Player Matchup

Sun Wukong
Sun Wukong
A Idle Mind
Sun Wukong
Level 109
God Stats
2W - 6L
1,511 SR
Queue Stats
131W - 196L
1,424 Elo+
Party 3
Ullr
Ullr
Anxitality
Ullr
Level 88
God Stats
1W - 6L
1,343 SR
Queue Stats
104W - 113L
1,506 Elo+
Party 3
He Bo
He Bo
OGxWittheAssist
He Bo
Level 104
God Stats
2W - 5L
1,614 SR
Queue Stats
250W - 308L
1,460 Elo+
Party 3
Fenrir
Fenrir
ikwueme
Fenrir
Level 65
God Stats
3W - 3L
1,549 SR
Queue Stats
147W - 173L
1,479 Elo+
Party 3
Ymir
Ymir
vRaysheed
Ymir
Level 20
God Stats
20W - 19L
1,592 SR
Queue Stats
47W - 54L
1,481 Elo+
Party 3
Team Averages
Level 77
1,522 SR
1,470 Elo+

VS

Team Averages
Level 70
1,619 SR
1,596 Elo+
Raijin
Raijin
AdamSandlerFan
Raijin
Level 17
God Stats
1W - 3L
1,181 SR
Queue Stats
10W - 14L
1,246 Elo+
Party 1
Bellona
Bellona
Fretfully
Bellona
Level 85
God Stats
3W - 2L
1,880 SR
Queue Stats
171W - 80L
1,772 Elo+
Party 2
Ares
Ares
LiquidSnakeZX
Ares
Level 69
God Stats
2W - 3L
1,233 SR
Queue Stats
9W - 14L
1,320 Elo+
Party 1
He Bo
He Bo
MrSneaky4
He Bo
Level 27
God Stats
7W - 0L
1,953 SR
Queue Stats
94W - 20L
1,900 Elo+
Party 2
Hachiman
Hachiman
fishinforkilz
Hachiman
Level 153
God Stats
12W - 2L
1,848 SR
Queue Stats
418W - 237L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A Idle Mind
Sun Wukong
16
4 / 8 / 5
11,760
490
12,138
27,123
13,062
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 11 / 2
12,084
504
15,871
24,965
8,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 13 / 4
10,965
457
12,956
21,709
6,297
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
ikwueme
Fenrir
11
0 / 17 / 1
7,477
312
6,795
21,646
6,144
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
13
1 / 8 / 4
9,529
397
2,401
21,151
19,161
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 10
12,054
502
7,136
11,632
3,893
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Fretfully
Bellona
20
10 / 3 / 13
14,758
615
28,657
30,102
32,116
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 5 / 11
13,531
564
11,107
13,634
13,118
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
MrSneaky4
He Bo
20
27 / 1 / 6
17,672
736
30,986
16,042
9,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
fishinforkilz
Hachiman
20
9 / 3 / 12
14,000
583
24,693
18,113
7,252
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
109
16
Kills
57
57
Deaths
16
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
A Idle Mind
Sun Wukong
4
8
5
0.81
W
3
4
10
2
L
8
11
2
0.82
W
Bellona
Fretfully
Bellona
10
3
13
5.5
W
8
5
11
2.7
W
He Bo
MrSneaky4
He Bo
27
1
6
30
L
3
13
4
0.38
W
Hachiman
fishinforkilz
Hachiman
9
3
12
5
L
Fenrir
ikwueme
Fenrir
0
17
1
0.03
L
Ymir
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,161
Damage
102,579
116,594
Taken
89,523
53,079
Mitigated
65,497
10,772
Healing
39,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
A Idle Mind
Sun Wukong
12,138
2,729
0
4,688
27,123
13,062
0
11,379
15,744
0
62,005
W
7,136
1,089
159
1,430
11,632
3,893
1,595
5,005
6,627
46,730
0
L
15,871
7,466
0
1,192
24,965
8,415
1,869
9,049
15,916
0
64,262
W
Bellona
Fretfully
Bellona
28,657
13,022
0
18,370
30,102
32,116
2,785
3,468
26,634
0
105,027
W
11,107
91
0
2,143
13,634
13,118
831
2,676
10,958
34,030
0
W
He Bo
MrSneaky4
He Bo
30,986
1,931
253
9,759
16,042
9,118
1,089
2,852
12,314
162,380
0
L
12,956
182
147
2,462
21,709
6,297
0
11,806
9,903
61,705
0
W
Hachiman
fishinforkilz
Hachiman
24,693
12,259
0
7,289
18,113
7,252
4,554
3,147
14,966
0
112,122
L
Fenrir
ikwueme
Fenrir
6,795
1,940
0
1,225
21,646
6,144
10
9,691
11,955
0
19,362
L
Ymir
2,401
541
0
1,058
21,151
19,161
0
7,304
13,847
20,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,815
Gold Earned
72,015
322
Minions Killed
617
0
Camps Cleared
0
1,943,480
Distance Traveled
2,130,650
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,760
490
92
4
0
453,876
1
W
Raijin
12,054
502
66
3
0
389,129
0
L
Ullr
12,084
504
71
3
0
383,532
0
W
Bellona
14,758
615
134
6
0
395,614
1
W
Ares
13,531
564
41
2
0
423,526
0
W
He Bo
17,672
736
227
9
0
504,832
5
L
He Bo
10,965
457
106
4
0
389,395
5
W
Hachiman
14,000
583
149
6
0
417,549
0
L
Fenrir
7,477
312
23
1
0
357,138
0
L
Ymir
9,529
397
30
1
0
359,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role