Player Matchup

He Bo
He Bo
MisterFister5000
He Bo
Level 65
God Stats
2W - 1L
1,560 SR
Queue Stats
81W - 56L
1,580 Elo+
Party 1
Cupid
Cupid
Nebulous437
Cupid
Level 47
God Stats
2W - 2L
1,683 SR
Queue Stats
31W - 21L
1,577 Elo+
Party 1
Neith
Neith
OmarSoaD15
Neith
Level 123
God Stats
1W - 3L
1,105 SR
Queue Stats
114W - 110L
1,563 Elo+
Solo
Pele
Pele
SacredAsh20
Pele
Level 113
God Stats
1W - 0L
1,512 SR
Queue Stats
3W - 3L
1,462 Elo+
Party 1
Khepri
Khepri
Vipernium
Khepri
Level 109
God Stats
3W - 0L
1,508 SR
Queue Stats
7W - 6L
1,523 Elo+
Party 1
Team Averages
Level 91
1,474 SR
1,541 Elo+

VS

Team Averages
Level 86
1,493 SR
1,546 Elo+
Merlin
Merlin
How Fred
Merlin
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,636 Elo+
Party 2
Discordia
Discordia
Mhiayon
Discordia
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 29L
1,583 Elo+
Party 3
Da Ji
Da Ji
RoscoOcais
Da Ji
Level 116
God Stats
3W - 3L
1,517 SR
Queue Stats
363W - 304L
1,525 Elo+
Solo
Hou Yi
Hou Yi
TryWe Tp
Hou Yi
Level 88
God Stats
0W - 1L
1,448 SR
Queue Stats
60W - 46L
1,511 Elo+
Party 2
Bakasura
Bakasura
Zomgdudewithnub
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 8
14,214
748
18,277
19,044
9,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 4 / 12
13,361
703
18,647
19,933
9,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
18
0 / 6 / 23
11,543
608
11,542
15,442
5,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 7 / 19
15,232
802
16,755
23,840
12,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
Vipernium
Khepri
20
4 / 3 / 18
13,570
714
5,476
30,902
26,186
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
How Fred
Merlin
20
9 / 6 / 11
13,613
716
29,073
15,326
7,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Mhiayon
Discordia
20
6 / 4 / 12
12,965
682
25,289
13,765
5,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
17
4 / 8 / 9
11,739
618
12,697
16,940
7,810
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
TryWe Tp
Hou Yi
20
7 / 6 / 14
13,195
694
21,978
19,020
9,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
15
0 / 8 / 14
10,426
549
7,112
17,128
6,437
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
86
32
Kills
26
26
Deaths
32
80
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Merlin
How Fred
Merlin
9
6
11
2.42
L
Discordia
Mhiayon
Discordia
6
4
12
3
W
10
6
8
2.33
W
8
4
12
3.5
W
Neith
0
6
23
1.92
L
Da Ji
4
8
9
1.06
W
10
7
19
2.79
L
Hou Yi
TryWe Tp
Hou Yi
7
6
14
2.33
W
Khepri
Vipernium
Khepri
4
3
18
4.33
L
Bakasura
0
8
14
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,697
Damage
96,149
109,161
Taken
82,179
61,885
Mitigated
36,363
54,408
Healing
23,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
How Fred
Merlin
29,073
827
1,657
1,387
15,326
7,131
574
6,167
9,159
62,973
0
L
Discordia
Mhiayon
Discordia
25,289
335
2,315
3,209
13,765
5,682
981
4,435
9,330
42,017
0
W
18,277
651
3,303
6,162
19,044
9,227
0
12,374
6,615
36,997
0
W
18,647
9,555
4,657
8,588
19,933
9,077
3,767
9,566
10,202
0
44,935
W
Neith
11,542
3,924
3,318
4,282
15,442
5,273
494
9,982
5,325
0
27,662
L
Da Ji
12,697
1,890
2,682
2,510
16,940
7,810
0
5,101
11,839
0
18,212
W
16,755
2,739
1,299
7,584
23,840
12,122
1,684
9,026
14,059
0
46,846
L
Hou Yi
TryWe Tp
Hou Yi
21,978
8,634
1,915
2,860
19,020
9,303
418
3,331
15,689
0
43,910
W
Khepri
Vipernium
Khepri
5,476
174
2,992
12,223
30,902
26,186
412
13,414
17,353
10,666
0
L
Bakasura
7,112
4,501
1,756
3,437
17,128
6,437
382
4,719
12,409
0
10,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,920
Gold Earned
61,938
192
Minions Killed
176
0
Camps Cleared
0
1,599,778
Distance Traveled
1,436,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,613
716
68
4
0
287,714
0
L
Discordia
12,965
682
23
1
0
311,007
0
W
He Bo
14,214
748
33
2
0
321,819
0
W
Cupid
13,361
703
47
2
0
313,556
0
W
Neith
11,543
608
31
2
0
294,655
0
L
Da Ji
11,739
618
22
1
0
253,210
0
W
Pele
15,232
802
68
4
0
325,756
0
L
Hou Yi
13,195
694
40
2
0
276,779
0
W
Khepri
13,570
714
13
1
0
343,992
0
L
Bakasura
10,426
549
23
1
0
307,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role