Player Matchup

Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JDUNN3206
Zeus
Level 124
God Stats
7W - 2L
1,829 SR
Queue Stats
338W - 332L
1,470 Elo+
Party 2
Bellona
Bellona
Mak0s0ldier
Bellona
Level 125
God Stats
3W - 1L
1,532 SR
Queue Stats
98W - 98L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
NumeralJet2
Nu Wa
Level 78
God Stats
1W - 0L
1,285 SR
Queue Stats
95W - 73L
1,545 Elo+
Solo
Hel
Hel
iamomni42
Hel
Level 78
God Stats
5W - 2L
1,525 SR
Queue Stats
148W - 152L
1,449 Elo+
Solo
Team Averages
Level 105
1,534 SR
1,494 Elo+

VS

Team Averages
Level 86
1,441 SR
1,513 Elo+
Guan Yu
Guan Yu
CatastrophiCorey
Guan Yu
Level 65
God Stats
2W - 3L
1,400 SR
Queue Stats
61W - 75L
1,453 Elo+
Party 3
Ah Puch
Ah Puch
FatKidsLaGxIRL
Ah Puch
Level 116
God Stats
5W - 4L
1,595 SR
Queue Stats
152W - 165L
1,560 Elo+
Party 1
He Bo
He Bo
PonyBoy19924
He Bo
Level 87
God Stats
0W - 2L
1,189 SR
Queue Stats
96W - 114L
1,479 Elo+
Party 1
Jormungandr
Jormungandr
Tastyroller
Jormungandr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,519 Elo+
Solo
Pele
Pele
TurribleToby
Pele
Level 105
God Stats
3W - 7L
1,520 SR
Queue Stats
279W - 259L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
11 / 1 / 23
15,272
804
26,011
20,237
8,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
19
7 / 4 / 23
12,563
661
16,932
9,981
4,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Mak0s0ldier
Bellona
20
6 / 3 / 27
12,661
666
16,154
24,227
22,825
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 5 / 21
13,821
727
28,977
19,334
7,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 4 / 28
12,407
653
11,611
23,293
12,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 11
11,305
595
12,385
26,314
22,831
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
1 / 6 / 10
11,706
616
23,259
13,520
5,347
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 12 / 5
11,642
613
14,480
20,330
7,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Tastyroller
Jormungandr
20
4 / 6 / 10
12,360
651
15,229
22,301
25,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
5 / 7 / 5
11,682
615
17,114
26,376
29,778
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
58
38
Kills
17
17
Deaths
38
122
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
1
23
22.5
L
3
7
11
1.21
L
1
6
10
1
W
Zeus
7
4
23
4.63
W
Bellona
Mak0s0ldier
Bellona
6
3
27
6.5
W
10
5
21
4.1
L
4
12
5
0.54
L
Jormungandr
Tastyroller
Jormungandr
4
6
10
1.5
L
5
7
5
1.07
W
4
4
28
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,685
Damage
82,467
97,072
Taken
108,841
55,630
Mitigated
91,344
59,382
Healing
31,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
26,011
8,626
4,168
3,566
20,237
8,628
2,607
9,975
10,262
0
67,287
L
12,385
3,434
7,641
8,210
26,314
22,831
975
14,506
11,808
0
21,498
L
23,259
362
2,914
2,113
13,520
5,347
0
7,493
6,027
59,499
0
W
Zeus
16,932
1,135
3,145
1,233
9,981
4,191
580
6,109
3,872
36,545
0
W
Bellona
Mak0s0ldier
Bellona
16,154
4,143
2,421
2,716
24,227
22,825
216
8,965
15,262
1,132
22,249
W
28,977
5,151
2,098
1,285
19,334
7,672
1,484
11,815
7,519
49,315
0
L
14,480
701
1,799
2,030
20,330
7,722
0
12,029
8,301
31,906
0
L
Jormungandr
Tastyroller
Jormungandr
15,229
3,040
1,203
1,056
22,301
25,666
88
10,921
11,380
54,995
0
L
17,114
1,797
2,257
2,549
26,376
29,778
202
13,518
12,858
0
32,719
W
11,611
191
25,988
12,762
23,293
12,314
484
16,104
7,189
26,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,724
Gold Earned
58,695
216
Minions Killed
223
0
Camps Cleared
0
1,576,853
Distance Traveled
1,466,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,272
804
70
4
0
355,190
0
L
Guan Yu
11,305
595
12
1
0
324,545
0
L
Ah Puch
11,706
616
83
4
0
315,908
0
W
Zeus
12,563
661
49
3
0
281,265
0
W
Bellona
12,661
666
16
1
0
310,978
0
W
Nu Wa
13,821
727
38
2
0
283,062
0
L
He Bo
11,642
613
36
2
0
224,959
0
L
Jormungandr
12,360
651
66
3
0
311,722
0
L
Pele
11,682
615
26
1
0
289,588
0
W
Hel
12,407
653
43
2
0
346,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role