Player Matchup

Discordia
Discordia
Enigma Queen
Discordia
Level 128
God Stats
0W - 3L
1,174 SR
Queue Stats
193W - 192L
1,390 Elo+
Party 2
Hera
Hera
Inimical Spark
Hera
Level 124
God Stats
1W - 2L
1,370 SR
Queue Stats
130W - 142L
1,396 Elo+
Party 2
Cernunnos
Cernunnos
KillerBeeTX
Cernunnos
Level 51
God Stats
3W - 1L
1,586 SR
Queue Stats
81W - 88L
1,456 Elo+
Party 1
Odin
Odin
Rainbow Stu
Odin
Level 126
God Stats
4W - 4L
1,541 SR
Queue Stats
209W - 201L
1,435 Elo+
Party 1
Hun Batz
Hun Batz
adrunknugget
Hun Batz
Level 24
God Stats
1W - 1L
1,525 SR
Queue Stats
41W - 41L
1,500 Elo+
Party 1
Team Averages
Level 91
1,439 SR
1,435 Elo+

VS

Team Averages
Level 75
1,573 SR
1,417 Elo+
Ravana
Ravana
 
Ravana
Level 102
God Stats
3W - 0L
1,774 SR
Queue Stats
111W - 123L
1,383 Elo+
Solo
Fenrir
Fenrir
G3aRFrIeD
Fenrir
Level 102
God Stats
1W - 1L
1,362 SR
Queue Stats
12W - 7L
1,518 Elo+
Party 3
Zeus
Zeus
Obesityyyy
Zeus
Level 65
God Stats
7W - 0L
1,828 SR
Queue Stats
216W - 214L
1,408 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Skibby
Kumbhakarna
Level 65
God Stats
3W - 3L
1,399 SR
Queue Stats
182W - 180L
1,426 Elo+
Party 4
Artemis
Artemis
Wick3dW3bby
Artemis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Enigma Queen
Discordia
20
5 / 7 / 8
11,848
741
17,753
15,178
4,314
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 8 / 9
11,024
689
11,851
13,137
4,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
KillerBeeTX
Cernunnos
19
6 / 8 / 8
11,869
742
9,528
16,026
5,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 12 / 7
10,590
662
8,670
23,616
18,740
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
adrunknugget
Hun Batz
17
2 / 10 / 10
10,169
636
6,244
17,076
7,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
17 / 5 / 16
14,083
880
11,722
15,464
8,396
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
G3aRFrIeD
Fenrir
18
3 / 5 / 21
11,648
728
12,020
14,121
6,768
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
18 / 2 / 20
14,724
920
38,014
10,109
4,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Skibby
Kumbhakarna
19
4 / 5 / 25
11,974
748
6,637
15,468
14,744
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Wick3dW3bby
Artemis
19
3 / 3 / 18
11,654
728
11,585
12,395
6,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
145
20
Kills
45
45
Deaths
20
42
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
17
5
16
5
L
Discordia
Enigma Queen
Discordia
5
7
8
1.29
W
Fenrir
G3aRFrIeD
Fenrir
3
5
21
2.7
L
4
8
9
1.06
L
Cernunnos
KillerBeeTX
Cernunnos
6
8
8
1.25
W
18
2
20
14
L
3
12
7
0.54
W
Kumbhakarna
Skibby
Kumbhakarna
4
5
25
3.3
W
Artemis
Wick3dW3bby
Artemis
3
3
18
4
L
Hun Batz
adrunknugget
Hun Batz
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,046
Damage
79,978
85,033
Taken
67,557
40,241
Mitigated
40,765
15,046
Healing
27,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,722
2,797
1,897
4,389
15,464
8,396
869
6,779
8,685
0
27,031
L
Discordia
Enigma Queen
Discordia
17,753
819
1,573
3,369
15,178
4,314
0
10,850
4,328
41,687
0
W
Fenrir
G3aRFrIeD
Fenrir
12,020
3,483
1,211
2,382
14,121
6,768
1,120
7,416
6,705
0
19,167
L
11,851
3,188
996
1,565
13,137
4,700
0
7,093
6,044
27,179
0
L
Cernunnos
KillerBeeTX
Cernunnos
9,528
2,223
1,107
2,121
16,026
5,283
0
8,410
7,616
0
18,905
W
38,014
4,032
4,441
3,322
10,109
4,571
753
4,062
6,047
81,699
0
L
8,670
1,402
420
3,530
23,616
18,740
0
9,785
13,831
0
14,085
W
Kumbhakarna
Skibby
Kumbhakarna
6,637
647
2,977
2,732
15,468
14,744
185
7,587
7,881
13,115
0
W
Artemis
Wick3dW3bby
Artemis
11,585
4,784
1,119
2,683
12,395
6,286
2,351
3,760
8,635
0
31,134
L
Hun Batz
adrunknugget
Hun Batz
6,244
1,414
0
365
17,076
7,204
0
8,513
8,563
0
18,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,500
Gold Earned
64,083
146
Minions Killed
174
0
Camps Cleared
0
1,146,885
Distance Traveled
1,438,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,083
880
32
2
0
308,538
0
L
Discordia
11,848
741
48
3
0
223,525
0
W
Fenrir
11,648
728
16
1
0
308,696
0
L
Hera
11,024
689
38
2
0
217,722
0
L
Cernunnos
11,869
742
17
1
0
235,786
0
W
Zeus
14,724
920
74
5
0
270,016
0
L
Odin
10,590
662
3
0
0
223,557
0
W
Kumbhakarna
11,974
748
10
1
0
276,393
0
W
Artemis
11,654
728
42
3
0
274,719
0
L
Hun Batz
10,169
636
40
3
0
246,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role