Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
amiirraawwrr
King Arthur
Level 69
God Stats
66W - 41L
1,533 SR
Queue Stats
317W - 249L
1,547 Elo+
Party 1
He Bo
He Bo
ripleysavage
He Bo
Level 99
God Stats
4W - 2L
1,905 SR
Queue Stats
364W - 303L
1,553 Elo+
Party 1
Team Averages
Level 78
1,646 SR
1,534 Elo+

VS

Team Averages
Level 94
1,452 SR
1,579 Elo+
Vulcan
Vulcan
Black1ceCream
Vulcan
Level 105
God Stats
2W - 2L
1,372 SR
Queue Stats
142W - 146L
1,589 Elo+
Party 2
Neith
Neith
Kinda Unholy
Neith
Level 68
God Stats
1W - 3L
1,363 SR
Queue Stats
96W - 83L
1,542 Elo+
Party 2
Osiris
Osiris
XQu33fburglerX
Osiris
Level 109
God Stats
6W - 4L
1,622 SR
Queue Stats
102W - 94L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 2 / 6
12,505
625
5,641
16,804
12,783
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
amiirraawwrr
King Arthur
16
7 / 4 / 4
14,461
723
11,238
20,242
20,606
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 2 / 6
14,316
716
10,416
13,610
3,639
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
12,521
626
13,939
12,211
4,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 6 / 2
12,837
642
15,852
17,305
6,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

4
0 / 1 / 2
8,005
400
0
2,058
496

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
12
Kills
6
8
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
6
1.5
L
2
5
3
0.7
L
4
6
2
0.83
L
0
1
2
1
W
King Arthur
amiirraawwrr
King Arthur
7
4
4
2.25
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,295
Damage
29,791
50,656
Taken
31,574
37,028
Mitigated
11,689
12,501
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,641
63
1,431
2,329
16,804
12,783
739
4,850
11,954
18,771
0
L
13,939
3,868
0
819
12,211
4,664
0
5,819
6,392
61,040
0
L
15,852
6,872
306
4,388
17,305
6,529
0
8,846
8,273
0
59,391
L
0
0
0
0
2,058
496
0
2,058
0
0
0
W
King Arthur
amiirraawwrr
King Arthur
11,238
2,122
1,073
4,644
20,242
20,606
733
5,042
15,200
0
59,368
W
10,416
0
0
3,024
13,610
3,639
1,768
4,347
9,263
59,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,282
Gold Earned
33,363
220
Minions Killed
196
11
Camps Cleared
5
1,053,510
Distance Traveled
658,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,505
625
27
1
0
338,695
0
L
Vulcan
12,521
626
112
6
4
346,751
0
L
Neith
12,837
642
84
4
1
311,030
0
L
Osiris
8,005
400
0
0
0
351
0
W
King Arthur
14,461
723
85
4
3
353,923
0
W
He Bo
14,316
716
108
5
8
360,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role