Player Matchup
Team Averages
Bronze III
Average Tier
Level 49
1,470 SR
1,876
MMR
VS
Team Averages
Platinum I
Average Tier
Level 88
1,675 SR
1,840
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
bubba343
Izanami
8
0 / 7 / 0
4,806
801
3,214
6,535
1,483
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Hunter's Bow
+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
samlilytiger
Ne Zha
12
7 / 0 / 0
7,851
1,309
4,954
6,061
4,810
Evolved Warrior's Blessing
+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!
Blackthorn Hammer
+35
Physical Power
+300
Health
+200
Mana
PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,806
801
31
5
2
108,515
0
W
7,851
1,309
49
8
4
132,405
0