Player Matchup

Bacchus
Bacchus
BenWey
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,472 Elo+
Party 3
Anubis
Anubis
Butters1188
Anubis
Level 107
God Stats
25W - 17L
1,578 SR
Queue Stats
49W - 50L
1,492 Elo+
Party 2
Artemis
Artemis
DrPepper3
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,406 Elo+
Party 2
Odin
Odin
I am marowak
Odin
Level 82
God Stats
11W - 13L
1,464 SR
Queue Stats
206W - 211L
1,421 Elo+
Party 3
Heimdallr
Heimdallr
krab123754
Heimdallr
Level 28
God Stats
24W - 28L
1,504 SR
Queue Stats
69W - 81L
1,397 Elo+
Party 3
Team Averages
Level 52
1,509 SR
1,438 Elo+

VS

Team Averages
Level 80
1,571 SR
1,435 Elo+
Bellona
Bellona
Ashenshards
Bellona
Level 46
God Stats
32W - 46L
1,473 SR
Queue Stats
107W - 113L
1,442 Elo+
Party 1
Pele
Pele
Jorh
Pele
Level 144
God Stats
12W - 4L
1,810 SR
Queue Stats
116W - 133L
1,456 Elo+
Party 1
Neith
Neith
MaliahDane
Neith
Level 44
God Stats
16W - 28L
1,399 SR
Queue Stats
98W - 110L
1,441 Elo+
Party 1
Hera
Hera
darthviper
Hera
Level 39
God Stats
2W - 0L
1,787 SR
Queue Stats
29W - 36L
1,361 Elo+
Solo
Merlin
Merlin
jamzey05
Merlin
Level 129
God Stats
26W - 33L
1,388 SR
Queue Stats
160W - 169L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BenWey
Bacchus
15
1 / 7 / 3
11,502
411
10,700
25,746
29,949
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
20
7 / 11 / 0
14,102
504
22,260
24,381
10,333
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
DrPepper3
Artemis
8
0 / 4 / 1
8,280
296
337
3,186
377
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
1 / 4 / 1
12,742
455
11,074
26,334
25,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
krab123754
Heimdallr
18
2 / 9 / 3
11,993
428
9,287
25,100
9,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ashenshards
Bellona
20
2 / 1 / 10
15,007
536
10,162
18,846
24,377
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
Jorh
Pele
20
25 / 3 / 6
19,808
707
43,676
26,971
11,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
17
0 / 1 / 6
11,744
419
5,896
11,028
4,340
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 4 / 13
14,043
502
14,840
12,866
5,967
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
jamzey05
Merlin
20
6 / 2 / 8
17,084
610
12,932
9,820
4,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
11
Kills
35
35
Deaths
11
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ashenshards
Bellona
2
1
10
7
L
Bacchus
BenWey
Bacchus
1
7
3
0.36
L
Anubis
7
11
0
0.64
L
Artemis
DrPepper3
Artemis
0
4
1
0.13
L
1
4
1
0.38
W
Pele
Jorh
Pele
25
3
6
9.33
W
Neith
0
1
6
3
W
2
4
13
2.13
W
Merlin
jamzey05
Merlin
6
2
8
5
L
Heimdallr
krab123754
Heimdallr
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,658
Damage
87,506
104,747
Taken
79,531
75,238
Mitigated
50,052
25,489
Healing
37,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ashenshards
Bellona
10,162
3,632
493
10,379
18,846
24,377
2,721
5,984
12,862
0
86,873
L
Bacchus
BenWey
Bacchus
10,700
378
588
4,678
25,746
29,949
321
10,192
15,554
33,531
0
L
Anubis
22,260
219
0
8,226
24,381
10,333
1,413
3,292
21,089
101,589
0
L
Artemis
DrPepper3
Artemis
337
166
0
0
3,186
377
0
545
2,641
0
5,686
L
11,074
3,473
175
3,268
26,334
25,223
1,399
7,422
18,912
0
76,478
W
Pele
Jorh
Pele
43,676
13,395
0
14,371
26,971
11,307
2,780
12,076
14,895
0
191,883
W
Neith
5,896
3,153
0
4,538
11,028
4,340
1,340
4,016
7,012
0
60,476
W
14,840
5,458
670
1,892
12,866
5,967
1,240
6,259
6,607
62,100
0
W
Merlin
jamzey05
Merlin
12,932
957
0
4,684
9,820
4,061
1,369
4,625
5,195
131,482
0
L
Heimdallr
krab123754
Heimdallr
9,287
4,534
612
7,942
25,100
9,356
3,617
6,321
18,779
0
84,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,619
Gold Earned
77,686
527
Minions Killed
793
0
Camps Cleared
0
1,771,762
Distance Traveled
2,499,874
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,007
536
154
6
0
525,574
0
L
Bacchus
11,502
411
55
2
0
485,781
0
L
Anubis
14,102
504
139
5
0
354,447
0
L
Artemis
8,280
296
9
0
0
110,857
0
L
Odin
12,742
455
166
6
0
452,342
0
W
Pele
19,808
707
230
8
0
603,189
0
W
Neith
11,744
419
84
3
0
404,316
4
W
Hera
14,043
502
94
3
0
423,635
0
W
Merlin
17,084
610
231
8
0
543,160
7
L
Heimdallr
11,993
428
158
6
0
368,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role