Player Matchup

King Arthur
King Arthur
Platinum I
Charmz
King Arthur
Platinum I
Level 125
God Stats
2W - 4L
1,540 SR
Queue Stats
291W - 241L
1,826 MMR
Party 2
Bacchus
Bacchus
Diamond V
Gunworking
Bacchus
Diamond V
Level 106
God Stats
45W - 17L
1,833 SR
Queue Stats
253W - 193L
1,845 MMR
Party 2
Kukulkan
Kukulkan
Diamond IV
QuitEnd
Kukulkan
Diamond IV
Level 124
God Stats
4W - 5L
1,680 SR
Queue Stats
267W - 224L
1,920 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,684 SR
1,864 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,714 SR
1,818 MMR
Hera
Hera
Diamond V
Inspecta Talent
Hera
Diamond V
Level 142
God Stats
18W - 6L
1,745 SR
Queue Stats
116W - 82L
1,878 MMR
Party 1
Da Ji
Da Ji
Platinum II
Mushy Hero
Da Ji
Platinum II
Level 154
God Stats
37W - 9L
1,837 SR
Queue Stats
129W - 95L
1,776 MMR
Party 1
Ganesha
Ganesha
Platinum I
OldManMcGruffin
Ganesha
Platinum I
Level 160
God Stats
5W - 2L
1,559 SR
Queue Stats
129W - 94L
1,801 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Charmz
King Arthur
20
7 / 2 / 6
20,544
623
21,688
29,769
43,568
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
Gunworking
Bacchus
19
8 / 8 / 3
21,694
657
13,881
32,456
48,242
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
QuitEnd
Kukulkan
19
1 / 8 / 7
19,068
578
18,533
25,109
12,641
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
CabrakanMerlinPersephoneXing TianAchilles

VS

Bans
Cu ChulainnAwilixHou YiMedusaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 7
21,607
655
33,347
22,664
9,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
18
10 / 5 / 2
21,353
647
21,229
26,025
25,859
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 5 / 16
20,687
627
17,034
24,000
37,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
16
Kills
18
18
Deaths
16
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Charmz
King Arthur
7
2
6
5
L
Bacchus
Gunworking
Bacchus
8
8
3
1.19
W
8
6
7
1.92
W
Da Ji
10
5
2
2.2
W
0
5
16
1.6
L
Kukulkan
QuitEnd
Kukulkan
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,102
Damage
71,610
87,334
Taken
72,689
104,451
Mitigated
72,515
12,060
Healing
11,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Charmz
King Arthur
21,688
2,747
0
6,398
29,769
43,568
95
17,884
11,885
0
68,231
L
Bacchus
Gunworking
Bacchus
13,881
713
0
4,061
32,456
48,242
0
20,216
12,240
33,308
2,405
W
33,347
7,856
0
7,498
22,664
9,528
1,191
10,148
12,246
126,390
0
W
Da Ji
21,229
7,010
0
1,390
26,025
25,859
2,161
11,263
14,558
0
80,160
W
17,034
1,516
0
2,781
24,000
37,128
503
11,468
12,292
73,217
0
L
Kukulkan
QuitEnd
Kukulkan
18,533
2,223
0
1,601
25,109
12,641
249
12,685
12,424
146,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,306
Gold Earned
63,647
361
Minions Killed
344
11
Camps Cleared
13
1,777,842
Distance Traveled
1,715,692
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
20,544
623
69
2
5
651,459
7
L
Bacchus
21,694
657
29
1
1
599,577
3
W
Hera
21,607
655
252
8
6
563,917
13
W
Da Ji
21,353
647
77
2
7
568,977
9
W
Ganesha
20,687
627
15
0
0
582,798
3
L
Kukulkan
19,068
578
263
8
5
526,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role