Player Matchup
Team Averages
Silver II
Average Tier
Level 103
1,500 SR
1,227
MMR
VS
Team Averages
Silver II
Average Tier
Level 108
1,859 SR
1,226
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zayables
Anhur
20
2 / 1 / 0
15,698
714
8,611
31,063
23,247
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Runic Shield
+30
Physical Power
+50
Magical Protection
+150
Health
AURA - Enemy gods within 55 units have their Magical Power reduced by 50.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Testick
Hera
20
1 / 2 / 0
16,254
739
21,420
12,773
8,629
Soul Reaver
+65
Magical Power
+300
Mana
PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.
Y10 Bancroft's Talon
+80
Magical Power
+200
Mana
+10%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
S9 Divine Ruin
+100
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
16,254
739
247
11
10
427,411
3
L
15,698
714
224
10
7
410,271
0