Player Matchup

Ne Zha
Ne Zha
CeItis
Ne Zha
Level 46
God Stats
4W - 9L
1,452 SR
Queue Stats
41W - 58L
1,292 Elo+
Party 1
Bacchus
Bacchus
Daviany1
Bacchus
Level 88
God Stats
0W - 1L
1,761 SR
Queue Stats
12W - 22L
1,275 Elo+
Solo
Neith
Neith
FallenLotus916
Neith
Level 128
God Stats
3W - 3L
1,455 SR
Queue Stats
26W - 44L
1,245 Elo+
Solo
Medusa
Medusa
PabloSan777
Medusa
Level 65
God Stats
0W - 1L
1,120 SR
Queue Stats
10W - 18L
1,288 Elo+
Solo
Nox
Nox
Soloangel
Nox
Level 44
God Stats
30W - 34L
1,524 SR
Queue Stats
63W - 51L
1,504 Elo+
Party 1
Team Averages
Level 74
1,462 SR
1,321 Elo+

VS

Team Averages
Level 108
1,513 SR
1,443 Elo+
Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Gods Wisdom
Scylla
Level 128
God Stats
1W - 1L
1,458 SR
Queue Stats
54W - 66L
1,372 Elo+
Solo
Hachiman
Hachiman
LeonPNK
Hachiman
Level 81
God Stats
6W - 5L
1,532 SR
Queue Stats
24W - 28L
1,373 Elo+
Solo
Cerberus
Cerberus
OldManJuulkins
Cerberus
Level 79
God Stats
3W - 0L
1,577 SR
Queue Stats
18W - 8L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CeItis
Ne Zha
17
3 / 7 / 3
10,951
644
14,881
16,169
6,194
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Daviany1
Bacchus
17
1 / 10 / 6
10,329
608
5,120
20,548
17,594
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 0 / 0
6,462
380
0
0
0
Medusa
18
4 / 11 / 6
11,845
697
13,368
19,983
6,758
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 5 / 5
12,780
752
10,091
15,301
5,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
6 / 3 / 10
13,804
812
8,295
15,287
16,274
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
 
Serqet
18
3 / 4 / 13
12,489
735
5,666
15,192
6,559
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
20
12 / 1 / 13
15,538
914
17,680
10,922
4,599
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
LeonPNK
Hachiman
20
10 / 2 / 14
14,617
860
18,752
12,304
5,386
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
19
2 / 2 / 23
12,898
759
10,815
12,665
15,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
106
12
Kills
33
33
Deaths
12
20
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
3
10
3.67
W
Serqet
 
Serqet
3
4
13
2.38
L
Ne Zha
CeItis
Ne Zha
3
7
3
0.64
L
Bacchus
Daviany1
Bacchus
1
10
6
0.4
L
0
0
0
0
W
Scylla
12
1
13
18.5
W
Hachiman
LeonPNK
Hachiman
10
2
14
8.5
W
Cerberus
2
2
23
6.75
L
Medusa
4
11
6
0.64
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,460
Damage
61,208
72,001
Taken
66,370
36,134
Mitigated
48,641
8,694
Healing
17,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,295
2,186
0
2,529
15,287
16,274
2,311
4,326
10,961
0
43,296
W
Serqet
 
Serqet
5,666
1,098
0
3,637
15,192
6,559
457
3,517
11,675
0
28,534
L
Ne Zha
CeItis
Ne Zha
14,881
2,681
40
2,772
16,169
6,194
276
5,237
10,704
0
39,178
L
Bacchus
Daviany1
Bacchus
5,120
448
816
2,238
20,548
17,594
387
7,532
11,528
20,855
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
17,680
391
0
3,356
10,922
4,599
2,495
3,003
7,919
52,633
0
W
Hachiman
LeonPNK
Hachiman
18,752
9,935
0
4,409
12,304
5,386
4,479
3,012
9,292
0
65,012
W
Cerberus
10,815
412
0
3,337
12,665
15,823
104
2,669
9,996
33,593
0
L
Medusa
13,368
5,379
0
1,477
19,983
6,758
23
8,114
11,547
0
40,287
L
10,091
104
736
615
15,301
5,588
540
7,860
6,868
40,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,367
Gold Earned
69,346
259
Minions Killed
410
4
Camps Cleared
10
1,054,620
Distance Traveled
1,560,448
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,804
812
87
5
0
317,883
0
W
Serqet
12,489
735
56
3
3
337,716
0
L
Ne Zha
10,951
644
55
3
2
246,963
0
L
Bacchus
10,329
608
30
2
0
270,380
0
L
Neith
6,462
380
0
0
0
0
0
W
Scylla
15,538
914
95
6
2
319,743
3
W
Hachiman
14,617
860
120
7
3
272,978
0
W
Cerberus
12,898
759
52
3
2
312,128
1
L
Medusa
11,845
697
77
5
2
234,733
0
L
Nox
12,780
752
97
6
0
302,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role