Player Matchup

Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Exequiel0044
Merlin
Level 26
God Stats
1W - 2L
1,708 SR
Queue Stats
26W - 37L
1,456 Elo+
Solo
Loki
Loki
eduitarprojaja
Loki
Level 25
God Stats
9W - 13L
1,406 SR
Queue Stats
64W - 69L
1,424 Elo+
Solo
Team Averages
Level 59
1,538 SR
1,460 Elo+

VS

Team Averages
Level 16
1,600 SR
1,408 Elo+
Merlin
Merlin
Matuuki
Merlin
Level 18
God Stats
4W - 7L
1,372 SR
Queue Stats
41W - 49L
1,445 Elo+
Solo
Ah Puch
Ah Puch
charliesan763
Ah Puch
Level 18
God Stats
4W - 1L
1,784 SR
Queue Stats
30W - 48L
1,370 Elo+
Solo
Neith
Neith
felipescence
Neith
Level 13
God Stats
4W - 2L
1,643 SR
Queue Stats
9W - 10L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 3 / 1
5,420
602
485
3,594
1,805
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
10
2 / 2 / 0
7,147
794
5,875
4,973
1,404
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 2
5,952
661
1,367
7,677
2,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Matuuki
Merlin
10
1 / 0 / 5
6,841
760
4,913
4,136
943
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
9
1 / 0 / 4
6,409
712
2,359
2,896
1,034
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 2 / 2
7,939
882
5,930
6,096
1,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
8
8
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
1
0.17
L
Merlin
2
2
0
1
W
Merlin
Matuuki
Merlin
1
0
5
3.5
W
Ah Puch
1
0
4
3
L
0
3
2
0.33
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,727
Damage
13,202
16,244
Taken
13,128
5,335
Mitigated
3,691
2,992
Healing
3,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
485
438
54
195
3,594
1,805
0
1,637
1,957
0
2,450
L
Merlin
5,875
350
0
250
4,973
1,404
0
1,855
3,118
27,542
0
W
Merlin
Matuuki
Merlin
4,913
481
0
756
4,136
943
171
1,949
2,187
22,951
0
W
Ah Puch
2,359
164
0
1,308
2,896
1,034
90
1,413
1,483
10,739
0
L
1,367
261
0
2,493
7,677
2,126
0
3,828
3,849
0
10,723
W
5,930
795
0
1,244
6,096
1,714
629
2,828
3,268
0
26,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,519
Gold Earned
21,189
97
Minions Killed
117
1
Camps Cleared
6
365,894
Distance Traveled
428,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,420
602
2
0
0
81,057
0
L
Merlin
7,147
794
73
8
0
147,295
0
W
Merlin
6,841
760
45
5
2
159,882
0
W
Ah Puch
6,409
712
22
2
2
138,284
0
L
Loki
5,952
661
22
2
1
137,542
0
W
Neith
7,939
882
50
6
2
130,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role