Player Matchup

Kukulkan
Kukulkan
Nemeium
Kukulkan
Level 6
God Stats
1W - 5L
1,389 SR
Queue Stats
2W - 7L
1,191 Elo+
Party 2
Odin
Odin
ZOTsZ
Odin
Level 29
God Stats
14W - 14L
1,449 SR
Queue Stats
65W - 108L
1,322 Elo+
Party 2
Hachiman
Hachiman
xOscarGS
Hachiman
Level 7
God Stats
2W - 7L
1,366 SR
Queue Stats
2W - 7L
1,191 Elo+
Party 2
Team Averages
Level 14
1,401 SR
1,235 Elo+

VS

Team Averages
Level 19
1,632 SR
1,263 Elo+
Hachiman
Hachiman
Carribou
Hachiman
Level 17
God Stats
2W - 1L
1,732 SR
Queue Stats
3W - 3L
1,316 Elo+
Party 1
Achilles
Achilles
Natch69
Achilles
Level 35
God Stats
1W - 2L
1,684 SR
Queue Stats
6W - 9L
1,345 Elo+
Party 1
King Arthur
King Arthur
Slu11yKitty
King Arthur
Level 6
God Stats
0W - 2L
1,480 SR
Queue Stats
0W - 4L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nemeium
Kukulkan
14
6 / 4 / 14
13,470
748
20,029
13,733
5,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
ZOTsZ
Odin
14
4 / 4 / 17
12,911
717
10,427
18,224
10,124
Short Bow

Short Bow

+15%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
xOscarGS
Hachiman
16
13 / 7 / 8
15,582
866
19,610
12,673
4,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Carribou
Hachiman
15
10 / 7 / 3
14,372
798
16,144
16,894
5,906
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Natch69
Achilles
13
2 / 9 / 12
12,070
671
12,820
23,916
30,362
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Slu11yKitty
King Arthur
13
3 / 7 / 6
11,530
641
6,504
18,091
18,565
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
23
Kills
15
15
Deaths
23
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Carribou
Hachiman
10
7
3
1.64
L
Achilles
Natch69
Achilles
2
9
12
0.89
W
Kukulkan
Nemeium
Kukulkan
6
4
14
3.25
L
King Arthur
Slu11yKitty
King Arthur
3
7
6
0.86
W
Odin
ZOTsZ
Odin
4
4
17
3.13
W
Hachiman
xOscarGS
Hachiman
13
7
8
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,066
Damage
35,468
44,630
Taken
58,901
20,303
Mitigated
54,833
11,705
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Carribou
Hachiman
16,144
10,310
0
3,762
16,894
5,906
1,705
6,820
10,074
0
45,623
L
Achilles
Natch69
Achilles
12,820
6,448
0
4,768
23,916
30,362
0
7,612
16,304
0
35,878
W
Kukulkan
Nemeium
Kukulkan
20,029
2,279
0
3,456
13,733
5,845
350
18
13,715
43,193
0
L
King Arthur
Slu11yKitty
King Arthur
6,504
1,039
0
1,568
18,091
18,565
0
6,509
11,582
156
19,426
W
Odin
ZOTsZ
Odin
10,427
3,961
462
4,758
18,224
10,124
522
139
18,085
0
26,285
W
Hachiman
xOscarGS
Hachiman
19,610
11,255
510
2,519
12,673
4,334
2,277
787
11,886
0
54,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,963
Gold Earned
37,972
147
Minions Killed
131
4
Camps Cleared
7
839,137
Distance Traveled
862,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,372
798
72
4
1
239,717
0
L
Achilles
12,070
671
35
2
4
292,077
0
W
Kukulkan
13,470
748
52
3
0
287,974
0
L
King Arthur
11,530
641
24
1
2
330,470
0
W
Odin
12,911
717
32
2
1
295,022
0
W
Hachiman
15,582
866
63
4
3
256,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role