Player Matchup

Bastet
Bastet
FuxkthePublic
Bastet
Level 109
God Stats
2W - 4L
1,501 SR
Queue Stats
133W - 155L
1,339 Elo+
Party 2
Ymir
Ymir
TheKidX3no-
Ymir
Level 123
God Stats
1W - 2L
1,519 SR
Queue Stats
34W - 34L
1,532 Elo+
Party 2
Scylla
Scylla
UncleRuckus_NR06
Scylla
Level 100
God Stats
8W - 11L
1,509 SR
Queue Stats
21W - 31L
1,456 Elo+
Party 2
Team Averages
Level 111
1,510 SR
1,443 Elo+

VS

Team Averages
Level 68
1,531 SR
1,461 Elo+
Pele
Pele
MikeyTZS17
Pele
Level 68
God Stats
5W - 0L
1,758 SR
Queue Stats
151W - 134L
1,484 Elo+
Party 1
Horus
Horus
Touch_My_PWNy
Horus
Level 69
God Stats
1W - 0L
1,321 SR
Queue Stats
27W - 24L
1,433 Elo+
Solo
Nox
Nox
jonnysniper1218
Nox
Level 68
God Stats
22W - 15L
1,515 SR
Queue Stats
90W - 89L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 2
8,664
866
8,713
8,743
2,801
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
2 / 4 / 5
7,443
744
4,385
7,207
3,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 5 / 6
7,086
709
3,582
7,027
1,443
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 5
8,692
869
6,988
8,542
2,516
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
4 / 3 / 4
8,388
839
5,617
8,688
5,874
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 4 / 8
8,150
815
5,151
7,324
2,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
10
Kills
11
11
Deaths
10
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
2
2
4
W
5
3
5
2.5
L
2
4
5
1.13
W
4
3
4
2
L
1
5
6
0.8
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,680
Damage
17,756
22,977
Taken
24,554
7,365
Mitigated
10,750
1,645
Healing
7,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,713
1,896
614
441
8,743
2,801
0
2,333
6,410
0
17,643
W
6,988
1,665
294
1,698
8,542
2,516
0
2,534
6,008
0
20,619
L
4,385
482
0
590
7,207
3,121
0
1,560
5,647
12,863
0
W
5,617
3,004
1,574
2,417
8,688
5,874
21
3,726
4,962
0
13,186
L
3,582
430
0
0
7,027
1,443
0
1,258
5,769
8,567
0
W
5,151
250
623
453
7,324
2,360
0
2,307
5,017
24,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,193
Gold Earned
25,230
52
Minions Killed
96
0
Camps Cleared
5
531,126
Distance Traveled
523,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,664
866
24
2
0
193,387
0
W
Pele
8,692
869
23
2
2
187,542
0
L
Ymir
7,443
744
17
2
0
140,249
0
W
Horus
8,388
839
27
3
1
152,350
0
L
Scylla
7,086
709
11
1
0
197,490
0
W
Nox
8,150
815
46
5
2
184,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role