
9,052
22,954
46,414
0
L
Achilles
27,655
8,906
0
12,225
42,382
53,457
3,275
23,023
19,359
659
109,689
L
16,106
11,902
578
9,314
38,936
10,631
423
15,522
23,414
0
108,775
W
23,383
1,161
1,197
6,478
25,370
10,027
582
12,889
12,481
110,089
0
L
18,151
1,650
1,749
6,225
40,602
39,706
490
20,110
20,492
61,533
0
W
Merlin
SadBoiDio
Merlin
38,185
2,550
0
4,704
28,701
13,579
1,422
4,587
24,114
148,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,927
Gold Earned
95,826
709
Minions Killed
827
0
Camps Cleared
0
2,629,499
Distance Traveled
2,850,103
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
21,302
627
210
6
0
628,923
0
W
Skadi
19,318
568
190
6
0
605,640
16
L
Baron Samedi
15,543
457
126
4
0
470,846
12
L
Neith
16,960
499
185
5
0
485,401
0
W
Sylvanus
17,053
502
42
1
0
524,256
0
L
Achilles
17,464
514
175
5
0
533,770
1
L
Arachne
15,885
467
169
5
0
592,044
0
W
Eset
18,295
538
166
5
0
577,074
0
L
Ymir
17,075
502
54
2
0
547,438
3
W
Merlin
19,858
584
219
6
0
514,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role