Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 24
God Stats
1W - 1L
1,516 SR
Queue Stats
81W - 73L
1,379 Elo+
Party 2
Pele
Pele
AsapNemesis
Pele
Level 11
God Stats
9W - 12L
1,460 SR
Queue Stats
14W - 18L
1,359 Elo+
Party 3
Bellona
Bellona
CieraTheAwesome
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
LaChula305
Cerberus
Level 19
God Stats
8W - 4L
1,610 SR
Queue Stats
56W - 59L
1,348 Elo+
Party 2
Merlin
Merlin
PurpleAcidxo
Merlin
Level 17
God Stats
2W - 2L
1,551 SR
Queue Stats
34W - 39L
1,312 Elo+
Party 2
Team Averages
Level 15
1,527 SR
1,380 Elo+

VS

Team Averages
Level 14
1,477 SR
1,333 Elo+
Discordia
Discordia
 
Discordia
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,505 Elo+
Party 4
Merlin
Merlin
 
Merlin
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 9L
1,271 Elo+
Party 4
Ymir
Ymir
Rico_Suavez
Ymir
Level 29
God Stats
11W - 7L
1,486 SR
Queue Stats
11W - 10L
1,341 Elo+
Solo
Izanami
Izanami
TwistedTacticsX
Izanami
Level 15
God Stats
5W - 4L
1,500 SR
Queue Stats
14W - 15L
1,398 Elo+
Party 1
Poseidon
Poseidon
Xz BioH4Z4RD zX
Poseidon
Level 7
God Stats
5W - 6L
1,397 SR
Queue Stats
5W - 10L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
3 / 13 / 6
10,978
1,098
9,542
21,123
5,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
2 / 14 / 4
10,523
1,052
8,985
22,676
8,031
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 12 / 4
8,704
870
1,920
18,457
12,053
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
LaChula305
Cerberus
15
3 / 6 / 6
9,841
984
7,850
21,337
13,664
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
16
3 / 10 / 4
9,844
984
9,781
16,746
4,725
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
7 / 1 / 30
11,399
1,140
10,599
6,311
2,389
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
 
Merlin
20
13 / 3 / 28
12,984
1,298
23,926
9,674
4,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
8 / 0 / 25
11,607
1,161
14,562
10,065
12,189
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
21 / 3 / 21
13,674
1,367
27,177
8,367
3,090
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
17
5 / 4 / 21
10,901
1,090
13,497
8,549
2,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
179
11
Kills
54
55
Deaths
11
24
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
13
6
0.46
W
Discordia
 
Discordia
7
1
30
22
W
Merlin
 
Merlin
13
3
28
9
L
2
14
4
0.29
L
0
12
4
0.17
L
Cerberus
LaChula305
Cerberus
3
6
6
1
L
Merlin
3
10
4
0.5
W
8
0
25
20.5
W
21
3
21
10.5
W
Poseidon
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,078
Damage
89,761
100,339
Taken
42,966
43,894
Mitigated
24,820
4,494
Healing
3,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,542
5,799
0
933
21,123
5,421
0
10,616
10,507
0
23,930
W
Discordia
 
Discordia
10,599
1,224
0
58
6,311
2,389
0
2,848
3,463
16,800
0
W
Merlin
 
Merlin
23,926
3,966
1,071
960
9,674
4,550
0
2,972
6,702
46,453
0
L
8,985
1,975
0
1,601
22,676
8,031
0
14,916
7,760
0
37,579
L
1,920
449
0
492
18,457
12,053
0
10,854
7,603
691
7,606
L
Cerberus
LaChula305
Cerberus
7,850
419
0
1,264
21,337
13,664
0
14,757
6,580
11,572
0
L
Merlin
9,781
783
0
204
16,746
4,725
0
11,441
5,305
32,038
0
W
14,562
2,675
0
352
10,065
12,189
0
3,891
6,174
29,347
0
W
27,177
20,267
0
754
8,367
3,090
0
4,506
3,861
0
43,667
W
Poseidon
13,497
2,062
0
0
8,549
2,602
0
4,105
4,444
30,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,890
Gold Earned
60,565
151
Minions Killed
178
1
Camps Cleared
6
800,651
Distance Traveled
751,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,978
1,098
33
3
1
180,047
0
W
Discordia
11,399
1,140
14
1
0
172,556
0
W
Merlin
12,984
1,298
40
4
4
165,257
0
L
Pele
10,523
1,052
55
6
0
151,960
0
L
Bellona
8,704
870
15
2
0
123,814
0
L
Cerberus
9,841
984
14
1
0
204,465
0
L
Merlin
9,844
984
34
3
0
140,365
0
W
Ymir
11,607
1,161
30
3
0
141,843
0
W
Izanami
13,674
1,367
44
4
0
121,941
0
W
Poseidon
10,901
1,090
50
5
2
149,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role