Player Matchup

Fafnir
Fafnir
BLADERMASTER22
Fafnir
Level 86
God Stats
2W - 2L
1,230 SR
Queue Stats
200W - 197L
1,501 Elo+
Solo
Athena
Athena
Ezuji
Athena
Level 139
God Stats
1W - 0L
1,744 SR
Queue Stats
58W - 53L
1,469 Elo+
Solo
Arachne
Arachne
SlyTurtleTeam
Arachne
Level 90
God Stats
5W - 4L
1,600 SR
Queue Stats
34W - 29L
1,552 Elo+
Solo
Odin
Odin
Wingwong64
Odin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,534 Elo+
Solo
Scylla
Scylla
x513 Harambe
Scylla
Level 128
God Stats
2W - 5L
1,281 SR
Queue Stats
20W - 23L
1,513 Elo+
Solo
Team Averages
Level 110
1,471 SR
1,514 Elo+

VS

Team Averages
Level 95
1,466 SR
1,541 Elo+
Tyr
Tyr
EL-MAS-Q-MEA
Tyr
Level 67
God Stats
109W - 102L
1,511 SR
Queue Stats
215W - 206L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
Miguel MJ
Kuzenbo
Level 66
God Stats
3W - 3L
1,731 SR
Queue Stats
113W - 106L
1,552 Elo+
Solo
Thanatos
Thanatos
NowSaviorSelf
Thanatos
Level 88
God Stats
3W - 5L
1,426 SR
Queue Stats
26W - 24L
1,547 Elo+
Party 1
Zhong Kui
Zhong Kui
StraightKillin8
Zhong Kui
Level 159
God Stats
0W - 1L
1,535 SR
Queue Stats
21W - 28L
1,509 Elo+
Party 1
Xbalanque
Xbalanque
superweed12
Xbalanque
Level 95
God Stats
0W - 3L
1,129 SR
Queue Stats
496W - 456L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 21
18,257
961
10,852
13,686
24,096
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Athena
Ezuji
Athena
20
2 / 4 / 21
16,612
874
20,261
28,565
19,441
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
20
8 / 5 / 10
17,519
922
24,375
32,206
14,633
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 10 / 19
17,441
918
29,857
36,035
34,401
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
20
11 / 4 / 16
19,443
1,023
48,198
23,052
6,029
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 14
16,333
860
21,952
33,221
39,777
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
Miguel MJ
Kuzenbo
20
2 / 4 / 16
16,162
851
21,639
37,780
52,095
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
NowSaviorSelf
Thanatos
20
4 / 6 / 12
16,816
885
23,417
19,721
8,378
Cudgel

Cudgel

+10
Physical Power
+50
Health

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
StraightKillin8
Zhong Kui
20
8 / 7 / 11
17,998
947
33,765
33,727
23,899
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
superweed12
Xbalanque
20
4 / 8 / 15
16,812
885
23,345
16,384
6,228
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
91
30
Kills
23
23
Deaths
30
87
Assists
68
Player
Kills
Deaths
Assists
KDA
W
4
0
21
14.5
L
5
5
14
2.4
W
Athena
Ezuji
Athena
2
4
21
3.13
L
Kuzenbo
Miguel MJ
Kuzenbo
2
4
16
2.5
L
Thanatos
NowSaviorSelf
Thanatos
4
6
12
1.67
W
Arachne
8
5
10
2.6
L
Zhong Kui
StraightKillin8
Zhong Kui
8
7
11
1.93
W
5
10
19
1.45
L
Xbalanque
superweed12
Xbalanque
4
8
15
1.44
W
Scylla
11
4
16
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,543
Damage
124,118
133,544
Taken
140,833
98,600
Mitigated
130,377
19,768
Healing
28,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,852
3,098
0
3,753
13,686
24,096
0
7,057
6,629
26,397
0
L
21,952
3,032
0
8,626
33,221
39,777
0
20,002
13,219
689
60,381
W
Athena
Ezuji
Athena
20,261
11,028
0
3,594
28,565
19,441
0
10,632
17,933
50,652
0
L
Kuzenbo
Miguel MJ
Kuzenbo
21,639
7,659
1,053
3,117
37,780
52,095
0
21,769
16,011
44,134
0
L
Thanatos
NowSaviorSelf
Thanatos
23,417
5,867
0
7,546
19,721
8,378
0
13,229
6,492
0
39,855
W
Arachne
24,375
15,712
0
6,900
32,206
14,633
0
12,704
19,502
0
54,666
L
Zhong Kui
StraightKillin8
Zhong Kui
33,765
2,769
0
7,874
33,727
23,899
0
18,820
14,907
96,999
0
W
29,857
7,096
0
1,848
36,035
34,401
0
13,681
22,354
10,218
68,956
L
Xbalanque
superweed12
Xbalanque
23,345
14,092
0
0
16,384
6,228
0
10,501
5,883
0
62,625
W
Scylla
48,198
2,462
0
3,673
23,052
6,029
0
11,875
11,177
95,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,272
Gold Earned
84,121
374
Minions Killed
422
11
Camps Cleared
14
1,776,058
Distance Traveled
1,807,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
18,257
961
32
2
3
306,897
0
L
Tyr
16,333
860
85
4
2
359,025
0
W
Athena
16,612
874
54
3
3
402,732
0
L
Kuzenbo
16,162
851
28
1
0
378,703
0
L
Thanatos
16,816
885
33
2
3
423,334
0
W
Arachne
17,519
922
63
3
2
384,615
0
L
Zhong Kui
17,998
947
165
9
1
334,797
0
W
Odin
17,441
918
105
6
3
329,880
0
L
Xbalanque
16,812
885
111
6
8
312,111
0
W
Scylla
19,443
1,023
120
6
0
351,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role