Player Matchup

Merlin
Merlin
 
Merlin
Level 48
God Stats
2W - 2L
1,684 SR
Queue Stats
148W - 124L
1,505 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 25
God Stats
11W - 10L
1,427 SR
Queue Stats
51W - 60L
1,283 Elo+
Party 2
Fenrir
Fenrir
xkhaosninja
Fenrir
Level 118
God Stats
1W - 3L
1,300 SR
Queue Stats
95W - 86L
1,518 Elo+
Party 2
Team Averages
Level 64
1,470 SR
1,435 Elo+

VS

Team Averages
Level 38
1,355 SR
1,349 Elo+
Fenrir
Fenrir
MuteRoyalty
Fenrir
Level 16
God Stats
12W - 19L
1,363 SR
Queue Stats
26W - 36L
1,355 Elo+
Party 1
Hachiman
Hachiman
OldManBear92
Hachiman
Level 18
God Stats
7W - 8L
1,376 SR
Queue Stats
22W - 34L
1,337 Elo+
Solo
Persephone
Persephone
mkilller72
Persephone
Level 81
God Stats
4W - 4L
1,325 SR
Queue Stats
26W - 36L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 5 / 9
16,006
667
21,985
16,547
5,844
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
 
Heimdallr
14
1 / 11 / 9
14,328
597
8,516
17,567
5,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
17
12 / 8 / 4
19,629
818
14,201
16,525
6,773
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
11 / 8 / 8
18,652
777
12,911
18,609
11,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
OldManBear92
Hachiman
16
5 / 6 / 14
15,628
651
11,559
17,120
6,373
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
mkilller72
Persephone
17
8 / 4 / 12
17,372
724
17,722
17,520
5,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
18
Kills
24
24
Deaths
18
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
5
9
1.9
L
Heimdallr
 
Heimdallr
1
11
9
0.5
W
Fenrir
11
8
8
1.88
W
Hachiman
OldManBear92
Hachiman
5
6
14
2
W
Persephone
mkilller72
Persephone
8
4
12
3.5
L
Fenrir
12
8
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,702
Damage
42,192
50,639
Taken
53,249
18,507
Mitigated
23,422
3,678
Healing
13,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
21,985
258
0
526
16,547
5,844
0
6,177
10,370
78,571
0
L
Heimdallr
 
Heimdallr
8,516
3,914
1,065
1,173
17,567
5,890
585
6,918
10,649
0
34,451
W
Fenrir
12,911
2,997
0
2,091
18,609
11,272
940
4,847
13,762
0
53,938
W
Hachiman
OldManBear92
Hachiman
11,559
4,446
0
5,286
17,120
6,373
620
9,467
7,653
0
43,319
W
Persephone
mkilller72
Persephone
17,722
1,321
0
5,699
17,520
5,777
963
9,177
8,343
68,450
0
L
Fenrir
14,201
2,785
0
914
16,525
6,773
868
5,205
11,320
344
24,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,963
Gold Earned
51,652
198
Minions Killed
262
6
Camps Cleared
11
1,200,717
Distance Traveled
1,291,967
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,006
667
127
5
2
404,949
4
L
Heimdallr
14,328
597
56
2
2
393,787
0
W
Fenrir
18,652
777
73
3
4
515,050
0
W
Hachiman
15,628
651
72
3
5
366,156
9
W
Persephone
17,372
724
117
5
2
410,761
0
L
Fenrir
19,629
818
15
1
2
401,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role