Player Matchup

Bacchus
Bacchus
Silver IV
OOHGREG
Bacchus
Silver IV
Level 99
God Stats
2W - 3L
1,593 SR
Queue Stats
15W - 17L
1,488 MMR
Party 1
Chaac
Chaac
Bronze III
SuperNutTree
Chaac
Bronze III
Level 30
God Stats
0W - 1L
1,517 SR
Queue Stats
1W - 2L
1,554 MMR
Party 1
Chang'e
Chang'e
Silver II
Wanger Melon
Chang'e
Silver II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,582 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 65
1,537 SR
1,541 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,631 SR
1,518 MMR
Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
Kenabi Sabi
Ares
Bronze III
Level 124
God Stats
3W - 1L
1,727 SR
Queue Stats
3W - 3L
1,566 MMR
Party 2
Pele
Pele
Bronze III
LuvKai666
Pele
Bronze III
Level 57
God Stats
5W - 4L
1,666 SR
Queue Stats
6W - 7L
1,487 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OOHGREG
Bacchus
18
6 / 3 / 11
18,379
656
15,765
26,764
47,443
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
10 / 6 / 8
19,019
679
34,107
43,101
47,492
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
Wanger Melon
Chang'e
17
4 / 10 / 9
17,284
617
22,399
29,903
8,909
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PersephoneZeusEsetMedusaKumbhakarna

VS

Bans
AphroditeHou YiHelAh Muzen CabScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
6 / 6 / 8
19,479
696
32,483
23,295
12,344
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
6 / 8 / 9
19,672
703
24,666
33,897
48,998
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
19
7 / 6 / 8
19,953
713
14,974
25,454
17,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
44
20
Kills
19
19
Deaths
20
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
6
8
1.67
W
6
8
9
1.31
W
Pele
7
6
8
1.83
L
Bacchus
OOHGREG
Bacchus
6
3
11
3.83
L
10
6
8
2.33
L
Chang'e
Wanger Melon
Chang'e
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,271
Damage
72,123
99,768
Taken
82,646
103,844
Mitigated
78,576
41,172
Healing
15,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
32,483
507
0
2,553
23,295
12,344
449
7,346
15,949
105,635
0
W
24,666
2,346
0
4,524
33,897
48,998
293
17,991
15,906
38,815
0
W
Pele
14,974
3,092
0
8,051
25,454
17,234
2,898
13,483
11,971
0
62,754
L
Bacchus
OOHGREG
Bacchus
15,765
1,202
0
1,422
26,764
47,443
220
12,504
14,260
50,129
0
L
34,107
9,013
0
17,680
43,101
47,492
674
27,080
16,021
0
85,316
L
Chang'e
Wanger Melon
Chang'e
22,399
1,212
9,336
12,734
29,903
8,909
1,057
18,761
11,142
94,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,682
Gold Earned
59,104
268
Minions Killed
245
16
Camps Cleared
8
1,438,715
Distance Traveled
1,500,626
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
19,479
696
135
5
4
501,228
2
W
Ares
19,672
703
20
1
2
473,656
11
W
Pele
19,953
713
90
3
2
525,742
1
L
Bacchus
18,379
656
54
2
5
485,233
3
L
Chaac
19,019
679
93
3
4
464,659
5
L
Chang'e
17,284
617
121
4
7
488,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role