Player Matchup

Hera
Hera
Diamond V
Inspecta Talent
Hera
Diamond V
Level 142
God Stats
18W - 6L
1,761 SR
Queue Stats
116W - 82L
1,902 MMR
Party 2
Da Ji
Da Ji
Platinum II
Mushy Hero
Da Ji
Platinum II
Level 154
God Stats
37W - 9L
1,846 SR
Queue Stats
129W - 95L
1,800 MMR
Party 2
Tyr
Tyr
Platinum I
OldManMcGruffin
Tyr
Platinum I
Level 160
God Stats
40W - 29L
1,599 SR
Queue Stats
129W - 94L
1,824 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,735 SR
1,842 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,547 SR
1,823 MMR
Achilles
Achilles
Platinum I
Anttsco
Achilles
Platinum I
Level 107
God Stats
1W - 2L
1,489 SR
Queue Stats
30W - 30L
1,890 MMR
Party 1
Yemoja
Yemoja
Platinum III
Georgsco
Yemoja
Platinum III
Level 128
God Stats
6W - 5L
1,643 SR
Queue Stats
21W - 26L
1,754 MMR
Party 1
Kukulkan
Kukulkan
Platinum II
SK1LL R3AP3R
Kukulkan
Platinum II
Level 124
God Stats
0W - 1L
1,510 SR
Queue Stats
137W - 154L
1,825 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 14
15,288
728
19,368
15,854
6,196
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
17
13 / 4 / 4
17,640
840
20,018
18,714
13,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 7 / 13
14,175
675
10,887
24,014
28,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
MerlinPersephoneXing TianChaacCu Chulainn

VS

Bans
EsetBacchusKumbhakarnaHou YiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anttsco
Achilles
16
11 / 5 / 5
15,684
747
23,755
23,806
29,091
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Georgsco
Yemoja
14
3 / 7 / 9
13,308
634
9,939
20,590
31,436
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
SK1LL R3AP3R
Kukulkan
17
4 / 8 / 9
14,569
694
13,950
16,561
6,498
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
20
Kills
18
19
Deaths
20
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
Anttsco
Achilles
11
5
5
2.7
L
Yemoja
Georgsco
Yemoja
3
7
9
1.07
W
4
8
14
1.38
W
Da Ji
13
4
4
3.75
W
3
7
13
1.36
L
Kukulkan
SK1LL R3AP3R
Kukulkan
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,273
Damage
47,644
58,582
Taken
60,957
48,223
Mitigated
67,025
8,731
Healing
16,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Anttsco
Achilles
23,755
11,915
0
7,958
23,806
29,091
530
7,582
16,224
0
53,877
L
Yemoja
Georgsco
Yemoja
9,939
2,016
3,157
3,237
20,590
31,436
109
6,309
14,281
34,237
0
W
19,368
5,233
0
2,147
15,854
6,196
1,325
6,791
9,063
66,566
0
W
Da Ji
20,018
6,631
0
1,352
18,714
13,033
521
6,107
12,607
0
39,049
W
10,887
2,862
0
5,232
24,014
28,994
416
11,397
12,617
0
34,854
L
Kukulkan
SK1LL R3AP3R
Kukulkan
13,950
1,411
0
1,931
16,561
6,498
362
6,185
10,376
56,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,103
Gold Earned
43,561
190
Minions Killed
195
8
Camps Cleared
8
1,110,475
Distance Traveled
1,063,755
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,684
747
58
3
3
391,316
4
L
Yemoja
13,308
634
32
2
2
335,517
6
W
Hera
15,288
728
107
5
5
337,590
6
W
Da Ji
17,640
840
35
2
3
398,980
1
W
Tyr
14,175
675
48
2
0
373,905
0
L
Kukulkan
14,569
694
105
5
3
336,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role