Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
MEXWATCHER313
Nemesis
Level 7
God Stats
3W - 2L
1,673 SR
Queue Stats
3W - 3L
1,529 Elo+
Party 1
Chaac
Chaac
Official xEdits
Chaac
Level 24
God Stats
1W - 2L
1,552 SR
Queue Stats
28W - 22L
1,618 Elo+
Party 1
Team Averages
Level 63
1,575 SR
1,549 Elo+

VS

Team Averages
Level 64
1,683 SR
1,644 Elo+
Thor
Thor
Kistner
Thor
Level 15
God Stats
5W - 2L
1,633 SR
Queue Stats
25W - 12L
1,675 Elo+
Party 2
Sol
Sol
P Mraz
Sol
Level 108
God Stats
8W - 3L
1,659 SR
Queue Stats
55W - 45L
1,642 Elo+
Party 2
Odin
Odin
joytstix
Odin
Level 69
God Stats
11W - 3L
1,756 SR
Queue Stats
37W - 23L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 8 / 4
14,088
704
25,604
19,498
7,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
10
0 / 10 / 1
10,530
527
2,979
13,924
4,512
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 3 / 5
15,120
756
15,818
25,085
30,374
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Kistner
Thor
14
7 / 4 / 7
14,615
731
13,931
23,017
17,943
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
P Mraz
Sol
14
8 / 5 / 8
14,287
714
20,925
20,268
4,910
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
14
5 / 2 / 12
14,336
717
12,489
14,593
13,355
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
11
Kills
20
21
Deaths
11
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
8
4
0.88
W
Thor
Kistner
Thor
7
4
7
2.63
L
Nemesis
0
10
1
0.05
L
6
3
5
2.83
W
Sol
P Mraz
Sol
8
5
8
2.4
W
Odin
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,401
Damage
47,345
58,507
Taken
57,878
42,427
Mitigated
36,208
16,346
Healing
15,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
25,604
1,355
0
3,555
19,498
7,541
576
5,372
14,126
74,547
0
W
Thor
Kistner
Thor
13,931
4,566
0
2,385
23,017
17,943
90
12,030
10,987
0
40,798
L
Nemesis
2,979
1,536
0
100
13,924
4,512
663
7,033
6,891
0
22,006
L
15,818
3,896
0
12,691
25,085
30,374
368
9,003
16,082
0
34,162
W
Sol
P Mraz
Sol
20,925
6,092
0
10,588
20,268
4,910
2,875
8,143
12,125
72,374
0
W
Odin
12,489
2,292
81
2,660
14,593
13,355
72
7,360
7,233
0
30,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,738
Gold Earned
43,238
179
Minions Killed
175
6
Camps Cleared
11
1,032,804
Distance Traveled
1,070,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,088
704
102
5
4
293,202
0
W
Thor
14,615
731
51
3
3
343,662
0
L
Nemesis
10,530
527
40
2
0
337,156
0
L
Chaac
15,120
756
37
2
2
402,446
0
W
Sol
14,287
714
80
4
5
332,424
0
W
Odin
14,336
717
44
2
3
394,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role