Player Matchup

Merlin
Merlin
Goopty
Merlin
Level 17
God Stats
0W - 1L
1,438 SR
Queue Stats
10W - 4L
1,075 Elo+
Party 1
Ymir
Ymir
xxx Korin xxx
Ymir
Level 11
God Stats
0W - 2L
1,654 SR
Queue Stats
11W - 6L
1,084 Elo+
Party 1
Neith
Neith
xxx m00s3 xxx
Neith
Level 29
God Stats
0W - 3L
1,521 SR
Queue Stats
17W - 12L
1,152 Elo+
Party 1
Team Averages
Level 19
1,538 SR
1,104 Elo+

VS

Team Averages
Level 35
1,515 SR
1,348 Elo+
Pele
Pele
AlwaysKreig
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,369 Elo+
Party 2
Loki
Loki
Badger1933
Loki
Level 28
God Stats
10W - 12L
1,471 SR
Queue Stats
10W - 15L
1,293 Elo+
Party 2
Neith
Neith
FireyBeasts98
Neith
Level 49
God Stats
8W - 5L
1,575 SR
Queue Stats
59W - 68L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Goopty
Merlin
15
8 / 5 / 5
13,264
780
11,206
8,581
2,196
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
4 / 5 / 8
11,599
682
7,941
15,230
14,196
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 9 / 9
11,382
670
10,447
12,014
3,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 6 / 6
14,705
865
15,808
16,647
5,351
Cudgel

Cudgel

+10
Physical Power
+50
Health

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
5 / 5 / 8
11,924
701
4,974
10,097
2,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 4 / 11
12,703
747
9,319
12,810
3,977
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
14
Kills
19
19
Deaths
15
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
11
6
6
2.33
W
5
5
8
1.8
W
3
4
11
2.13
L
Merlin
Goopty
Merlin
8
5
5
2.1
L
4
5
8
1.6
L
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,594
Damage
30,101
35,825
Taken
39,554
19,742
Mitigated
11,698
3,016
Healing
11,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,808
3,387
159
4,818
16,647
5,351
504
9,196
7,451
0
41,743
W
4,974
2,063
0
477
10,097
2,370
945
6,041
4,056
0
17,100
W
9,319
2,348
557
5,091
12,810
3,977
1,723
4,518
8,292
0
58,243
L
Merlin
Goopty
Merlin
11,206
165
0
1,208
8,581
2,196
240
0
8,581
43,627
0
L
7,941
2,554
0
250
15,230
14,196
352
298
14,932
25,174
0
L
10,447
3,453
0
1,558
12,014
3,350
148
152
11,862
0
34,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,245
Gold Earned
39,332
156
Minions Killed
154
7
Camps Cleared
7
780,332
Distance Traveled
900,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,705
865
32
2
1
307,485
0
W
Loki
11,924
701
14
1
2
301,131
0
W
Neith
12,703
747
108
6
4
291,985
0
L
Merlin
13,264
780
61
4
2
282,334
0
L
Ymir
11,599
682
50
3
3
300,321
0
L
Neith
11,382
670
45
3
2
197,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role