Player Matchup

Ra
Ra
Awuthes
Ra
Level 30
God Stats
2W - 5L
1,287 SR
Queue Stats
3W - 8L
1,168 Elo+
Party 2
Sylvanus
Sylvanus
Maleficsan
Sylvanus
Level 28
God Stats
1W - 1L
1,660 SR
Queue Stats
15W - 14L
1,411 Elo+
Party 2
Medusa
Medusa
jetro1144
Medusa
Level 122
God Stats
4W - 2L
1,715 SR
Queue Stats
21W - 26L
1,445 Elo+
Party 2
Team Averages
Level 60
1,554 SR
1,342 Elo+

VS

Team Averages
Level 39
1,402 SR
1,428 Elo+
Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Nileptic
Kukulkan
Level 27
God Stats
1W - 0L
1,205 SR
Queue Stats
80W - 85L
1,401 Elo+
Party 1
Amaterasu
Amaterasu
Pablo407
Amaterasu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 6 / 7
15,871
835
16,950
17,063
5,965
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Maleficsan
Sylvanus
13
3 / 10 / 10
13,375
704
6,658
25,486
25,513
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Medusa
jetro1144
Medusa
15
5 / 8 / 13
14,017
738
20,426
20,710
11,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
13 / 7 / 7
16,436
865
27,639
15,861
5,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Nileptic
Kukulkan
15
4 / 9 / 12
14,132
744
17,504
17,691
6,159
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Pablo407
Amaterasu
17
7 / 6 / 13
15,505
816
10,645
23,232
26,724
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
56
20
Kills
24
24
Deaths
22
30
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
13
7
7
2.36
L
12
6
7
2.58
L
Sylvanus
Maleficsan
Sylvanus
3
10
10
0.8
W
Kukulkan
Nileptic
Kukulkan
4
9
12
1.11
W
Amaterasu
Pablo407
Amaterasu
7
6
13
2.25
L
Medusa
jetro1144
Medusa
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,034
Damage
55,788
63,259
Taken
56,784
43,199
Mitigated
38,677
23,542
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
27,639
20,289
498
1,403
15,861
5,794
2,305
7,201
8,660
0
55,294
L
16,950
2,031
3,518
5,289
17,063
5,965
256
5,964
11,099
44,769
0
L
Sylvanus
Maleficsan
Sylvanus
6,658
1,014
2,804
6,108
25,486
25,513
0
6,834
18,652
9,799
0
W
Kukulkan
Nileptic
Kukulkan
17,504
2,135
0
397
17,691
6,159
582
8,046
9,645
60,106
0
W
Amaterasu
Pablo407
Amaterasu
10,645
3,106
0
6,779
23,232
26,724
0
9,289
13,093
0
40,581
L
Medusa
jetro1144
Medusa
20,426
9,937
509
5,314
20,710
11,721
1,155
5,250
15,460
0
58,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,263
Gold Earned
46,073
166
Minions Killed
215
7
Camps Cleared
7
797,173
Distance Traveled
862,243
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,436
865
54
3
4
270,148
0
L
Ra
15,871
835
80
4
3
271,451
1
L
Sylvanus
13,375
704
7
0
1
252,732
0
W
Kukulkan
14,132
744
96
5
1
233,964
0
W
Amaterasu
15,505
816
65
3
2
358,131
0
L
Medusa
14,017
738
79
4
3
272,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role