Player Matchup

Zeus
Zeus
DESTRUCTOR22222
Zeus
Level 114
God Stats
1W - 3L
1,214 SR
Queue Stats
171W - 174L
1,623 Elo+
Solo
Pele
Pele
DrianBayton
Pele
Level 49
God Stats
2W - 0L
1,741 SR
Queue Stats
45W - 33L
1,621 Elo+
Party 1
Tyr
Tyr
THEBOSS20010726
Tyr
Level 129
God Stats
1W - 1L
1,560 SR
Queue Stats
72W - 53L
1,673 Elo+
Party 1
Team Averages
Level 97
1,505 SR
1,639 Elo+

VS

Team Averages
Level 126
1,558 SR
1,664 Elo+
Cernunnos
Cernunnos
Ahmed IBI
Cernunnos
Level 108
God Stats
16W - 14L
1,630 SR
Queue Stats
155W - 168L
1,616 Elo+
Solo
Bellona
Bellona
V3HS
Bellona
Level 113
God Stats
1W - 2L
1,397 SR
Queue Stats
59W - 22L
1,779 Elo+
Solo
He Bo
He Bo
sun_wu_dong
He Bo
Level 156
God Stats
8W - 6L
1,646 SR
Queue Stats
486W - 424L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 8
17,751
740
21,378
18,182
5,062
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
7 / 6 / 8
16,311
680
17,016
20,787
4,898
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 2 / 14
15,759
657
18,210
26,063
29,822
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ahmed IBI
Cernunnos
16
4 / 4 / 8
14,797
617
22,707
18,891
6,475
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
V3HS
Bellona
15
1 / 6 / 8
13,468
561
11,020
28,405
29,936
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 8 / 1
16,235
676
19,867
21,048
6,186
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
18
Kills
14
14
Deaths
18
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Ahmed IBI
Cernunnos
4
4
8
2
W
9
6
8
2.17
W
7
6
8
1.83
W
2
2
14
4.5
L
Bellona
V3HS
Bellona
1
6
8
0.83
L
9
8
1
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,604
Damage
53,594
65,032
Taken
68,344
39,782
Mitigated
42,597
17,087
Healing
18,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Ahmed IBI
Cernunnos
22,707
8,934
0
5,399
18,891
6,475
785
5,875
13,016
0
69,945
W
21,378
2,780
0
4,516
18,182
5,062
989
7,095
11,087
80,201
0
W
17,016
3,567
0
2,941
20,787
4,898
1,391
4,409
16,378
149
59,477
W
18,210
2,219
0
9,630
26,063
29,822
205
8,714
17,349
0
48,533
L
Bellona
V3HS
Bellona
11,020
1,846
0
5,883
28,405
29,936
254
9,883
18,522
0
30,196
L
19,867
196
1,282
5,956
21,048
6,186
364
6,521
14,527
71,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,821
Gold Earned
44,500
250
Minions Killed
249
7
Camps Cleared
14
1,314,161
Distance Traveled
1,256,106
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
14,797
617
98
4
8
423,136
6
W
Zeus
17,751
740
112
5
4
404,778
0
W
Pele
16,311
680
67
3
2
429,126
0
W
Tyr
15,759
657
71
3
1
480,257
1
L
Bellona
13,468
561
41
2
2
440,178
0
L
He Bo
16,235
676
110
5
4
392,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role