Player Matchup

Chaac
Chaac
Cimaa
Chaac
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 86L
1,547 Elo+
Party 3
Anubis
Anubis
FerrellFerret
Anubis
Level 107
God Stats
1W - 2L
1,410 SR
Queue Stats
387W - 359L
1,613 Elo+
Party 3
Chang'e
Chang'e
LouLily
Chang'e
Level 107
God Stats
9W - 9L
1,661 SR
Queue Stats
56W - 49L
1,546 Elo+
Party 2
Da Ji
Da Ji
iHypebeast
Da Ji
Level 74
God Stats
3W - 1L
1,663 SR
Queue Stats
229W - 239L
1,540 Elo+
Party 3
Hou Yi
Hou Yi
miaowz
Hou Yi
Level 108
God Stats
2W - 1L
1,539 SR
Queue Stats
152W - 123L
1,559 Elo+
Party 2
Team Averages
Level 89
1,555 SR
1,561 Elo+

VS

Team Averages
Level 91
1,427 SR
1,573 Elo+
Awilix
Awilix
 
Awilix
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Firezhot
Bacchus
Level 122
God Stats
0W - 2L
1,276 SR
Queue Stats
81W - 75L
1,522 Elo+
Solo
Heimdallr
Heimdallr
GandhiWil
Heimdallr
Level 111
God Stats
1W - 2L
1,608 SR
Queue Stats
95W - 82L
1,599 Elo+
Solo
Chiron
Chiron
Instruct
Chiron
Level 43
God Stats
34W - 16L
1,648 SR
Queue Stats
75W - 30L
1,734 Elo+
Solo
Eset
Eset
PCRMasterMix
Eset
Level 67
God Stats
0W - 6L
1,102 SR
Queue Stats
260W - 278L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cimaa
Chaac
18
2 / 4 / 12
11,695
468
10,288
17,481
16,239
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
9 / 10 / 8
13,211
528
19,035
21,053
10,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
LouLily
Chang'e
18
6 / 7 / 20
13,712
548
12,471
22,311
15,762
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
19
9 / 8 / 12
13,523
541
11,073
19,670
7,777
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
miaowz
Hou Yi
20
15 / 9 / 10
14,958
598
25,758
22,409
8,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
5 / 7 / 17
12,892
516
12,418
18,797
5,592
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Firezhot
Bacchus
17
7 / 10 / 17
13,073
523
16,737
20,872
21,216
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heimdallr
GandhiWil
Heimdallr
17
6 / 11 / 13
11,972
479
15,366
21,172
7,847
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
Instruct
Chiron
20
12 / 3 / 9
14,927
597
25,569
16,065
7,811
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 10 / 9
12,586
503
15,901
16,807
3,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
103
41
Kills
38
38
Deaths
41
62
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
7
17
1.93
W
Chaac
Cimaa
Chaac
2
4
12
2
W
9
10
8
1.3
L
Bacchus
Firezhot
Bacchus
7
10
17
1.55
L
Heimdallr
GandhiWil
Heimdallr
6
11
13
1.14
L
Chiron
Instruct
Chiron
12
3
9
5.5
W
Chang'e
LouLily
Chang'e
6
7
20
2.29
L
8
10
9
1.25
W
Da Ji
9
8
12
1.88
W
Hou Yi
miaowz
Hou Yi
15
9
10
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,625
Damage
85,991
102,924
Taken
93,713
58,519
Mitigated
46,255
33,589
Healing
20,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
12,418
5,720
0
3,533
18,797
5,592
101
4,947
13,850
0
67,615
W
Chaac
Cimaa
Chaac
10,288
1,218
0
5,713
17,481
16,239
1,730
3,629
13,852
0
48,255
W
19,035
826
0
5,895
21,053
10,121
329
8,072
12,981
65,579
0
L
Bacchus
Firezhot
Bacchus
16,737
1,701
0
3,048
20,872
21,216
0
6,261
14,611
25,784
422
L
Heimdallr
GandhiWil
Heimdallr
15,366
7,338
0
2,767
21,172
7,847
1,555
7,142
14,030
0
77,056
L
Chiron
Instruct
Chiron
25,569
10,150
264
8,546
16,065
7,811
0
5,344
10,721
0
106,786
W
Chang'e
LouLily
Chang'e
12,471
1,106
5,850
9,010
22,311
15,762
527
7,997
14,314
44,367
0
L
15,901
498
665
1,783
16,807
3,789
400
7,812
8,995
72,879
0
W
Da Ji
11,073
4,569
0
3,903
19,670
7,777
1,290
5,151
14,519
0
70,078
W
Hou Yi
miaowz
Hou Yi
25,758
15,081
0
3,218
22,409
8,620
2,593
7,373
15,036
0
82,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,099
Gold Earned
65,450
462
Minions Killed
480
0
Camps Cleared
0
2,166,585
Distance Traveled
2,208,639
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,892
516
97
4
0
502,358
2
W
Chaac
11,695
468
75
3
0
462,097
3
W
Anubis
13,211
528
110
4
0
352,834
5
L
Bacchus
13,073
523
8
0
0
424,448
0
L
Heimdallr
11,972
479
110
4
0
428,206
6
L
Chiron
14,927
597
170
7
0
448,266
3
W
Chang'e
13,712
548
36
1
0
513,780
5
L
Eset
12,586
503
95
4
0
405,361
6
W
Da Ji
13,523
541
110
4
0
470,053
2
W
Hou Yi
14,958
598
131
5
0
367,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role