Player Matchup

Nemesis
Nemesis
Platinum V
 
Nemesis
Platinum V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Platinum V
FIamee
Discordia
Platinum V
Level 121
God Stats
16W - 11L
1,686 SR
Queue Stats
271W - 255L
1,605 MMR
Solo
Ganesha
Ganesha
Gold II
Spartansl96
Ganesha
Gold II
Level 155
God Stats
0W - 1L
1,690 SR
Queue Stats
29W - 24L
1,576 MMR
Party 1
Jing Wei
Jing Wei
Platinum V
naxo3012
Jing Wei
Platinum V
Level 139
God Stats
8W - 8L
1,531 SR
Queue Stats
300W - 289L
1,586 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,581 SR
1,553 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,555 SR
1,573 MMR
Bellona
Bellona
Platinum V
 
Bellona
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
Jukebox8
Geb
Gold II
Level 159
God Stats
4W - 2L
1,669 SR
Queue Stats
12W - 8L
1,618 MMR
Solo
Janus
Janus
Gold III
Sparkalized
Janus
Gold III
Level 134
God Stats
3W - 5L
1,350 SR
Queue Stats
63W - 63L
1,588 MMR
Solo
Hachiman
Hachiman
Platinum V
YARBLOCKOS
Hachiman
Platinum V
Level 45
God Stats
2W - 0L
1,921 SR
Queue Stats
53W - 47L
1,576 MMR
Solo
Serqet
Serqet
Gold I
dimmestbowl420
Serqet
Gold I
Level 141
God Stats
1W - 1L
1,334 SR
Queue Stats
54W - 49L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
1 / 1 / 0
3,368
674
1,418
2,249
596
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
 
Hercules
1
0 / 0 / 0
909
182
0
0
0
Discordia
FIamee
Discordia
5
0 / 2 / 1
3,124
625
1,041
2,257
535
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ganesha
Spartansl96
Ganesha
4
0 / 0 / 0
2,857
571
449
1,886
643
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
naxo3012
Jing Wei
5
0 / 0 / 0
2,972
594
1,637
1,720
404
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Bans
ThorAchillesYemojaPersephoneEset

VS

Bans
King ArthurKumbhakarnaUllrNe ZhaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 0 / 0
3,451
690
0
625
600
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

5
0 / 0 / 1
3,204
641
1,406
3,325
985
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 0 / 1
3,649
730
1,549
1,777
402
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
YARBLOCKOS
Hachiman
4
0 / 0 / 0
2,948
590
1,783
2,265
428
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
2 / 1 / 0
3,784
757
569
2,479
559
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
0
1
L
Hercules
 
Hercules
0
0
0
0
W
Bellona
 
Bellona
0
0
0
0
L
Discordia
FIamee
Discordia
0
2
1
0.25
W
0
0
1
0.5
W
1
0
1
1.5
L
Ganesha
Spartansl96
Ganesha
0
0
0
0
W
Hachiman
YARBLOCKOS
Hachiman
0
0
0
0
W
2
1
0
2
L
Jing Wei
naxo3012
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,545
Damage
5,307
8,112
Taken
10,471
2,178
Mitigated
2,974
3,461
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,418
633
0
984
2,249
596
0
873
1,376
0
11,242
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
 
Bellona
0
0
0
0
625
600
22
0
625
0
11,471
L
Discordia
FIamee
Discordia
1,041
34
0
620
2,257
535
0
975
1,282
10,639
0
W
1,406
350
0
2,003
3,325
985
0
297
3,028
4,257
0
W
1,549
207
0
725
1,777
402
0
691
1,086
15,374
0
L
Ganesha
Spartansl96
Ganesha
449
31
0
1,037
1,886
643
0
599
1,287
4,777
0
W
Hachiman
YARBLOCKOS
Hachiman
1,783
999
0
1,290
2,265
428
0
211
2,054
0
10,920
W
569
106
0
1,300
2,479
559
0
291
2,188
0
11,434
L
Jing Wei
naxo3012
Jing Wei
1,637
1,360
0
820
1,720
404
65
508
1,212
0
11,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,230
Gold Earned
17,036
79
Minions Killed
112
0
Camps Cleared
0
386,325
Distance Traveled
499,270
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,368
674
30
6
0
89,591
0
L
Hercules
909
182
0
0
0
0
0
W
Bellona
3,451
690
28
6
0
96,715
1
L
Discordia
3,124
625
16
3
0
95,326
0
W
Geb
3,204
641
4
1
0
101,826
2
W
Janus
3,649
730
36
7
0
93,246
1
L
Ganesha
2,857
571
1
0
0
108,068
3
W
Hachiman
2,948
590
14
3
0
93,763
1
W
Serqet
3,784
757
30
6
0
113,720
0
L
Jing Wei
2,972
594
32
6
0
93,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role