Player Matchup

Raijin
Raijin
KnightRyder269
Raijin
Level 89
God Stats
76W - 79L
1,555 SR
Queue Stats
324W - 300L
1,524 Elo+
Party 2
Chaac
Chaac
PosseFresh
Chaac
Level 103
God Stats
29W - 27L
1,603 SR
Queue Stats
212W - 234L
1,526 Elo+
Party 2
Vulcan
Vulcan
TDCUZZhell723RK
Vulcan
Level 102
God Stats
19W - 20L
1,480 SR
Queue Stats
502W - 526L
1,413 Elo+
Solo
Team Averages
Level 98
1,546 SR
1,488 Elo+

VS

Team Averages
Level 93
1,507 SR
1,551 Elo+
Neith
Neith
Cylderious96
Neith
Level 145
God Stats
3W - 4L
1,469 SR
Queue Stats
132W - 125L
1,531 Elo+
Party 1
Geb
Geb
MrEnderman2305
Geb
Level 87
God Stats
1W - 2L
1,535 SR
Queue Stats
35W - 27L
1,680 Elo+
Party 1
Ah Puch
Ah Puch
PastShadows_YT
Ah Puch
Level 47
God Stats
5W - 6L
1,517 SR
Queue Stats
84W - 81L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
9,243
616
8,488
9,052
2,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
12
1 / 0 / 2
9,129
609
9,163
6,106
5,881
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 1
8,735
582
11,109
7,374
2,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
9,033
602
7,493
11,264
4,302
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 3
9,610
641
3,278
16,920
14,333
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 3 / 2
9,240
616
7,231
7,614
2,338
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
5
5
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
W
2
2
1
1.25
L
1
1
3
2.5
L
2
3
2
1
W
Chaac
1
0
2
2
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,760
Damage
18,002
22,532
Taken
35,798
11,023
Mitigated
20,973
11,891
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,493
3,116
0
5,421
11,264
4,302
0
7,466
3,798
0
35,556
W
8,488
483
1,004
4,628
9,052
2,722
0
4,655
4,397
35,601
0
L
3,278
281
0
1,296
16,920
14,333
0
9,086
7,834
17,177
0
L
7,231
47
1,100
1,301
7,614
2,338
0
3,638
3,976
30,214
0
W
Chaac
9,163
236
935
4,075
6,106
5,881
0
2,582
3,524
0
35,239
W
11,109
5,232
697
552
7,374
2,420
526
4,079
3,295
33,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,107
Gold Earned
27,883
182
Minions Killed
163
10
Camps Cleared
4
838,782
Distance Traveled
758,344
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,033
602
66
4
3
254,060
0
W
Raijin
9,243
616
49
3
4
232,621
0
L
Geb
9,610
641
23
2
0
278,795
1
L
Ah Puch
9,240
616
74
5
1
225,489
0
W
Chaac
9,129
609
75
5
5
317,240
0
W
Vulcan
8,735
582
58
4
1
288,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role