Player Matchup

Eset
Eset
Bronze I
CJ-Flex1126
Eset
Bronze I
Level 87
God Stats
16W - 11L
1,493 SR
Queue Stats
27W - 40L
1,096 MMR
Party 2
Tyr
Tyr
Silver III
DueceBlaz3
Tyr
Silver III
Level 136
God Stats
6W - 8L
1,525 SR
Queue Stats
49W - 53L
1,261 MMR
Party 2
Thor
Thor
Bronze III
crimsondynnamo11
Thor
Bronze III
Level 44
God Stats
2W - 1L
1,535 SR
Queue Stats
5W - 5L
1,325 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,518 SR
1,227 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,552 SR
1,232 MMR
Jormungandr
Jormungandr
Gold V
InterracialBBW
Jormungandr
Gold V
Level 114
God Stats
0W - 2L
1,379 SR
Queue Stats
56W - 59L
1,266 MMR
Party 1
Neith
Neith
Bronze III
Maulborn
Neith
Bronze III
Level 84
God Stats
1W - 3L
1,856 SR
Queue Stats
4W - 12L
1,221 MMR
Solo
Merlin
Merlin
Silver II
PUBlC_B33FCAK3
Merlin
Silver II
Level 142
God Stats
2W - 2L
1,422 SR
Queue Stats
58W - 44L
1,208 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 5
18,763
521
22,051
23,394
9,061
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 5 / 3
23,710
659
33,066
52,931
78,768
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 1 / 6
20,372
566
13,191
25,326
19,270
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
KumbhakarnaZeusBacchusAnubisHera

VS

Bans
ChaacPoseidonMedusaAphroditeArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
InterracialBBW
Jormungandr
20
3 / 2 / 4
20,197
561
38,879
41,884
52,232
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Maulborn
Neith
19
2 / 5 / 4
20,018
556
19,284
16,328
5,384
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 9 / 3
20,446
568
21,738
26,544
9,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
16
Kills
8
8
Deaths
16
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
W
13
5
3
2.9
L
Jormungandr
InterracialBBW
Jormungandr
3
2
4
2.5
L
Neith
Maulborn
Neith
2
5
4
0.8
L
3
9
3
0.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,308
Damage
79,901
101,651
Taken
84,756
107,099
Mitigated
66,868
42,739
Healing
22,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,051
499
2,183
7,811
23,394
9,061
1,485
17,875
5,519
86,430
0
W
33,066
4,075
1,357
27,285
52,931
78,768
577
27,960
24,971
10,836
106,007
L
Jormungandr
InterracialBBW
Jormungandr
38,879
11,386
0
14,243
41,884
52,232
19
14,060
27,824
108,362
0
L
Neith
Maulborn
Neith
19,284
9,450
0
3,582
16,328
5,384
1,067
4,210
12,118
0
71,905
L
21,738
1,802
0
4,576
26,544
9,252
133
7,893
18,651
108,370
0
W
13,191
706
458
3,645
25,326
19,270
2,015
16,477
8,849
0
79,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,845
Gold Earned
60,661
386
Minions Killed
377
17
Camps Cleared
12
2,057,678
Distance Traveled
1,762,048
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
18,763
521
126
4
7
683,373
10
W
Tyr
23,710
659
167
5
5
679,100
2
L
Jormungandr
20,197
561
105
3
2
617,714
2
L
Neith
20,018
556
102
3
2
596,390
0
L
Merlin
20,446
568
170
5
8
547,944
0
W
Thor
20,372
566
93
3
5
695,205
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role