Player Matchup

Hercules
Hercules
Burley Banditt
Hercules
Level 120
God Stats
2W - 0L
1,069 SR
Queue Stats
65W - 73L
1,500 Elo+
Party 1
Serqet
Serqet
JelloHitman
Serqet
Level 160
God Stats
1W - 3L
1,287 SR
Queue Stats
253W - 268L
1,583 Elo+
Party 1
Neith
Neith
Lummiiee
Neith
Level 127
God Stats
9W - 3L
1,579 SR
Queue Stats
11W - 11L
1,466 Elo+
Party 1
Merlin
Merlin
SupremeGlaser
Merlin
Level 149
God Stats
6W - 12L
1,498 SR
Queue Stats
92W - 101L
1,589 Elo+
Party 1
Yemoja
Yemoja
Yeti Sanchez69
Yemoja
Level 76
God Stats
1W - 0L
1,711 SR
Queue Stats
23W - 31L
1,400 Elo+
Solo
Team Averages
Level 126
1,429 SR
1,508 Elo+

VS

Team Averages
Level 62
1,533 SR
1,451 Elo+
Odin
Odin
Find Nadeshot
Odin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,397 Elo+
Party 2
Ymir
Ymir
RapiD fL
Ymir
Level 42
God Stats
4W - 7L
1,570 SR
Queue Stats
4W - 7L
1,455 Elo+
Party 2
Jing Wei
Jing Wei
RapiD vR
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,542 Elo+
Party 2
Janus
Janus
aRagingAzzPanda
Janus
Level 61
God Stats
1W - 1L
1,595 SR
Queue Stats
6W - 10L
1,397 Elo+
Party 2
King Arthur
King Arthur
lnIist
King Arthur
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
2 / 0 / 9
16,484
500
13,945
40,030
47,233
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serqet
20
14 / 1 / 7
20,370
617
15,396
23,371
11,155
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
Lummiiee
Neith
20
1 / 5 / 12
15,458
468
12,734
13,819
4,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
9 / 2 / 10
19,691
597
43,146
16,562
6,917
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
1 / 6 / 2
14,950
453
9,211
24,876
19,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 1
16,198
491
20,381
23,873
20,937
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
20
2 / 6 / 6
12,824
389
11,125
26,335
31,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
RapiD vR
Jing Wei
20
3 / 2 / 5
14,266
432
13,557
20,067
7,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
0 / 9 / 3
13,711
415
6,071
22,284
6,454
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
lnIist
King Arthur
20
0 / 7 / 3
13,580
412
22,262
29,878
34,492
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
27
Kills
14
14
Deaths
27
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
0
9
6.5
L
9
3
1
3.17
W
Serqet
14
1
7
17.5
W
Neith
Lummiiee
Neith
1
5
12
1.4
L
Ymir
2
6
6
0.83
L
Jing Wei
RapiD vR
Jing Wei
3
2
5
2.75
W
9
2
10
7
W
1
6
2
0.33
L
0
9
3
0.17
L
King Arthur
lnIist
King Arthur
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,432
Damage
73,396
118,658
Taken
122,437
89,170
Mitigated
100,663
48,209
Healing
14,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
13,945
5,642
0
23,010
40,030
47,233
1,376
4,071
35,425
0
98,547
L
20,381
2,677
0
3,255
23,873
20,937
78
10,484
13,389
0
136,635
W
Serqet
15,396
4,112
0
7,400
23,371
11,155
3,700
3,877
18,823
0
145,922
W
Neith
Lummiiee
Neith
12,734
4,328
0
2,884
13,819
4,629
778
1,658
12,161
0
88,601
L
Ymir
11,125
1,168
1,349
1,263
26,335
31,472
262
11,924
13,756
62,620
0
L
Jing Wei
RapiD vR
Jing Wei
13,557
8,175
527
1,763
20,067
7,308
3,315
14,138
5,929
0
99,602
W
43,146
1,012
770
8,677
16,562
6,917
4,497
1,850
14,712
188,812
0
W
9,211
1,451
2,595
2,873
24,876
19,236
1,478
6,376
18,230
73,132
0
L
6,071
1,182
729
1,525
22,284
6,454
290
8,742
11,784
105,694
0
L
King Arthur
lnIist
King Arthur
22,262
5,402
0
3,855
29,878
34,492
282
10,887
18,470
0
89,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,953
Gold Earned
70,579
818
Minions Killed
770
0
Camps Cleared
0
2,951,515
Distance Traveled
2,961,727
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,484
500
124
4
0
562,997
8
L
Odin
16,198
491
184
6
0
669,959
4
W
Serqet
20,370
617
207
6
0
741,252
0
W
Neith
15,458
468
151
5
0
562,028
1
L
Ymir
12,824
389
88
3
0
556,646
0
L
Jing Wei
14,266
432
185
6
0
624,922
4
W
Merlin
19,691
597
241
7
0
576,057
9
W
Yemoja
14,950
453
95
3
0
509,181
2
L
Janus
13,711
415
187
6
0
563,606
0
L
King Arthur
13,580
412
126
4
0
546,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role