Player Matchup

Da Ji
Da Ji
Bev8675
Da Ji
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
355W - 334L
1,528 Elo+
Party 1
Aphrodite
Aphrodite
FatRed Gator
Aphrodite
Level 123
God Stats
2W - 1L
1,680 SR
Queue Stats
72W - 63L
1,505 Elo+
Party 1
Cabrakan
Cabrakan
NissanZaxima
Cabrakan
Level 62
God Stats
10W - 3L
1,636 SR
Queue Stats
118W - 128L
1,484 Elo+
Party 1
Achilles
Achilles
SlickeryVickery
Achilles
Level 120
God Stats
12W - 18L
1,391 SR
Queue Stats
907W - 945L
1,474 Elo+
Party 1
Hun Batz
Hun Batz
Washingtronic
Hun Batz
Level 107
God Stats
2W - 1L
1,542 SR
Queue Stats
77W - 96L
1,429 Elo+
Party 1
Team Averages
Level 102
1,550 SR
1,484 Elo+

VS

Team Averages
Level 92
1,533 SR
1,430 Elo+
He Bo
He Bo
Jew8akka
He Bo
Level 79
God Stats
5W - 6L
1,505 SR
Queue Stats
314W - 316L
1,443 Elo+
Solo
Sylvanus
Sylvanus
MR RAMPAGE707
Sylvanus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,609 Elo+
Party 2
Hercules
Hercules
MendoMenace
Hercules
Level 106
God Stats
1W - 3L
1,652 SR
Queue Stats
82W - 82L
1,410 Elo+
Party 2
Artio
Artio
Obnoxious God
Artio
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,270 Elo+
Party 2
Chronos
Chronos
Trust1nD4DDy
Chronos
Level 101
God Stats
4W - 5L
1,508 SR
Queue Stats
324W - 340L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bev8675
Da Ji
20
12 / 11 / 23
19,681
635
31,822
32,774
17,488
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
FatRed Gator
Aphrodite
20
8 / 5 / 27
19,427
627
28,390
29,679
16,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
NissanZaxima
Cabrakan
20
9 / 13 / 30
19,200
619
38,342
47,290
65,266
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
20
16 / 6 / 28
21,836
704
42,387
51,358
92,237
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Washingtronic
Hun Batz
20
12 / 15 / 25
20,742
669
34,388
36,359
18,121
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jew8akka
He Bo
20
10 / 17 / 20
19,110
616
37,626
30,801
9,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
MR RAMPAGE707
Sylvanus
20
5 / 10 / 26
16,858
544
18,406
43,369
63,767
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
MendoMenace
Hercules
20
19 / 8 / 20
22,024
710
40,358
67,136
83,030
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 14 / 22
17,285
558
16,078
44,365
68,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
Trust1nD4DDy
Chronos
20
11 / 9 / 24
20,515
662
39,222
36,697
13,278
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
162
57
Kills
50
50
Deaths
58
133
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bev8675
Da Ji
12
11
23
2.14
W
Aphrodite
FatRed Gator
Aphrodite
8
5
27
4.3
L
He Bo
Jew8akka
He Bo
10
17
20
1.18
L
Sylvanus
MR RAMPAGE707
Sylvanus
5
10
26
1.8
L
Hercules
MendoMenace
Hercules
19
8
20
3.63
W
Cabrakan
NissanZaxima
Cabrakan
9
13
30
1.85
L
5
14
22
1.14
W
Achilles
16
6
28
5
L
Chronos
Trust1nD4DDy
Chronos
11
9
24
2.56
W
Hun Batz
Washingtronic
Hun Batz
12
15
25
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,329
Damage
151,690
197,460
Taken
222,368
209,988
Mitigated
238,019
84,284
Healing
86,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bev8675
Da Ji
31,822
4,663
4,077
5,452
32,774
17,488
1,654
17,306
15,468
0
58,028
W
Aphrodite
FatRed Gator
Aphrodite
28,390
2,894
26,225
16,823
29,679
16,876
888
20,790
8,889
61,646
0
L
He Bo
Jew8akka
He Bo
37,626
1,048
3,068
3,934
30,801
9,866
718
7,679
23,122
62,551
0
L
Sylvanus
MR RAMPAGE707
Sylvanus
18,406
3,188
17,331
10,803
43,369
63,767
166
13,945
29,424
40,363
0
L
Hercules
MendoMenace
Hercules
40,358
9,921
4,822
28,391
67,136
83,030
334
20,571
46,565
0
79,140
W
Cabrakan
NissanZaxima
Cabrakan
38,342
5,245
2,856
5,176
47,290
65,266
99
21,808
25,482
59,683
0
L
16,078
2,386
5,746
6,253
44,365
68,078
80
15,527
28,838
37,721
0
W
Achilles
42,387
13,373
2,000
14,135
51,358
92,237
107
28,954
22,404
0
76,605
L
Chronos
Trust1nD4DDy
Chronos
39,222
13,748
818
5,387
36,697
13,278
2,458
9,010
27,687
87,954
0
W
Hun Batz
Washingtronic
Hun Batz
34,388
6,293
4,771
2,769
36,359
18,121
4,026
22,474
12,514
0
69,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,886
Gold Earned
95,792
287
Minions Killed
259
0
Camps Cleared
0
2,586,133
Distance Traveled
2,505,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
19,681
635
38
1
0
512,346
0
W
Aphrodite
19,427
627
70
2
0
526,794
0
L
He Bo
19,110
616
61
2
0
444,655
0
L
Sylvanus
16,858
544
35
1
0
405,326
0
L
Hercules
22,024
710
46
1
0
639,422
0
W
Cabrakan
19,200
619
30
1
0
508,499
0
L
Artio
17,285
558
21
1
0
483,097
0
W
Achilles
21,836
704
57
2
0
552,955
0
L
Chronos
20,515
662
96
3
0
532,521
0
W
Hun Batz
20,742
669
92
3
0
485,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role